LevelEditorLayer::onPlaytest
1920 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::onPlaytest
- cocos2d::CCDirector::sharedDirector
- GJBaseGameLayer::preResumeGame
- UILayer::editorPlaytest
- UILayer::togglePlatformerMode
- GJBaseGameLayer::updateZoom
- GJBaseGameLayer::resetLevelVariables
- loc_1000D5144
- GJBaseGameLayer::loadLevelSettings
- GJBaseGameLayer::updateMaxGameplayY
- cocos2d::CCDirector::resetSmoothFixCounter
- GJEffectManager::removePersistentFromAllItems
- GJEffectManager::reset
- LevelEditorLayer::transferDefaultColors
- GJEffectManager::updateEffects
- GJEffectManager::processColors
- LevelEditorLayer::updateBlendValues
- GJBaseGameLayer::togglePlayerVisibility_1
- __ZdlPv
- GJBaseGameLayer::setStartPosObject
- GameObject::updateIsOriented
- GameObject::determineSlopeDirection
- sub_1006330A8
- loc_1000D54AC
- sub_100632C0C
- GJBaseGameLayer::orderSpawnObjects
- GJBaseGameLayer::resetSpawnChannelIndex
- GameObject::resetGroupDisabled
- GJEffectManager::resetEffects
- LevelEditorLayer::recreateGroups
- GJBaseGameLayer::updateSpecialGroupData
- GJBaseGameLayer::resetGroupCounters
- GJBaseGameLayer::resetPlayer
- GJBaseGameLayer::updateCamera
- GJBaseGameLayer::setupLevelStart
- GJBaseGameLayer::loadStartPosObject
- GameManager::sharedState
- GameManager::getGameVariable
- loc_1000D5670
- GJBaseGameLayer::checkSpawnObjects
- GJBaseGameLayer::syncBGTextures
- sub_10022D8F8
- sub_10022D91C
- loc_1000D56DC
- GameObject::setLastPosition
- loc_1000D5728
- cocos2d::CCNode::resumeSchedulerAndActions
- LevelEditorLayer::updatePreviewParticles
- GJBaseGameLayer::stopCameraShake
- loc_1000D5764
- GJBaseGameLayer::updateLevelColors
- GJBaseGameLayer::updateGradientLayers
- GJBaseGameLayer::updateShaderLayer
- GJBaseGameLayer::processActivatedAudioTriggers
- GJBaseGameLayer::clearActivatedAudioTriggers
- loc_1000D57CC
- GJBaseGameLayer::processQueuedAudioTriggers