EditorUI::createPrefab
1196 BPseudocode
Assembly
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Called functions
- EditorUI::createPrefab
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_100224E88
- cocos2d::CCNode::convertToNodeSpace
- sub_100224ED4
- sub_100224EF8
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE2atEm
- GJSmartTemplate::offsetForType
- GJSmartTemplate::smartTypeToObjectKey
- sub_100224F18
- LevelEditorLayer::createObject
- GameObject::updateCustomScaleX
- loc_10003E1E4
- GameObject::updateCustomScaleY
- loc_10003E1F0
- GJSmartTemplate::applyTransformationsForType
- loc_10003E22C
- loc_10003E244
- SmartGameObject::updateSmartFrame
- loc_10003E390
- sub_100008FD4
- GJSmartTemplate::getPrefabWithID
- __ZdlPv
- loc_10003E3EC
- EditorUI::pasteObjects
- loc_10003E414
- EditorUI::repositionObjectsToCenter
- loc_10003E444
- EditorUI::deleteSmartBlocksFromObjects