2.206 / android32 / libcocos2dcpp.so
raw · done
Functions (1)
Callers (14)
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject13postCollisionEf
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject13testForMovingEfP10GameObject
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject17preSlopeCollisionEfP10GameObject
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject20rotateGameplayObjectEP10GameObject
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject22unrotateGameplayObjectEP10GameObject
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject25collidedWithSlopeInternalEfP10GameObjectb
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject26collidedWithObjectInternalEfP10GameObjectN7cocos2d6CCRectEb
- _ZN10GameObject15getLastPositionEv _ZN12PlayerObject6updateEf
- _ZN10GameObject15getLastPositionEv _ZN15GJBaseGameLayer12updateCameraEf
- _ZN10GameObject15getLastPositionEv _ZN15GJBaseGameLayer17getFollowSpeedValEP10GameObjectiiff
- _ZN10GameObject15getLastPositionEv _ZN15GJBaseGameLayer18processAreaEffectsEPSt6vectorI19EnterEffectInstanceSaIS1_EE16GJAreaActionTypefb
- _ZN10GameObject15getLastPositionEv _ZN15GJBaseGameLayer20speedForShaderTargetEi
- _ZN10GameObject15getLastPositionEv _ZN15GJBaseGameLayer25updateSavePositionObjectsEv
- _ZN10GameObject15getLastPositionEv _ZN15GJBaseGameLayer6updateEf