PlayerObject::rotateGameplayObject(GameObject *)
414 B_ZN12PlayerObject20rotateGameplayObjectEP10GameObject
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject20rotateGameplayObjectEP10GameObject
- sub_3308FA
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN10GameObject15addToTempOffsetEdd
- _ZN10GameObject15getLastPositionEv
- _ZN7cocos2d7CCPointC1Eff
- _ZNK7cocos2d7CCPointplERKS0_
- _ZN10GameObject15setLastPositionERKN7cocos2d7CCPointE
- loc_33CC5A
- _ZN10GameObject23determineSlopeDirectionEv
- _Znwj
- __aeabi_uidivmod
- sub_330946
- _ZdlPv
- loc_33CCA4
- _ZNSt10_HashtableIiSt4pairIKi13GJPointDoubleESaIS3_ENSt8__detail10_Select1stESt8equal_toIiESt4hashIiENS5_18_Mod_range_hashingENS5_20_Default_ranged_hashENS5_20_Prime_rehash_policyENS5_17_Hashtable_traitsILb0ELb0ELb1EEEE21_M_insert_unique_nodeEjjPNS5_10_Hash_nodeIS3_Lb0EEE
- __stack_chk_fail