CurrencyRewardLayer::init
7056 BPseudocode
Assembly
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Called functions
- CurrencyRewardLayer::init
- cocos2d::CCLayer::init
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- cocos2d::CCTextureCache::sharedTextureCache
- cocos2d::CCTextureCache::addImage
- cocos2d::CCSpriteBatchNode::createWithTexture
- cocos2d::CCNode::create
- sub_100224E88
- GameStatsManager::sharedState
- GameStatsManager::getStat
- sub_1006A8CD0
- cocos2d::CCString::getCString
- cocos2d::CCLabelBMFont::create_4
- sub_100225140
- sub_100224F18
- sub_100224EF8
- cocos2d::CCSprite::createWithSpriteFrameName
- cocos2d::CCNode::convertToWorldSpace
- cocos2d::CCTintTo::create
- sub_10032F504
- cocos2d::CCRepeatForever::create
- cocos2d::CCNode::runAction
- cocos2d::CCParticleSystemQuad::create_1
- loc_1006A3FF4
- cocos2d::CCParticleSystem::resetSystem
- loc_1006A43F0
- loc_1006A47F0
- loc_1006A4B94
- CurrencySprite::create
- loc_1006A4E28
- loc_1006A50BC
- sub_100224ED4
- cocos2d::CCMoveTo::create
- cocos2d::CCEaseInOut::create
- sub_100628E60
- cocos2d::CCObject::retain
- CurrencyRewardLayer::createObjectsFull
- loc_1006A52F0
- loc_1006A5328
- cocos2d::CCNode::scheduleUpdate
- __ZdlPv