GJBaseGameLayer::processSongState
2580 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::processSongState
- ??2@YAPEAX_K@Z
- FMODAudioEngine::FMODAudioEngine
- loc_14023EF36
- FMODAudioEngine::pitchForIdx
- loc_14023F087
- loc_14023F146
- FMODAudioEngine::stopAndRemoveMusic
- loc_14023F1BD
- sub_14005E2E0
- FMODAudioEngine::setChannelPitch
- sub_140060AF0
- loc_14023F380
- loc_14023F41F
- FMODAudioEngine::setChannelVolume
- loc_14023F5DE
- loc_14023F67D
- sub_14005F8A0
- sub_140061530
- FMODAudioEngine::channelForChannelID
- ?getLoopPoints@Channel@FMOD@@QEAA?AW4FMOD_RESULT@@PEAII0I@Z
- loc_14023F75E
- loc_14023F773
- sub_140052E10