2.2074 / m1 / Geometry Dash
broma · done
Functions (2)
Callers (65)
- cocos2d::CCTextureCache::addImage AudioEffectsLayer::init
- cocos2d::CCTextureCache::addImage ButtonSprite::updateBGImage
- cocos2d::CCTextureCache::addImage CCAnimatedSprite::initWithType
- cocos2d::CCTextureCache::addImage CCAnimatedSprite::loadType
- cocos2d::CCTextureCache::addImage CurrencyRewardLayer::init
- cocos2d::CCTextureCache::addImage EditorUI::getCreateBtn
- cocos2d::CCTextureCache::addImage FMODLevelVisualizer::init
- cocos2d::CCTextureCache::addImage GJBaseGameLayer::createTextLayers
- cocos2d::CCTextureCache::addImage GJBaseGameLayer::setupLayers
- cocos2d::CCTextureCache::addImage GJMoreGamesLayer::getMoreGamesList
- cocos2d::CCTextureCache::addImage GJPathsLayer::init
- cocos2d::CCTextureCache::addImage GJPromoPopup::init
- cocos2d::CCTextureCache::addImage GJShopLayer::init
- cocos2d::CCTextureCache::addImage GameManager::loadBackground
- cocos2d::CCTextureCache::addImage GameManager::loadDeathEffect
- cocos2d::CCTextureCache::addImage GameManager::loadFont
- cocos2d::CCTextureCache::addImage GameManager::loadGround
- cocos2d::CCTextureCache::addImage GameManager::loadIcon
- cocos2d::CCTextureCache::addImage GameManager::loadMiddleground
- cocos2d::CCTextureCache::addImage GameObject::createWithKey
- cocos2d::CCTextureCache::addImage GauntletSelectLayer::init
- cocos2d::CCTextureCache::addImage LevelAreaInnerLayer::init
- cocos2d::CCTextureCache::addImage LevelAreaLayer::init
- cocos2d::CCTextureCache::addImage LevelEditorLayer::updateLevelFont
- cocos2d::CCTextureCache::addImage LoadingLayer::init
- cocos2d::CCTextureCache::addImage LoadingLayer::loadAssets
- cocos2d::CCTextureCache::addImage PlatformToolbox::spriteFromSavedFile
- cocos2d::CCTextureCache::addImage PlayerObject::setupStreak
- cocos2d::CCTextureCache::addImage PlayerObject::update
- cocos2d::CCTextureCache::addImage SecretLayer2::init
- cocos2d::CCTextureCache::addImage SecretLayer3::init
- cocos2d::CCTextureCache::addImage SecretLayer4::init
- cocos2d::CCTextureCache::addImage SecretLayer5::init
- cocos2d::CCTextureCache::addImage SecretLayer6::init
- cocos2d::CCTextureCache::addImage SecretRewardsLayer::init
- cocos2d::CCTextureCache::addImage WorldSelectLayer::init
- cocos2d::CCTextureCache::addImage cocos2d::CCAtlasNode::create
- cocos2d::CCTextureCache::addImage cocos2d::CCAtlasNode::initWithTileFile
- cocos2d::CCTextureCache::addImage cocos2d::CCLabelAtlas::create_1
- cocos2d::CCTextureCache::addImage cocos2d::CCLabelAtlas::initWithString_1
- cocos2d::CCTextureCache::addImage cocos2d::CCLabelAtlas::initWithString_2
- cocos2d::CCTextureCache::addImage cocos2d::CCLabelBMFont::initWithString
- cocos2d::CCTextureCache::addImage cocos2d::CCLabelBMFont::setFntFile
- cocos2d::CCTextureCache::addImage cocos2d::CCMotionStreak::create
- cocos2d::CCTextureCache::addImage cocos2d::CCMotionStreak::initWithFade
- cocos2d::CCTextureCache::addImage cocos2d::CCParticleSystem::initWithDictionary_1
- cocos2d::CCTextureCache::addImage cocos2d::CCSprite::initWithFile
- cocos2d::CCTextureCache::addImage cocos2d::CCSprite::initWithFile_1
- cocos2d::CCTextureCache::addImage cocos2d::CCSpriteBatchNode::create
- cocos2d::CCTextureCache::addImage cocos2d::CCSpriteFrameCache::addSpriteFramesWithFile_1
- cocos2d::CCTextureCache::addImage cocos2d::CCSpriteFrameCache::addSpriteFramesWithFile_2
- cocos2d::CCTextureCache::addImage cocos2d::CCTextureCache::addImage
- cocos2d::CCTextureCache::addImage sub_100132FD4
- cocos2d::CCTextureCache::addImage sub_1001F60DC
- cocos2d::CCTextureCache::addImage sub_10022E654
- cocos2d::CCTextureCache::addImage sub_1003411B0
- cocos2d::CCTextureCache::addImage sub_10034123C
- cocos2d::CCTextureCache::addImage sub_100405B28
- cocos2d::CCTextureCache::addImage sub_100405BEC
- cocos2d::CCTextureCache::addImage sub_10050A4BC
- cocos2d::CCTextureCache::addImageAsync GJBigSprite::updateSpriteVisibility
- cocos2d::CCTextureCache::addImageAsync GameManager::loadGroundAsync
- cocos2d::CCTextureCache::addImageAsync GameManager::loadIconAsync
- cocos2d::CCTextureCache::addImageAsync GameManager::loadMiddlegroundAsync
- cocos2d::CCTextureCache::addImageAsync cocos2d::CCTextureCache::addImageAsync