PlayLayer::resetLevel
2704 BPseudocode
Assembly
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Called functions
- PlayLayer::resetLevel
- loc_1000AB068
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllEffects
- FMODAudioEngine::pauseAllMusic
- loc_1000AB0B0
- GJBaseGameLayer::pauseAudio
- GJBaseGameLayer::preResumeGame
- _clock
- GJBaseGameLayer::resetLevelVariables
- cocos2d::CCDrawNode::clear
- loc_1000AB124
- _gettimeofday
- GameToolbox::fast_srand
- UILayer::toggleMenuVisibility
- sub_10022D8A4
- GJBaseGameLayer::reorderObjectSection
- loc_1000AB20C
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE6assignEPKc
- UILayer::enableMenu
- GJBaseGameLayer::resetActiveEnterEffects
- sub_100632F04
- loc_1000AB2DC
- sub_100632F34
- loc_1000AB420
- AudioEffectsLayer::resetAudioVars
- PlayLayer::loadDefaultColors
- sub_100632F44
- PlayLayer::loadFromCheckpoint
- GJEffectManager::getPersistentStateString
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEaSERKS5_
- GJEffectManager::resetUsedItemState
- GJBaseGameLayer::resetRecord
- __ZdlPv
- loc_1000AB570
- GJBaseGameLayer::setupLevelStart
- sub_10022D8F8
- sub_10022D91C
- GameObject::setLastPosition
- loc_1000AB670
- GJBaseGameLayer::loadStartPosObject
- GJBaseGameLayer::updatePlayerCollisionBlocks
- PlayerObject::playSpawnEffect
- loc_1000AB69C
- GJBaseGameLayer::stopCameraShake
- loc_1000AB6FC
- GJBaseGameLayer::gameEventTriggered
- GJBaseGameLayer::updateProximityVolumeEffects
- GJBaseGameLayer::updateLevelColors
- GJBaseGameLayer::updateCamera
- GJBaseGameLayer::updateGradientLayers
- GJBaseGameLayer::updateShaderLayer
- PlayLayer::updateAttempts
- loc_1000AB770
- GJBaseGameLayer::checkSpawnObjects
- loc_1000AB7D8
- GameStatsManager::sharedState
- GameStatsManager::incrementStat_1
- _rand
- PlayLayer::updateProgressbar
- GJBaseGameLayer::refreshCounterLabels
- loc_1000AB864
- PlayLayer::startMusic
- GameManager::sharedState
- cocos2d::CCNode::stopActionByTag
- GJBaseGameLayer::removeReleasedButtons
- UILayer::isJumpButtonPressed_1
- GJBaseGameLayer::queueButton
- GJBaseGameLayer::syncBGTextures
- cocos2d::CCNode::qsortAllChildrenWithIndex
- GJBaseGameLayer::sortSectionVector
- loc_1000AB9A8
- cocos2d::CCDelayTime::create
- cocos2d::CCCallFunc::create
- sub_100338530
- cocos2d::CCNode::runAction