GJBaseGameLayer::processAdvancedFollowAction
5908 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::processAdvancedFollowAction
- sub_1006293A0
- sub_100628E60
- cocos2d::CCDictionary::setObject
- sub_100224EB8
- sub_100129298
- cocos2d::CCDictionary::objectForKey
- sub_100629370
- GameObject::dirtifyObjectPos
- GameObject::dirtifyObjectRect
- sub_100629080
- sub_10062950C
- sub_100224EF8
- loc_1001122C0
- GJBaseGameLayer::moveObjects
- GameObject::getUnmodifiedPosition
- sub_100224ED4
- loc_100112318
- GJBaseGameLayer::rotateObjects
- GJBaseGameLayer::getSavedPosition
- sub_100224F2C
- GameToolbox::fast_rand_0_1
- GJBaseGameLayer::getFollowSpeedVal
- cocos2d::ccpNormalize
- sub_100224F74
- sub_100224F50
- sub_100224F18
- _atan2f
- ___sincosf_stret
- sub_1002D82D4
- loc_100112D74
- GameObject::addRotation
- GameObject::calculateOrientedBox
- sub_100129CD4