GJBaseGameLayer::resetLevelVariables
2862 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::resetLevelVariables
- sub_100054D90
- sub_1000C40F0
- GameManager::sharedState
- GameManager::printGJLog
- GameManager::clearGJLog
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::updateReverb
- GJBaseGameLayer::clearActivatedAudioTriggers
- GJBaseGameLayer::removeTemporaryParticles
- GJBaseGameLayer::updateSpecialLabels
- loc_1001592D0
- _memset_pattern16
- loc_1001592F2
- sub_100165880
- __ZdlPv
- loc_100159397
- ___bzero
- loc_1001593F7
- PlayerObject::releaseAllButtons
- GJEffectManager::resetEffects
- ShaderLayer::resetAllShaders
- loc_1001594CD
- loc_100159586
- loc_1001595D6
- loc_100159626
- loc_100159676
- loc_1001596C6
- loc_100159737
- sub_1000569A0
- sub_10028CBE0
- GJBaseGameLayer::resetCamera
- GJGroundLayer::scaleGround
- GJGroundLayer::updateShadowXPos
- GJGroundLayer::updateShadows
- PlayerObject::updateStreakBlend
- loc_100159895
- sub_10028CC90
- GJGroundLayer::toggleVisible02
- cocos2d::CCDictionary::removeAllObjects
- cocos2d::CCNode::stopActionByTag
- GJBaseGameLayer::resetPlayer
- GJBaseGameLayer::resetSpawnChannelIndex
- cocos2d::CCNode::stopAllActions
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::toggleDualMode