GJBaseGameLayer::updateCamera(float)
6166 B_ZN15GJBaseGameLayer12updateCameraEf
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer12updateCameraEf
- _ZN7cocos2d10CCDirector14sharedDirectorEv
- _ZN7cocos2d10CCDirector10getWinSizeEv
- _ZN15GJBaseGameLayer18getCameraEdgeValueEi
- _ZN7cocos2d7CCPointC1Eff
- _ZN12PlayerObject13isInBasicModeEv
- _ZNK7cocos2d7CCPointmiERKS0_
- _ZN7cocos2d7CCPointaSERKS0_
- _ZNK7cocos2d7CCPointplERKS0_
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN10GameObject15getLastPositionEv
- _ZNK7cocos2d7CCPointmlEf
- _ZN12PlayerObject8isFlyingEv
- __cxa_end_cleanup
- _ZN12PlayerObject12getYVelocityEv
- _ZN7cocos2d7CCPointC1Ev
- _ZN15GJBaseGameLayer16tryGetMainObjectEi
- _Z4lerpRKN7cocos2d7CCPointES2_f
- _Z11cubicBezierRKN7cocos2d7CCPointES2_S2_S2_f
- _Z11limitCameraRN7cocos2d7CCPointES0_S0_
- loc_46D154
- _ZN11GJGameState15stopTweenActionEi
- _ZN11GJGameState10tweenValueEffififii
- loc_46D428
- _ZN15GJBaseGameLayer10applyShakeERN7cocos2d7CCPointE
- _ZNK7cocos2d7CCPointngEv
- _ZN15GJBaseGameLayer17updateCameraBGArtEN7cocos2d7CCPointEf
- _ZN15GJBaseGameLayer21updateExtraGameLayersEv
- __stack_chk_fail