public: cocos2d::CCParticleSystem::CCParticleSystem(void)
484 B??0CCParticleSystem@cocos2d@@QEAA@XZ
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- this::cocos2d
- this::m_sPlistFile
- this::m_fElapsed
- this::modeA
- this::m_pParticles
- this::m_fEmitCounter
- this::m_pBatchNode
- this::m_uAtlasIndex
- this::m_bTransformSystemDirty
- this::m_uAllocatedParticles
- this::m_bIsActive
- this::m_uParticleCount
- this::m_tSourcePosition
- this::m_tPosVar
- this::m_fLife
- this::m_fAngle
- this::m_fFadeInTime
- this::m_fFadeOutTime
- this::m_fFrictionPos
- this::m_fFrictionSize
- this::m_fFrictionRot
- this::m_fRespawn
- this::m_bStartSpinEqualToEnd
- this::m_bUsingSchedule
- this::m_fStartSize
- this::m_fEndSize
- this::m_fStartSpin
- this::m_fEndSpin
- this::m_fEmissionRate
- this::m_pTexture
- this::m_bOpacityModifyRGB
- this::m_ePositionType
- this::m_bIsAutoRemoveOnFinish
- this::m_nEmitterMode
- this::m_tWorldPos
- this::m_bUseUniformColorMode
- this::m_tDefaultPosVar
- this::m_nCustomParticleIndex
- this::modeB
- this::m_tBlendFunc