LevelEditorLayer::updateDebugDraw
6064 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateDebugDraw
- GJBaseGameLayer::updateDebugDraw
- GameManager::sharedState
- GameManager::getGameVariable
- _ftime
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_10022DC98
- cocos2d::CCDrawNode::enableDrawArea
- sub_100632F04
- sub_10022D8A4
- cocos2d::CCDrawNode::drawRect
- cocos2d::CCDrawNode::drawSegment
- sub_100632F34
- sub_10022D8B4
- sub_10022DE10
- sub_10022D8F8
- GJEffectManager::resetTempGroupCommands
- GJEffectManager::createKeyframeCommand
- loc_1000DE5D4
- __ZdlPv
- __Znam
- sub_10022D8DC
- loc_1000DE7C0
- sub_10043CDAC
- sub_10022D93C
- sub_10022D91C
- cocos2d::CCDrawNode::drawLines
- loc_1000DE8E4
- cocos2d::CCDrawNode::disableDrawArea
- loc_1000DE920
- sub_1000D97A0
- loc_1000DE938
- sub_1000DC6B8
- loc_1000DE96C
- loc_1000DE984
- GameObject::calculateOrientedBox
- loc_1000DED98
- GJBaseGameLayer::getGroup
- sub_10022DD64
- sub_10022DDA0
- sub_10022DD30
- sub_10022DD6C
- cocos2d::CCDrawNode::drawCircle
- loc_1000DF05C
- loc_1000DF208
- loc_1000DF3B4
- sub_10022DDA8
- loc_1000DF5AC
- loc_1000DF648