2.2081 / imac / Geometry Dash
broma · done
Functions (1)
Callers (200)
- sub_10028CC90 AudioEffectsLayer::getBGSquare
- sub_10028CC90 BoomScrollLayer::ccTouchBegan
- sub_10028CC90 BoomScrollLayer::ccTouchEnded
- sub_10028CC90 BoomScrollLayer::ccTouchMoved
- sub_10028CC90 BoomScrollLayer::init
- sub_10028CC90 BoomScrollLayer::moveToPage
- sub_10028CC90 BoomScrollLayer::setPagesIndicatorPosition
- sub_10028CC90 ButtonSprite::init_1
- sub_10028CC90 ButtonSprite::updateSpriteOffset
- sub_10028CC90 CCMenuItemSpriteExtra::useAnimationType
- sub_10028CC90 CCScrollLayerExt::CCScrollLayerExt
- sub_10028CC90 CCScrollLayerExt::ccTouchBegan
- sub_10028CC90 CCScrollLayerExt::ccTouchEnded
- sub_10028CC90 CCScrollLayerExt::ccTouchMoved
- sub_10028CC90 CCTextInputNode::ccTouchBegan
- sub_10028CC90 CCTextInputNode::keyboardWillShow
- sub_10028CC90 CCTextInputNode::onTextFieldAttachWithIME
- sub_10028CC90 CCTextInputNode::updateCursorPosition
- sub_10028CC90 CameraTriggerGameObject::customObjectSetup
- sub_10028CC90 ChallengeNode::init
- sub_10028CC90 ColorSelectPopup::init
- sub_10028CC90 CreateParticlePopup::ccTouchBegan
- sub_10028CC90 CreateParticlePopup::ccTouchMoved
- sub_10028CC90 CurrencyRewardLayer::createObjectsFull
- sub_10028CC90 CurrencyRewardLayer::init
- sub_10028CC90 CustomizeObjectLayer::init
- sub_10028CC90 DS_Dictionary::vec2FromString
- sub_10028CC90 DailyLevelNode::init
- sub_10028CC90 DrawGridLayer::draw
- sub_10028CC90 EditButtonBar::init
- sub_10028CC90 EditorPauseLayer::saveLevel
- sub_10028CC90 EditorUI::activateRotationControl
- sub_10028CC90 EditorUI::activateScaleControl
- sub_10028CC90 EditorUI::activateTransformControl
- sub_10028CC90 EditorUI::addObjectsToSmartTemplate
- sub_10028CC90 EditorUI::alignObjects
- sub_10028CC90 EditorUI::anchorPointMoved
- sub_10028CC90 EditorUI::applySpecialOffset
- sub_10028CC90 EditorUI::ccTouchBegan
- sub_10028CC90 EditorUI::ccTouchEnded
- sub_10028CC90 EditorUI::ccTouchMoved
- sub_10028CC90 EditorUI::checkDiffAfterTransformAnchor
- sub_10028CC90 EditorUI::clickOnPosition
- sub_10028CC90 EditorUI::constrainGameLayerPosition
- sub_10028CC90 EditorUI::createEdgeForObject
- sub_10028CC90 EditorUI::createExtraObject
- sub_10028CC90 EditorUI::createLoop
- sub_10028CC90 EditorUI::createPrefab
- sub_10028CC90 EditorUI::createRockBases
- sub_10028CC90 EditorUI::createRockEdges
- sub_10028CC90 EditorUI::createSmartObjectsFromType
- sub_10028CC90 EditorUI::createUndoObject
- sub_10028CC90 EditorUI::doPasteObjects
- sub_10028CC90 EditorUI::getTouchPoint
- sub_10028CC90 EditorUI::getTransformState
- sub_10028CC90 EditorUI::getXMin
- sub_10028CC90 EditorUI::keyDown
- sub_10028CC90 EditorUI::moveForCommand
- sub_10028CC90 EditorUI::onCreateObject
- sub_10028CC90 EditorUI::onPause
- sub_10028CC90 EditorUI::onPlayback
- sub_10028CC90 EditorUI::playerTouchBegan
- sub_10028CC90 EditorUI::resetObjectEditorValues
- sub_10028CC90 EditorUI::rotateObjects
- sub_10028CC90 EditorUI::scaleObjects
- sub_10028CC90 EditorUI::transformObjects
- sub_10028CC90 EditorUI::triggerSwipeMode
- sub_10028CC90 EffectGameObject::customObjectSetup
