GJBaseGameLayer::update
8323 BPseudocode
Assembly
Compare against another version
Called functions
- GJBaseGameLayer::update
- cocos2d::CCDirector::sharedDirector
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::resumeAllAudio
- FMODAudioEngine::resumeAllMusic
- __ZN4FMOD6System6updateEv
- GJEffectManager::updateEffects
- PlayerObject::updateEffects
- GJBaseGameLayer::updateGradientLayers
- GJBaseGameLayer::updateShaderLayer
- loc_10015156F
- GJBaseGameLayer::updateAudioVisualizer
- sub_10028CC60
- loc_1001516BC
- cocos2d::CCDirector::getWinSize
- sub_100153560
- GJBaseGameLayer::buttonIsRelevant
- sub_100054D90
- GJEffectManager::updateSpawnTriggers
- PlayerObject::updateTimeMod
- loc_100151C80
- GJBaseGameLayer::processQueuedButtons
- PlayerObject::resetTouchedRings
- loc_100151ED5
- PlayerObject::resetCollisionLog
- loc_100151EFA
- GJEffectManager::preCollisionCheck
- GameObject::getLastPosition
- loc_100152091
- GJEffectManager::updateTimers
- GJEffectManager::prepareMoveActions
- GJEffectManager::tryGetMoveCommandNode
- GJBaseGameLayer::processDynamicObjectActions
- GJBaseGameLayer::processTransformActions
- GJBaseGameLayer::processRotationActions
- GJBaseGameLayer::processMoveActions
- GJBaseGameLayer::processPlayerFollowActions
- sub_10016EFB0
- loc_1001521E9
- loc_1001522C5
- _memmove
- GJBaseGameLayer::processFollowActions
- GJBaseGameLayer::processAreaActions
- GameObject::quickUpdatePosition
- GJEffectManager::postMoveActions
- GJBaseGameLayer::updateCollisionBlocks
- PlayerObject::updateInternalActions
- loc_1001523B0
- GJBaseGameLayer::checkCollisions
- PlayerObject::updateSpecial
- loc_1001524AA
- loc_1001524BB
- GJBaseGameLayer::checkSpawnObjects
- PlayerObject::updateRotation_1
- loc_10015254E
- sub_10028CC90
- loc_1001525BE
- GJBaseGameLayer::updateSavePositionObjects
- loc_100152643
- __ZdlPv
- GJEffectManager::postCollisionCheck
- GJBaseGameLayer::checkRepellPlayer
- GJGameState::updateTweenActions
- GJBaseGameLayer::updateCamera
- PlayerObject::updateCheckpointTest
- EnhancedGameObject::updateState
- sub_100165F60
- loc_100152BCE
- loc_100152CE8
- loc_100152D7D
- GJBaseGameLayer::updateSpecialLabels
- GJBaseGameLayer::updateTimerLabels
- LabelGameObject::updateLabelIfDirty
- sub_10028CC30
- loc_100152F0A
- loc_100152F6F
- PlayerObject::levelFlipFinished
- loc_100153031
- GJBaseGameLayer::volumeForProximityEffect
- FMODAudioEngine::setChannelVolumeMod
- FMODAudioEngine::isMusicPlaying_1
- sub_100056B40
- loc_10015323C
- sub_10028CBE0
- sub_10028CCE0