LevelEditorLayer::updateDebugDraw
8458 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateDebugDraw
- GJBaseGameLayer::updateDebugDraw
- GameManager::sharedState
- GameManager::getGameVariable
- _ftime
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_10028D180
- cocos2d::CCDrawNode::enableDrawArea
- sub_100720070
- sub_10028CBE0
- cocos2d::CCDrawNode::drawRect
- cocos2d::CCDrawNode::drawSegment
- sub_1007200C0
- sub_10028CC00
- sub_10028D320
- sub_10028CC60
- GJEffectManager::resetTempGroupCommands
- GJEffectManager::createKeyframeCommand
- loc_1000FED95
- __ZdlPv
- __Znam
- sub_10028CC30
- sub_1004E0F50
- sub_10028CCE0
- sub_10028CC90
- cocos2d::CCDrawNode::drawLines
- loc_1000FF294
- cocos2d::CCDrawNode::disableDrawArea
- loc_1000FF2D4
- loc_1000FF2EC
- loc_1000FF31D
- loc_1000FF335
- loc_1000FF4D5
- GameObject::calculateOrientedBox
- loc_1000FF80A
- GJBaseGameLayer::getGroup
- sub_10028D270
- sub_10028D2C0
- sub_10028D230
- sub_10028D280
- loc_1000FFC82
- cocos2d::CCDrawNode::drawCircle
- loc_1000FFF16
- loc_100100183
- sub_10028D2D0
- loc_1001004EB