LevelEditorLayer::updateDebugDraw
5668 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateDebugDraw
- GJBaseGameLayer::updateDebugDraw
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_100225264
- GameManager::sharedState
- GameManager::getGameVariable
- cocos2d::CCDrawNode::enableDrawArea
- sub_100629370
- sub_100224E88
- cocos2d::CCDrawNode::drawRect_1
- cocos2d::CCDrawNode::drawSegment
- sub_1006293A0
- sub_100224E98
- sub_1002253DC
- sub_100224ED4
- loc_1000D826C
- GJEffectManager::resetTempGroupCommands
- GJEffectManager::createKeyframeCommand
- loc_1000D83E8
- __ZdlPv
- __Znam
- sub_100224EB8
- loc_1000D85E8
- sub_100432958
- sub_100224F18
- sub_100224EF8
- cocos2d::CCDrawNode::drawLines
- loc_1000D8748
- cocos2d::CCDrawNode::disableDrawArea
- GameObject::calculateOrientedBox
- loc_1000D8B5C
- GJBaseGameLayer::getGroup
- sub_100225330
- sub_10022536C
- sub_1002252FC
- sub_100225338
- cocos2d::CCDrawNode::drawCircle
- loc_1000D8E10
- loc_1000D8FA8
- loc_1000D9140
- loc_1000D91E4
- sub_100225374
- loc_1000D931C
- loc_1000D93AC