2.2074 / win / libcocos2d.dll
broma · done
Member uses (11)
- a2::m_tPosVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_tPosVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_tPosVar public: cocos2d::CCParticleSystem::CCParticleSystem(void)
- this::m_tPosVar public: virtual class cocos2d::CCPoint const & cocos2d::CCParticleSystem::getPosVar(void)
- this::m_tPosVar public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_tPosVar public: bool cocos2d::CCParticleSystem::initWithDictionary(class cocos2d::CCDictionary *,char const *,bool)
- this::m_tPosVar public: virtual bool cocos2d::CCParticleFire::initWithTotalParticles(unsigned int)
- this::m_tPosVar public: void cocos2d::CCParticleSystem::loadDefaults(void)
- this::m_tPosVar public: void cocos2d::CCParticleSystem::loadScaledDefaults(float)
- this::m_tPosVar public: void cocos2d::CCParticleSystem::saveDefaults(void)
- this::m_tPosVar public: virtual void cocos2d::CCParticleSystem::setPosVar(class cocos2d::CCPoint const &)