2.2081 / m1 / Geometry Dash
broma · done
Functions (7)
- 0x1002777e4 GJEffectManager::reset
- 0x1002778b4 GJEffectManager::resetEffects
- 0x100277e40 GJEffectManager::resetMoveActions
- 0x10027dbf4 GJEffectManager::resetTempGroupCommands
- 0x1002798bc GJEffectManager::resetToggledGroups
- 0x1002799fc GJEffectManager::resetTriggeredIDs
- 0x100283350 GJEffectManager::resetUsedItemState
Callers (18)
- GJEffectManager::reset GJEffectManager::loadFromState
- GJEffectManager::reset GJEffectManager::reset
- GJEffectManager::reset LevelEditorLayer::onPlaytest
- GJEffectManager::reset LevelEditorLayer::onStopPlaytest
- GJEffectManager::reset LevelEditorLayer::updateGameObjects
- GJEffectManager::reset PlayLayer::loadDefaultColors
- GJEffectManager::resetEffects GJBaseGameLayer::resetLevelVariables
- GJEffectManager::resetEffects GJEffectManager::reset
- GJEffectManager::resetEffects GJEffectManager::resetEffects
- GJEffectManager::resetEffects LevelEditorLayer::onPlaytest
- GJEffectManager::resetMoveActions GJEffectManager::resetMoveActions
- GJEffectManager::resetTempGroupCommands GJEffectManager::prepareMoveActions
- GJEffectManager::resetTempGroupCommands GJEffectManager::resetTempGroupCommands
- GJEffectManager::resetTempGroupCommands LevelEditorLayer::updateDebugDraw
- GJEffectManager::resetToggledGroups GJEffectManager::resetToggledGroups
- GJEffectManager::resetTriggeredIDs GJEffectManager::resetTriggeredIDs
- GJEffectManager::resetUsedItemState GJEffectManager::resetUsedItemState
- GJEffectManager::resetUsedItemState PlayLayer::resetLevel