2.2074 / m1 / Geometry Dash
broma · done
Functions (1)
Callers (200)
- sub_100224EF8 AudioEffectsLayer::getBGSquare
- sub_100224EF8 BoomScrollLayer::ccTouchBegan
- sub_100224EF8 BoomScrollLayer::ccTouchEnded
- sub_100224EF8 BoomScrollLayer::ccTouchMoved
- sub_100224EF8 BoomScrollLayer::init
- sub_100224EF8 BoomScrollLayer::moveToPage
- sub_100224EF8 BoomScrollLayer::setPagesIndicatorPosition
- sub_100224EF8 ButtonSprite::init_1
- sub_100224EF8 ButtonSprite::updateSpriteOffset
- sub_100224EF8 CCMenuItemSpriteExtra::useAnimationType
- sub_100224EF8 CCScrollLayerExt::CCScrollLayerExt
- sub_100224EF8 CCScrollLayerExt::ccTouchBegan
- sub_100224EF8 CCScrollLayerExt::ccTouchEnded
- sub_100224EF8 CCScrollLayerExt::ccTouchMoved
- sub_100224EF8 CCTextInputNode::ccTouchBegan
- sub_100224EF8 CCTextInputNode::keyboardWillShow
- sub_100224EF8 CCTextInputNode::onTextFieldAttachWithIME
- sub_100224EF8 CCTextInputNode::updateCursorPosition
- sub_100224EF8 CameraTriggerGameObject::customObjectSetup
- sub_100224EF8 ChallengeNode::init
- sub_100224EF8 CharacterColorPage::init
- sub_100224EF8 ColorSelectPopup::init
- sub_100224EF8 CreateParticlePopup::ccTouchBegan
- sub_100224EF8 CreateParticlePopup::ccTouchMoved
- sub_100224EF8 CurrencyRewardLayer::createObjectsFull
- sub_100224EF8 CurrencyRewardLayer::init
- sub_100224EF8 CustomizeObjectLayer::init
- sub_100224EF8 DailyLevelNode::init
- sub_100224EF8 DrawGridLayer::draw
- sub_100224EF8 EditButtonBar::init
- sub_100224EF8 EditorPauseLayer::saveLevel
- sub_100224EF8 EditorUI::activateRotationControl
- sub_100224EF8 EditorUI::activateScaleControl
- sub_100224EF8 EditorUI::activateTransformControl
- sub_100224EF8 EditorUI::addObjectsToSmartTemplate
- sub_100224EF8 EditorUI::alignObjects
- sub_100224EF8 EditorUI::anchorPointMoved
- sub_100224EF8 EditorUI::applySpecialOffset
- sub_100224EF8 EditorUI::ccTouchBegan
- sub_100224EF8 EditorUI::ccTouchEnded
- sub_100224EF8 EditorUI::ccTouchMoved
- sub_100224EF8 EditorUI::checkDiffAfterTransformAnchor
- sub_100224EF8 EditorUI::clickOnPosition
- sub_100224EF8 EditorUI::constrainGameLayerPosition
- sub_100224EF8 EditorUI::createEdgeForObject
- sub_100224EF8 EditorUI::createExtraObject
- sub_100224EF8 EditorUI::createLoop
- sub_100224EF8 EditorUI::createPrefab
- sub_100224EF8 EditorUI::createRockBases
- sub_100224EF8 EditorUI::createRockEdges
- sub_100224EF8 EditorUI::createSmartObjectsFromType
- sub_100224EF8 EditorUI::createUndoObject
- sub_100224EF8 EditorUI::doPasteObjects
- sub_100224EF8 EditorUI::getTouchPoint
- sub_100224EF8 EditorUI::getTransformState
- sub_100224EF8 EditorUI::getXMin
- sub_100224EF8 EditorUI::keyDown
- sub_100224EF8 EditorUI::moveForCommand
- sub_100224EF8 EditorUI::onCreateObject
- sub_100224EF8 EditorUI::onPause
- sub_100224EF8 EditorUI::onPlayback
- sub_100224EF8 EditorUI::playerTouchBegan
- sub_100224EF8 EditorUI::resetObjectEditorValues
- sub_100224EF8 EditorUI::rotateObjects
- sub_100224EF8 EditorUI::scaleObjects
- sub_100224EF8 EditorUI::transformObjects
- sub_100224EF8 EditorUI::triggerSwipeMode
- sub_100224EF8 EffectGameObject::customObjectSetup
