EditorUI::addObjectsToSmartTemplate
5350 BPseudocode
Assembly
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Called functions
- EditorUI::addObjectsToSmartTemplate
- cocos2d::CCDictionary::create
- sub_100720070
- loc_10004138F
- sub_100720230
- sub_1007200C0
- GameObject::determineSlopeDirection
- loc_1000413E8
- cocos2d::CCDictionary::setObject
- sub_10028CC60
- GJSmartTemplate::smartObjectToType
- GJSmartTemplate::offsetForType
- sub_10028CCE0
- sub_10028CC30
- sub_10028CD20
- sub_10028CC90
- GJSmartTemplate::offsetForDir
- sub_10028CC00
- sub_10028D180
- sub_10028D320
- LevelEditorLayer::objectsInRect
- loc_100041FFF
- sub_100720050
- GJSmartTemplate::keyFromNeighbors
- __ZdlPv
- GJBaseGameLayer::getStickyGroup
- sub_100720160
- sub_10071FCD0
- loc_1000421F3
- cocos2d::CCDictionary::objectForKey
- cocos2d::ccpDistance
- LevelEditorLayer::createObject
- GameObject::updateCustomScaleX
- loc_1000425DC
- GameObject::updateCustomScaleY
- _qsort
- EditorUI::copyObjectsDetailed
- EditorUI::deleteObject
- loc_100042706
- loc_100042742
- GJSmartTemplate::savePrefab
- GJSmartTemplate::logTemplateStatus
- loc_1000427F4