2.2074 / win / libcocos2d.dll
broma · done
Member uses (12)
- a2::m_bOpacityModifyRGB public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- a2::m_bOpacityModifyRGB public: cocos2d::CCSprite::CCSprite(class cocos2d::CCSprite const &)
- this::m_bOpacityModifyRGB public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_bOpacityModifyRGB public: cocos2d::CCParticleSystem::CCParticleSystem(void)
- this::m_bOpacityModifyRGB public: cocos2d::CCSprite::CCSprite(class cocos2d::CCSprite const &)
- this::m_bOpacityModifyRGB public: virtual bool cocos2d::CCParticleSystem::getOpacityModifyRGB(void)
- this::m_bOpacityModifyRGB public: bool cocos2d::CCParticleSystem::initWithDictionary(class cocos2d::CCDictionary *,char const *,bool)
- this::m_bOpacityModifyRGB public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool)
- this::m_bOpacityModifyRGB public: virtual void cocos2d::CCParticleSystem::setOpacityModifyRGB(bool)
- this::m_bOpacityModifyRGB protected: virtual void cocos2d::CCParticleSystem::updateBlendFunc(void)
- this::m_bOpacityModifyRGB protected: void cocos2d::CCSprite::updateColor(void)
- this::m_bOpacityModifyRGB public: virtual void cocos2d::CCParticleSystemQuad::updateQuadWithParticle(struct cocos2d::sCCParticle *,class cocos2d::CCPoint const &)