- sub_100224EF8 EndLevelLayer::customSetup
- sub_100224EF8 EndLevelLayer::playEndEffect
- sub_100224EF8 EndPortalObject::init
- sub_100224EF8 EnhancedGameObject::customSetup
- sub_100224EF8 EnhancedGameObject::updateUserCoin
- sub_100224EF8 FollowRewardPage::init
- sub_100224EF8 GJAccountSettingsLayer::init
- sub_100224EF8 GJBaseGameLayer::addUIObject
- sub_100224EF8 GJBaseGameLayer::bumpPlayer
- sub_100224EF8 GJBaseGameLayer::collisionCheckObjects
- sub_100224EF8 GJBaseGameLayer::enterDualMode
- sub_100224EF8 GJBaseGameLayer::exitStaticCamera
- sub_100224EF8 GJBaseGameLayer::getCameraEdgeValue
- sub_100224EF8 GJBaseGameLayer::getFollowSpeedVal
- sub_100224EF8 GJBaseGameLayer::getMinDistance
- sub_100224EF8 GJBaseGameLayer::gravBumpPlayer
- sub_100224EF8 GJBaseGameLayer::loadStartPosObject
- sub_100224EF8 GJBaseGameLayer::orderSpawnObjects
- sub_100224EF8 GJBaseGameLayer::playExitDualEffect
- sub_100224EF8 GJBaseGameLayer::positionForShaderTarget
- sub_100224EF8 GJBaseGameLayer::preUpdateVisibility
- sub_100224EF8 GJBaseGameLayer::processAdvancedFollowAction
- sub_100224EF8 GJBaseGameLayer::processAreaEffects
- sub_100224EF8 GJBaseGameLayer::processAreaMoveGroupAction
- sub_100224EF8 GJBaseGameLayer::processCameraObject
- sub_100224EF8 GJBaseGameLayer::processDynamicObjectActions
- sub_100224EF8 GJBaseGameLayer::resetCamera
- sub_100224EF8 GJBaseGameLayer::resetLevelVariables
- sub_100224EF8 GJBaseGameLayer::resetPlayer
- sub_100224EF8 GJBaseGameLayer::rotateAreaObjects
- sub_100224EF8 GJBaseGameLayer::shakeCamera
- sub_100224EF8 GJBaseGameLayer::spawnParticleTrigger
- sub_100224EF8 GJBaseGameLayer::spawnParticleTrigger_1
- sub_100224EF8 GJBaseGameLayer::speedForShaderTarget
- sub_100224EF8 GJBaseGameLayer::switchToFlyMode
- sub_100224EF8 GJBaseGameLayer::switchToRobotMode
- sub_100224EF8 GJBaseGameLayer::switchToRollMode
- sub_100224EF8 GJBaseGameLayer::switchToSpiderMode
- sub_100224EF8 GJBaseGameLayer::teleportPlayer
- sub_100224EF8 GJBaseGameLayer::transformAreaObjects
- sub_100224EF8 GJBaseGameLayer::triggerMoveCommand
- sub_100224EF8 GJBaseGameLayer::update
- sub_100224EF8 GJBaseGameLayer::updateCamera
- sub_100224EF8 GJBaseGameLayer::updateCameraBGArt
- sub_100224EF8 GJBaseGameLayer::updateDebugDraw
- sub_100224EF8 GJBaseGameLayer::updateGradientLayers
- sub_100224EF8 GJBaseGameLayer::updateGroundShadows
- sub_100224EF8 GJBaseGameLayer::updateShaderLayer
- sub_100224EF8 GJBaseGameLayer::updateStaticCameraPos
- sub_100224EF8 GJBaseGameLayer::visit
- sub_100224EF8 GJBaseGameLayer::volumeForProximityEffect
- sub_100224EF8 GJDropDownLayer::init_1
- sub_100224EF8 GJEffectManager::createKeyframeCommand
- sub_100224EF8 GJEffectManager::postMoveActions
- sub_100224EF8 GJEffectManager::prepareMoveActions
- sub_100224EF8 GJFollowCommandLayer::init
- sub_100224EF8 GJGameLevel::copyLevelInfo
- sub_100224EF8 GJGameLevel::dataLoaded
- sub_100224EF8 GJGarageLayer::init
- sub_100224EF8 GJMapObject::setObjectOrigin
- sub_100224EF8 GJPFollowCommandLayer::init
- sub_100224EF8 GJRotateCommandLayer::init
- sub_100224EF8 GJRotationControl::ccTouchBegan