- sub_10028CC90 EndLevelLayer::customSetup
- sub_10028CC90 EndLevelLayer::playEndEffect
- sub_10028CC90 EndPortalObject::init
- sub_10028CC90 EnhancedGameObject::customSetup
- sub_10028CC90 FollowRewardPage::init
- sub_10028CC90 GJBaseGameLayer::addUIObject
- sub_10028CC90 GJBaseGameLayer::bumpPlayer
- sub_10028CC90 GJBaseGameLayer::collisionCheckObjects
- sub_10028CC90 GJBaseGameLayer::enterDualMode
- sub_10028CC90 GJBaseGameLayer::exitStaticCamera
- sub_10028CC90 GJBaseGameLayer::getCameraEdgeValue
- sub_10028CC90 GJBaseGameLayer::getFollowSpeedVal
- sub_10028CC90 GJBaseGameLayer::getMinDistance
- sub_10028CC90 GJBaseGameLayer::gravBumpPlayer
- sub_10028CC90 GJBaseGameLayer::loadStartPosObject
- sub_10028CC90 GJBaseGameLayer::orderSpawnObjects
- sub_10028CC90 GJBaseGameLayer::playExitDualEffect
- sub_10028CC90 GJBaseGameLayer::positionForShaderTarget
- sub_10028CC90 GJBaseGameLayer::preUpdateVisibility
- sub_10028CC90 GJBaseGameLayer::processAdvancedFollowAction
- sub_10028CC90 GJBaseGameLayer::processAreaEffects
- sub_10028CC90 GJBaseGameLayer::processAreaMoveGroupAction
- sub_10028CC90 GJBaseGameLayer::processCameraObject
- sub_10028CC90 GJBaseGameLayer::processDynamicObjectActions
- sub_10028CC90 GJBaseGameLayer::resetCamera
- sub_10028CC90 GJBaseGameLayer::resetLevelVariables
- sub_10028CC90 GJBaseGameLayer::resetPlayer
- sub_10028CC90 GJBaseGameLayer::rotateAreaObjects
- sub_10028CC90 GJBaseGameLayer::shakeCamera
- sub_10028CC90 GJBaseGameLayer::spawnParticleTrigger
- sub_10028CC90 GJBaseGameLayer::spawnParticleTrigger_1
- sub_10028CC90 GJBaseGameLayer::speedForShaderTarget
- sub_10028CC90 GJBaseGameLayer::switchToFlyMode
- sub_10028CC90 GJBaseGameLayer::switchToRobotMode
- sub_10028CC90 GJBaseGameLayer::switchToRollMode
- sub_10028CC90 GJBaseGameLayer::switchToSpiderMode
- sub_10028CC90 GJBaseGameLayer::teleportPlayer
- sub_10028CC90 GJBaseGameLayer::transformAreaObjects
- sub_10028CC90 GJBaseGameLayer::triggerMoveCommand
- sub_10028CC90 GJBaseGameLayer::update
- sub_10028CC90 GJBaseGameLayer::updateCamera
- sub_10028CC90 GJBaseGameLayer::updateCameraBGArt
- sub_10028CC90 GJBaseGameLayer::updateDebugDraw
- sub_10028CC90 GJBaseGameLayer::updateGradientLayers
- sub_10028CC90 GJBaseGameLayer::updateGroundShadows
- sub_10028CC90 GJBaseGameLayer::updateShaderLayer
- sub_10028CC90 GJBaseGameLayer::updateStaticCameraPos
- sub_10028CC90 GJBaseGameLayer::visit
- sub_10028CC90 GJBaseGameLayer::volumeForProximityEffect
- sub_10028CC90 GJDropDownLayer::init
- sub_10028CC90 GJEffectManager::createKeyframeCommand
- sub_10028CC90 GJEffectManager::postMoveActions
- sub_10028CC90 GJEffectManager::prepareMoveActions
- sub_10028CC90 GJFollowCommandLayer::init
- sub_10028CC90 GJGameLevel::copyLevelInfo
- sub_10028CC90 GJGameLevel::dataLoaded
- sub_10028CC90 GJGarageLayer::init
- sub_10028CC90 GJMapObject::setObjectOrigin
- sub_10028CC90 GJPFollowCommandLayer::init
- sub_10028CC90 GJRateLevelLayer::createStatPillar
- sub_10028CC90 GJRateLevelLayer::init
- sub_10028CC90 GJRotateCommandLayer::init
