LevelEditorLayer::updateGameObjects
2832 BPseudocode
Assembly
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Called functions
- loc_1000C3BD4
- GJEffectManager::reset
- LevelEditorLayer::updateGameObjects
- GJBaseGameLayer::updateMGOffsetY
- loc_1000C3C14
- _memset_pattern16
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_10022D8A4
- cocos2d::CCNode::convertToNodeSpace
- GameObject::resetGroupDisabled
- EffectGameObject::resetSpawnTrigger
- sub_10022D91C
- DrawGridLayer::updateTimeMarkers
- LevelTools::sortChannelOrderObjects
- sub_10022D8F8
- LevelTools::timeForPos
- _qsort
- LevelEditorLayer::transferDefaultColors
- GJEffectManager::updateEffects
- GJEffectManager::processColors
- GJEffectManager::activeColorForIndex
- loc_1000C401C
- GJEffectManager::calculateLightBGColor
- GJBaseGameLayer::resetSpawnChannelIndex
- ShaderLayer::resetAllShaders
- GJBaseGameLayer::resetGradientLayers
- LevelEditorLayer::resetDelayedSpawnNodes
- LevelEditorLayer::spawnGroupPreview
- loc_1000C41D8
- sub_1000E3DBC
- sub_100632F04
- sub_100632F34
- __Znwm
- _memcpy
- __ZdlPv
- LevelEditorLayer::activateTriggerEffect
- GJShaderState::timesyncShaderActions
- GJBaseGameLayer::updateShaderLayer
- loc_1000C44DC
- GJBaseGameLayer::updateLevelColors
- LevelEditorLayer::updateToggledGroups
- LevelEditorLayer::updateBlendValues
- GJBaseGameLayer::processActivatedAudioTriggers
- GJBaseGameLayer::clearActivatedAudioTriggers
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::setChannelVolumeMod
- GameObject::getObjectDirection
- sub_10004922C
- sub_100049050