2.2074 / ios / Geometry Jump
broma · done
Functions (2)
Callers (27)
- cocos2d::CCParticleSystemQuad::create CurrencyRewardLayer::createObjectsFull
- cocos2d::CCParticleSystemQuad::create CurrencyRewardLayer::init
- cocos2d::CCParticleSystemQuad::create EndLevelLayer::coinEnterFinished
- cocos2d::CCParticleSystemQuad::create EndLevelLayer::currencyEnterFinished
- cocos2d::CCParticleSystemQuad::create EndLevelLayer::diamondEnterFinished
- cocos2d::CCParticleSystemQuad::create EndLevelLayer::starEnterFinished
- cocos2d::CCParticleSystemQuad::create ExplodeItemNode::createSprites
- cocos2d::CCParticleSystemQuad::create GJBaseGameLayer::createParticle
- cocos2d::CCParticleSystemQuad::create GJBaseGameLayer::playSpeedParticle
- cocos2d::CCParticleSystemQuad::create GJBaseGameLayer::spawnParticle
- cocos2d::CCParticleSystemQuad::create GJChestSprite::switchToState
- cocos2d::CCParticleSystemQuad::create GJShopLayer::init
- cocos2d::CCParticleSystemQuad::create LevelPage::playCoinEffect
- cocos2d::CCParticleSystemQuad::create MapPackCell::playCompleteEffect
- cocos2d::CCParticleSystemQuad::create MenuGameLayer::destroyPlayer
- cocos2d::CCParticleSystemQuad::create PlayLayer::init
- cocos2d::CCParticleSystemQuad::create PlayLayer::showCompleteText
- cocos2d::CCParticleSystemQuad::create PlayLayer::spawnFirework
- cocos2d::CCParticleSystemQuad::create PlayerObject::init
- cocos2d::CCParticleSystemQuad::create PlayerObject::playCompleteEffect
- cocos2d::CCParticleSystemQuad::create PlayerObject::playDeathEffect
- cocos2d::CCParticleSystemQuad::create SecretLayer2::playCoinEffect
- cocos2d::CCParticleSystemQuad::create SecretLayer3::onClick
- cocos2d::CCParticleSystemQuad::create SecretLayer::playCoinEffect
- cocos2d::CCParticleSystemQuad::create cocos2d::CCParticleSystemQuad::create
- cocos2d::CCParticleSystemQuad::createWithTotalParticles GameToolbox::particleFromStruct
- cocos2d::CCParticleSystemQuad::createWithTotalParticles cocos2d::CCParticleSystemQuad::createWithTotalParticles