2.2081 / m1 / Geometry Dash
broma · done
Functions (45)
- 0x100375754 PlayerObject::update
- 0x1003753ec PlayerObject::updateCheckpointMode
- 0x10037a8d4 PlayerObject::updateCheckpointTest
- 0x100382520 PlayerObject::updateCollide
- 0x1003833fc PlayerObject::updateCollideBottom
- 0x1003835ec PlayerObject::updateCollideLeft
- 0x100383560 PlayerObject::updateCollideRight
- 0x100383370 PlayerObject::updateCollideTop
- 0x100379488 PlayerObject::updateDashAnimation
- 0x100386724 PlayerObject::updateDashArt
- 0x10037a854 PlayerObject::updateEffects
- 0x10038edf0 PlayerObject::updateGlowColor
- 0x100392150 PlayerObject::updateInternalActions
- 0x1003766e8 PlayerObject::updateJump
- 0x100379634 PlayerObject::updateJumpVariables
- 0x100383488 PlayerObject::updateLastGroundObject
- 0x100378054 PlayerObject::updateMove
- 0x10038aeb8 PlayerObject::updatePlayerArt
- 0x10038c330 PlayerObject::updatePlayerBirdFrame
- 0x10038d368 PlayerObject::updatePlayerDartFrame
- 0x1003877f8 PlayerObject::updatePlayerForce
- 0x10038cc84 PlayerObject::updatePlayerFrame
- 0x10038acf8 PlayerObject::updatePlayerGlow
- 0x10038bb14 PlayerObject::updatePlayerJetpackFrame
- 0x10038f4c0 PlayerObject::updatePlayerRobotFrame
- 0x10038d730 PlayerObject::updatePlayerRollFrame
- 0x10038b2e4 PlayerObject::updatePlayerScale
- 0x10038b8e4 PlayerObject::updatePlayerShipFrame
- 0x10038f4d8 PlayerObject::updatePlayerSpiderFrame
- 0x10037466c PlayerObject::updatePlayerSpriteExtra
- 0x10038c9bc PlayerObject::updatePlayerSwingFrame
- 0x100390710 PlayerObject::updateRobotAnimationSpeed
- 0x10037a590 PlayerObject::updateRotation
- 0x100382d40 PlayerObject::updateRotation_1
- 0x100382970 PlayerObject::updateShipRotation
- 0x100374750 PlayerObject::updateShipSpriteExtra
- 0x1003827f4 PlayerObject::updateSlopeRotation
- 0x10038296c PlayerObject::updateSlopeYVelocity
- 0x10037a7dc PlayerObject::updateSpecial
- 0x100379650 PlayerObject::updateStateVariables
- 0x10038ff20 PlayerObject::updateStaticForce
- 0x100375668 PlayerObject::updateStreakBlend
- 0x1003756ec PlayerObject::updateStreaks
- 0x10038b330 PlayerObject::updateSwingFire
- 0x100374e1c PlayerObject::updateTimeMod
Callers (133)
- PlayerObject::update PlayerObject::update
- PlayerObject::updateCheckpointMode GJBaseGameLayer::createPlayer
- PlayerObject::updateCheckpointTest GJBaseGameLayer::update
- PlayerObject::updateCheckpointTest PlayerObject::updateCheckpointTest
- PlayerObject::updateCollide GJBaseGameLayer::checkCollisions
- PlayerObject::updateCollide PlayerObject::updateCollide
- PlayerObject::updateCollideBottom PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideLeft PlayerObject::updateCollideLeft
- PlayerObject::updateCollideRight PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideRight PlayerObject::updateCollideRight
- PlayerObject::updateCollideTop PlayerObject::collidedWithObjectInternal
- PlayerObject::updateDashAnimation PlayerObject::update
- PlayerObject::updateDashAnimation PlayerObject::updateDashAnimation
- PlayerObject::updateDashArt PlayerObject::redirectDash
- PlayerObject::updateDashArt PlayerObject::rotateGameplay
- PlayerObject::updateDashArt PlayerObject::startDashing
- PlayerObject::updateDashArt PlayerObject::toggleBirdMode
- PlayerObject::updateDashArt PlayerObject::toggleDartMode
- PlayerObject::updateDashArt PlayerObject::toggleFlyMode
- PlayerObject::updateDashArt PlayerObject::toggleRobotMode
- PlayerObject::updateDashArt PlayerObject::toggleSpiderMode
- PlayerObject::updateDashArt PlayerObject::updateDashArt
- PlayerObject::updateEffects GJBaseGameLayer::update
- PlayerObject::updateEffects MenuGameLayer::resetPlayer
- PlayerObject::updateEffects MenuGameLayer::update
- PlayerObject::updateGlowColor GJBaseGameLayer::createPlayer
- PlayerObject::updateGlowColor MenuGameLayer::init
- PlayerObject::updateGlowColor MenuGameLayer::resetPlayer
- PlayerObject::updateGlowColor PlayerObject::updateGlowColor
- PlayerObject::updateInternalActions GJBaseGameLayer::update
- PlayerObject::updateInternalActions MenuGameLayer::update
- PlayerObject::updateJump PlayerObject::pushButton
- PlayerObject::updateJump PlayerObject::update
- PlayerObject::updateJump PlayerObject::updateJump
- PlayerObject::updateMove PlayerObject::update
- PlayerObject::updateMove PlayerObject::updateMove
- PlayerObject::updatePlayerArt PlayerObject::doReversePlayer
- PlayerObject::updatePlayerArt PlayerObject::flipGravity
- PlayerObject::updatePlayerArt PlayerObject::loadFromCheckpoint
- PlayerObject::updatePlayerArt PlayerObject::modeDidChange
- PlayerObject::updatePlayerArt PlayerObject::rotateGameplay
- PlayerObject::updatePlayerArt PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerArt PlayerObject::toggleDartMode
