2.2074 / m1 / Geometry Dash
broma · done
Functions (1)
Callers (52)
- sub_10004D160 DrawGridLayer::removeAudioLineObject
- sub_10004D160 EditorUI::dynamicGroupUpdate
- sub_10004D160 FMODAudioEngine::playEffectAdvanced
- sub_10004D160 FMODAudioEngine::unregisterChannel
- sub_10004D160 GJBaseGameLayer::animateInDualGroundNew
- sub_10004D160 GJBaseGameLayer::animateOutGroundNew
- sub_10004D160 GJBaseGameLayer::animatePortalY
- sub_10004D160 GJBaseGameLayer::cameraMoveX
- sub_10004D160 GJBaseGameLayer::cameraMoveY
- sub_10004D160 GJBaseGameLayer::exitStaticCamera
- sub_10004D160 GJBaseGameLayer::loadStartPosObject
- sub_10004D160 GJBaseGameLayer::moveCameraToPos
- sub_10004D160 GJBaseGameLayer::prepareSavePositionObjects
- sub_10004D160 GJBaseGameLayer::processAreaEffects
- sub_10004D160 GJBaseGameLayer::reAddToStickyGroup
- sub_10004D160 GJBaseGameLayer::removeTemporaryParticles
- sub_10004D160 GJBaseGameLayer::resetCamera
- sub_10004D160 GJBaseGameLayer::resetLevelVariables
- sub_10004D160 GJBaseGameLayer::resetStaticCamera
- sub_10004D160 GJBaseGameLayer::toggleFlipped
- sub_10004D160 GJBaseGameLayer::updateCamera
- sub_10004D160 GJBaseGameLayer::updateCameraOffsetX
- sub_10004D160 GJBaseGameLayer::updateCameraOffsetY
- sub_10004D160 GJBaseGameLayer::updateInternalCamOffsetX
- sub_10004D160 GJBaseGameLayer::updateInternalCamOffsetY
- sub_10004D160 GJBaseGameLayer::updateMGOffsetY
- sub_10004D160 GJBaseGameLayer::updateParticles
- sub_10004D160 GJBaseGameLayer::updateScreenRotation
- sub_10004D160 GJBaseGameLayer::updateStaticCameraPos
- sub_10004D160 GJBaseGameLayer::updateStaticCameraPosToGroup
- sub_10004D160 GJBaseGameLayer::updateZoom
- sub_10004D160 GJEffectManager::handleObjectCollision
- sub_10004D160 GJEffectManager::loadFromState
- sub_10004D160 GJEffectManager::playerButton
- sub_10004D160 GJEffectManager::resetEffects
- sub_10004D160 GJEffectManager::runOpacityActionOnGroup
- sub_10004D160 GJEffectManager::setFollowing
- sub_10004D160 GJEffectManager::toggleGroup
- sub_10004D160 GJEffectManager::toggleItemPersistent
- sub_10004D160 GJEffectManager::toggleTimerPersistent
- sub_10004D160 GJEffectManager::transferPersistentItems
- sub_10004D160 GJEffectManager::updateCountForItem
- sub_10004D160 GJEffectManager::updateOpacityAction
- sub_10004D160 GJGameState::stopTweenAction
- sub_10004D160 GJGameState::tweenValue
- sub_10004D160 GJShaderState::stopTweenAction
- sub_10004D160 GJShaderState::tweenValue
- sub_10004D160 LevelEditorLayer::removeSpecial
- sub_10004D160 PlayerObject::unrotateGameplayObject
- sub_10004D160 ShaderLayer::tweenValue
- sub_10004D160 ShaderLayer::tweenValueAuto
- sub_10004D160 sub_10004D160