GJChestSprite::switchToState
3016 BPseudocode
Assembly
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Called functions
- GJChestSprite::switchToState
- sub_1002680C0
- cocos2d::CCString::getCString
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_10000D750
- sub_1001C8FD8
- cocos2d::CCFadeTo::create
- cocos2d::CCEaseInOut::create
- sub_10018DA90
- cocos2d::CCRepeatForever::create
- cocos2d::CCNode::runAction
- sub_100026E04
- cocos2d::CCParticleSystemQuad::create
- cocos2d::CCParticleSystem::resetSystem
- _rand
- cocos2d::CCRotateBy::create_1
- cocos2d::CCSprite::setFlipX
- loc_1001C8578
- loc_1001C8588
- __ZdlPv
- loc_1001C8598
- loc_1001C85A8