PlayerObject::collidedWithObjectInternal(float,GameObject *,cocos2d::CCRect,bool)
5178 B_ZN12PlayerObject26collidedWithObjectInternalEfP10GameObjectN7cocos2d6CCRectEb
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Called functions
- _ZN12PlayerObject26collidedWithObjectInternalEfP10GameObjectN7cocos2d6CCRectEb
- _ZNK7cocos2d6CCRect6equalsERKS0_
- _ZN7cocos2d6CCRectC1ERKS0_
- _ZN12PlayerObject7flipModEv
- _ZN12PlayerObject8isFlyingEv
- _ZN10GameObject15getLastPositionEv
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN10GameObject16getScalePosDeltaEv
- _ZNK7cocos2d6CCRect7getMinXEv
- _ZNK7cocos2d6CCRect7getMaxXEv
- _ZNK7cocos2d6CCRect7getMaxYEv
- _ZNK7cocos2d6CCRect7getMinYEv
- _ZNK7cocos2d6CCRect14intersectsRectERKS0_
- _ZN10GameObject9slopeYPosEN7cocos2d6CCRectE
- _ZN10GameObject13slopeFloorTopEv
- _ZN7cocos2d6CCRectC1Effff
- _ZN12PlayerObject14isInNormalModeEv
- _ZN12PlayerObject10isSafeFlipEf
- __stack_chk_fail
- __cxa_end_cleanup
- _ZN15GJBaseGameLayer13destroyObjectEP10GameObject
- _ZN10GameObject13destroyObjectEv
- _ZN7cocos2d7CCPointC1Eff
- _ZN12PlayerObject9hitGroundEP10GameObjectb
- _ZN12PlayerObject19updateCollideBottomEfP10GameObject
- _ZN12PlayerObject22updateLastGroundObjectEP10GameObject
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject15hitGroundNoJumpEP10GameObjectb
- loc_33A4A8
- _ZN12PlayerObject16updateCollideTopEfP10GameObject
- _ZN12PlayerObject10didHitHeadEv
- loc_33A508
- loc_33A588
- _ZN12PlayerObject21checkSnapJumpToObjectEP10GameObject
- loc_33A5C6
- loc_33A638
- _ZN12PlayerObject25exitPlatformerAnimateJumpEv
- loc_33A6E2
- loc_33A708
- loc_33A75A
- _ZN12PlayerObject18gameEventTriggeredEii
- _ZN12PlayerObject18updateCollideRightEfP10GameObject
- _ZN12PlayerObject17updateCollideLeftEfP10GameObject
- _ZN12PlayerObject11stopDashingEv
- _ZN12PlayerObject16isSafeSpiderFlipEf
- _ZN11GameManager11sharedStateEv
- loc_33AB48
- loc_33ABB4