- sub_10028CC90 GJRotationControl::ccTouchBegan
- sub_10028CC90 GJRotationControl::ccTouchMoved
- sub_10028CC90 GJRotationControl::init
- sub_10028CC90 GJRotationControl::setAngle
- sub_10028CC90 GJRotationControl::updateSliderPosition
- sub_10028CC90 GJScaleControl::ccTouchBegan
- sub_10028CC90 GJScaleControl::loadValues
- sub_10028CC90 GJShaderState::reset
- sub_10028CC90 GJShopLayer::ccTouchBegan
- sub_10028CC90 GJTransformControl::ccTouchBegan
- sub_10028CC90 GJTransformControl::ccTouchEnded
- sub_10028CC90 GJTransformControl::ccTouchMoved
- sub_10028CC90 GJTransformControl::loadValues
- sub_10028CC90 GJTransformControl::refreshControl
- sub_10028CC90 GJTransformControl::saveToState
- sub_10028CC90 GJTransformControl::updateButtons
- sub_10028CC90 GJUINode::saveToConfig
- sub_10028CC90 GJWorldNode::init
- sub_10028CC90 GameManager::dataLoaded
- sub_10028CC90 GameManager::firstLoad
- sub_10028CC90 GameManager::prepareDPadSettings
- sub_10028CC90 GameManager::resetDPadSettings
- sub_10028CC90 GameObject::commonInteractiveSetup
- sub_10028CC90 GameObject::customSetup
- sub_10028CC90 GameObject::getBoxOffset
- sub_10028CC90 GameObject::playPickupAnimation
- sub_10028CC90 GameObject::resetObject
- sub_10028CC90 GameObject::setStartPos
- sub_10028CC90 GameObject::setupCustomSprites
- sub_10028CC90 GameObjectCopy::create
- sub_10028CC90 GameObjectCopy::init
- sub_10028CC90 GameObjectEditorState::loadValues
- sub_10028CC90 GameToolbox::preVisitWithClippingRect
- sub_10028CC90 GauntletLayer::setupGauntlet
- sub_10028CC90 GroupCommandObject2::runMoveCommand
- sub_10028CC90 HardStreak::createDuplicate
- sub_10028CC90 HardStreak::firstSetup
- sub_10028CC90 HardStreak::init
- sub_10028CC90 HardStreak::updateStroke
- sub_10028CC90 InfoLayer::init
- sub_10028CC90 KeyframeGameObject::updateShadowObjects
- sub_10028CC90 LevelAreaInnerLayer::init
- sub_10028CC90 LevelCell::loadCustomLevelCell
- sub_10028CC90 LevelCell::loadLocalLevelCell
- sub_10028CC90 LevelEditorLayer::getObjectRect
- sub_10028CC90 LevelEditorLayer::handleAction
- sub_10028CC90 LevelEditorLayer::init
- sub_10028CC90 LevelEditorLayer::onPlaytest
- sub_10028CC90 LevelEditorLayer::removeSpecial
- sub_10028CC90 LevelEditorLayer::resetEffectTriggerOptim
- sub_10028CC90 LevelEditorLayer::updateDebugDraw
- sub_10028CC90 LevelEditorLayer::updateEditor
- sub_10028CC90 LevelEditorLayer::updateGameObjects
- sub_10028CC90 LevelInfoLayer::init
- sub_10028CC90 LevelInfoLayer::setupLevelInfo
- sub_10028CC90 LevelListLayer::init
- sub_10028CC90 LevelListLayer::updateStatsArt
- sub_10028CC90 LevelPage::ccTouchBegan
- sub_10028CC90 LevelPage::playCoinEffect
- sub_10028CC90 LevelSettingsLayer::init
- sub_10028CC90 LevelTools::posForTimeInternal
- sub_10028CC90 LevelTools::sortSpeedObjects
- sub_10028CC90 LevelTools::timeForPos
- sub_10028CC90 MapSelectLayer::ccTouchBegan
- sub_10028CC90 MapSelectLayer::ccTouchEnded
- sub_10028CC90 MapSelectLayer::ccTouchMoved
- sub_10028CC90 MapSelectLayer::init
- sub_10028CC90 MapSelectLayer::update
- sub_10028CC90 MenuGameLayer::ccTouchBegan
- sub_10028CC90 MenuGameLayer::update