- sub_100224EF8 GJRotationControl::ccTouchMoved
- sub_100224EF8 GJRotationControl::init
- sub_100224EF8 GJRotationControl::setAngle
- sub_100224EF8 GJRotationControl::updateSliderPosition
- sub_100224EF8 GJScaleControl::ccTouchBegan
- sub_100224EF8 GJScaleControl::loadValues
- sub_100224EF8 GJShaderState::reset
- sub_100224EF8 GJShopLayer::ccTouchBegan
- sub_100224EF8 GJTransformControl::ccTouchBegan
- sub_100224EF8 GJTransformControl::ccTouchEnded
- sub_100224EF8 GJTransformControl::ccTouchMoved
- sub_100224EF8 GJTransformControl::loadValues
- sub_100224EF8 GJTransformControl::refreshControl
- sub_100224EF8 GJTransformControl::saveToState
- sub_100224EF8 GJTransformControl::updateButtons
- sub_100224EF8 GJUINode::saveToConfig
- sub_100224EF8 GJWorldNode::init
- sub_100224EF8 GameManager::dataLoaded
- sub_100224EF8 GameManager::firstLoad
- sub_100224EF8 GameManager::prepareDPadSettings
- sub_100224EF8 GameManager::resetDPadSettings
- sub_100224EF8 GameObject::commonInteractiveSetup
- sub_100224EF8 GameObject::customSetup
- sub_100224EF8 GameObject::getBoxOffset
- sub_100224EF8 GameObject::playPickupAnimation_1
- sub_100224EF8 GameObject::resetObject
- sub_100224EF8 GameObject::setStartPos
- sub_100224EF8 GameObject::setupCustomSprites
- sub_100224EF8 GameObject::updateStartPos
- sub_100224EF8 GameObject::updateStartValues
- sub_100224EF8 GameObjectCopy::create
- sub_100224EF8 GameObjectCopy::init
- sub_100224EF8 GameObjectEditorState::loadValues
- sub_100224EF8 GameToolbox::preVisitWithClippingRect
- sub_100224EF8 GauntletLayer::setupGauntlet
- sub_100224EF8 GhostTrailEffect::trailSnapshot
- sub_100224EF8 GroupCommandObject2::runMoveCommand
- sub_100224EF8 HardStreak::createDuplicate
- sub_100224EF8 HardStreak::firstSetup
- sub_100224EF8 HardStreak::init
- sub_100224EF8 HardStreak::updateStroke
- sub_100224EF8 InfoLayer::init
- sub_100224EF8 KeyframeGameObject::updateShadowObjects
- sub_100224EF8 LevelAreaInnerLayer::init
- sub_100224EF8 LevelCell::loadCustomLevelCell
- sub_100224EF8 LevelCell::loadLocalLevelCell
- sub_100224EF8 LevelEditorLayer::getObjectRect
- sub_100224EF8 LevelEditorLayer::handleAction
- sub_100224EF8 LevelEditorLayer::init
- sub_100224EF8 LevelEditorLayer::onPlaytest
- sub_100224EF8 LevelEditorLayer::removeSpecial
- sub_100224EF8 LevelEditorLayer::resetEffectTriggerOptim
- sub_100224EF8 LevelEditorLayer::updateDebugDraw
- sub_100224EF8 LevelEditorLayer::updateEditor
- sub_100224EF8 LevelEditorLayer::updateGameObjects
- sub_100224EF8 LevelInfoLayer::init
- sub_100224EF8 LevelInfoLayer::setupLevelInfo
- sub_100224EF8 LevelListLayer::init
- sub_100224EF8 LevelListLayer::updateStatsArt
- sub_100224EF8 LevelPage::ccTouchBegan
- sub_100224EF8 LevelPage::playCoinEffect
- sub_100224EF8 LevelSettingsLayer::init
- sub_100224EF8 LevelTools::posForTimeInternal
- sub_100224EF8 LevelTools::sortSpeedObjects
- sub_100224EF8 LevelTools::timeForPos
- sub_100224EF8 MapSelectLayer::ccTouchBegan
- sub_100224EF8 MapSelectLayer::ccTouchEnded
- sub_100224EF8 MapSelectLayer::ccTouchMoved
- sub_100224EF8 MapSelectLayer::init