2.2074 / win / GeometryDash.exe
broma · done
Functions (1)
Callers (30)
- FMODAudioEngine::channelForChannelID AppDelegate::pauseSound
- FMODAudioEngine::channelForChannelID FMODAudioEngine::channelForChannelID
- FMODAudioEngine::channelForChannelID FMODAudioEngine::fadeInMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::fadeMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::fadeOutMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::getMusicLengthMS
- FMODAudioEngine::channelForChannelID FMODAudioEngine::getMusicTimeMS
- FMODAudioEngine::channelForChannelID FMODAudioEngine::isMusicPlaying
- FMODAudioEngine::channelForChannelID FMODAudioEngine::loadAndPlayMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::loadAudioState
- FMODAudioEngine::channelForChannelID FMODAudioEngine::loadMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::playEffectAdvanced
- FMODAudioEngine::channelForChannelID FMODAudioEngine::playMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::resumeAllMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::saveAudioState
- FMODAudioEngine::channelForChannelID FMODAudioEngine::setChannelPitch
- FMODAudioEngine::channelForChannelID FMODAudioEngine::setChannelVolume
- FMODAudioEngine::channelForChannelID FMODAudioEngine::setChannelVolumeMod
- FMODAudioEngine::channelForChannelID FMODAudioEngine::setMusicTimeMS
- FMODAudioEngine::channelForChannelID FMODAudioEngine::startMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::stopAllMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::stopAndRemoveMusic
- FMODAudioEngine::channelForChannelID FMODAudioEngine::updateQueuedMusic
- FMODAudioEngine::channelForChannelID GJBaseGameLayer::pauseAudio
- FMODAudioEngine::channelForChannelID GJBaseGameLayer::processActivatedAudioTriggers
- FMODAudioEngine::channelForChannelID GJBaseGameLayer::processSongState
- FMODAudioEngine::channelForChannelID PlayLayer::destroyPlayer
- FMODAudioEngine::channelForChannelID PlayLayer::loadFromCheckpoint
- FMODAudioEngine::channelForChannelID PlayLayer::resetLevel
- FMODAudioEngine::channelForChannelID PlayLayer::showCompleteEffect