- PlayerObject::updatePlayerArt PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRollMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerArt PlayerObject::updatePlayerArt
- PlayerObject::updatePlayerBirdFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerBirdFrame PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerBirdFrame PlayerObject::updatePlayerBirdFrame
- PlayerObject::updatePlayerDartFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerDartFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerDartFrame PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerFrame PlayerObject::switchedToMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerFrame PlayerObject::togglePlayerScale
- PlayerObject::updatePlayerFrame PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerFrame PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerGlow PlayerObject::doReversePlayer
- PlayerObject::updatePlayerGlow PlayerObject::resetPlayerIcon
- PlayerObject::updatePlayerGlow PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerGlow PlayerObject::updatePlayerGlow
- PlayerObject::updatePlayerJetpackFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerJetpackFrame PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updatePlayerRobotFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerRollFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerRollFrame PlayerObject::togglePlayerScale
- PlayerObject::updatePlayerRollFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerRollFrame PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerScale PlayerObject::updatePlayerScale
- PlayerObject::updatePlayerShipFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerShipFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerShipFrame PlayerObject::updatePlayerShipFrame
- PlayerObject::updatePlayerSpiderFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerSpriteExtra PlayerObject::init
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSpriteExtra
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSwingFrame
- PlayerObject::updatePlayerSwingFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerSwingFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerSwingFrame PlayerObject::updatePlayerSwingFrame
- PlayerObject::updateRobotAnimationSpeed PlayerObject::togglePlayerScale
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateRobotAnimationSpeed
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateTimeMod
- PlayerObject::updateRotation PlayerObject::updateMove
- PlayerObject::updateRotation PlayerObject::updateRotation
- PlayerObject::updateRotation PlayerObject::updateRotation_1
- PlayerObject::updateRotation_1 GJBaseGameLayer::update
- PlayerObject::updateRotation_1 MenuGameLayer::update
- PlayerObject::updateRotation_1 PlayerObject::updateRotation_1
- PlayerObject::updateShipRotation PlayerObject::updateRotation_1
- PlayerObject::updateShipRotation PlayerObject::updateShipRotation
- PlayerObject::updateShipSpriteExtra PlayerObject::init
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerBirdFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerShipFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updateShipSpriteExtra
- PlayerObject::updateSlopeRotation PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateSlopeRotation PlayerObject::updateRotation_1
- PlayerObject::updateSlopeRotation PlayerObject::updateSlopeRotation
- PlayerObject::updateSpecial GJBaseGameLayer::update
- PlayerObject::updateStateVariables PlayerObject::updateStateVariables
- PlayerObject::updateStaticForce GJBaseGameLayer::teleportPlayer
- PlayerObject::updateStaticForce PlayerObject::updateStaticForce
- PlayerObject::updateStreakBlend GJBaseGameLayer::processOptionsTrigger
- PlayerObject::updateStreakBlend GJBaseGameLayer::resetLevelVariables
- PlayerObject::updateStreakBlend GJBaseGameLayer::togglePlayerStreakBlend
- PlayerObject::updateStreakBlend PlayerObject::updateStreakBlend
- PlayerObject::updateSwingFire PlayerObject::flipGravity
- PlayerObject::updateSwingFire PlayerObject::toggleSwingMode
- PlayerObject::updateSwingFire PlayerObject::updateSwingFire
- PlayerObject::updateTimeMod GJBaseGameLayer::setupLevelStart
- PlayerObject::updateTimeMod GJBaseGameLayer::update
- PlayerObject::updateTimeMod GJBaseGameLayer::updateTimeMod
- PlayerObject::updateTimeMod MenuGameLayer::resetPlayer
- PlayerObject::updateTimeMod PlayerObject::copyAttributes
- PlayerObject::updateTimeMod PlayerObject::init
- PlayerObject::updateTimeMod PlayerObject::loadFromCheckpoint
- PlayerObject::updateTimeMod PlayerObject::resetObject
- PlayerObject::updateTimeMod PlayerObject::updateTimeMod