GJBaseGameLayer::resetLevelVariables
2288 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::resetLevelVariables
- sub_10004BE90
- sub_1000B0988
- GameManager::sharedState
- GameManager::printGJLog
- GameManager::clearGJLog
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::updateReverb
- GJBaseGameLayer::clearActivatedAudioTriggers
- GJBaseGameLayer::removeTemporaryParticles
- GJBaseGameLayer::updateSpecialLabels
- loc_10011DEEC
- _memset_pattern16
- loc_10011DF24
- sub_10012876C
- __ZdlPv
- PlayerObject::releaseAllButtons
- loc_10011E030
- GJEffectManager::resetEffects
- ShaderLayer::resetAllShaders
- loc_10011E07C
- GJBaseGameLayer::updateShaderLayer
- sub_10004D160
- sub_100224E88
- GJBaseGameLayer::resetCamera
- GJGroundLayer::scaleGround
- GJGroundLayer::updateShadowXPos
- GJGroundLayer::updateShadows
- PlayerObject::updateStreakBlend
- loc_10011E2A8
- sub_100224EF8
- GJGroundLayer::toggleVisible02
- cocos2d::CCDictionary::removeAllObjects
- cocos2d::CCNode::stopActionByTag
- GJBaseGameLayer::resetPlayer
- GJBaseGameLayer::resetSpawnChannelIndex
- cocos2d::CCNode::stopAllActions
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::toggleDualMode