2.2074 / ios / Geometry Jump
broma · done
Functions (40)
- 0x10021a2d0 PlayerObject::update
- 0x10021a034 PlayerObject::updateCheckpointMode
- 0x10021e288 PlayerObject::updateCheckpointTest
- 0x100224768 PlayerObject::updateCollide
- 0x100225244 PlayerObject::updateCollideBottom
- 0x100225384 PlayerObject::updateCollideLeft
- 0x100225308 PlayerObject::updateCollideRight
- 0x1002251d0 PlayerObject::updateCollideTop
- 0x10021d358 PlayerObject::updateDashAnimation
- 0x1002266ac PlayerObject::updateDashArt
- 0x10021e210 PlayerObject::updateEffects
- 0x10022ca94 PlayerObject::updateGlowColor
- 0x10022ea40 PlayerObject::updateInternalActions
- 0x10021afa8 PlayerObject::updateJump
- 0x10021c2dc PlayerObject::updateMove
- 0x100229afc PlayerObject::updatePlayerArt
- 0x10022a960 PlayerObject::updatePlayerBirdFrame
- 0x10022b4dc PlayerObject::updatePlayerDartFrame
- 0x1002272e0 PlayerObject::updatePlayerForce
- 0x10022afe0 PlayerObject::updatePlayerFrame
- 0x10022995c PlayerObject::updatePlayerGlow
- 0x10022a390 PlayerObject::updatePlayerJetpackFrame
- 0x10022d044 PlayerObject::updatePlayerRobotFrame
- 0x10022b7d4 PlayerObject::updatePlayerRollFrame
- 0x10022a1dc PlayerObject::updatePlayerShipFrame
- 0x10022d05c PlayerObject::updatePlayerSpiderFrame
- 0x10021945c PlayerObject::updatePlayerSpriteExtra
- 0x10022ada0 PlayerObject::updatePlayerSwingFrame
- 0x10022dcf8 PlayerObject::updateRobotAnimationSpeed
- 0x100224ca4 PlayerObject::updateRotation
- 0x10021df64 PlayerObject::updateRotation_1
- 0x100224964 PlayerObject::updateShipRotation
- 0x100219528 PlayerObject::updateShipSpriteExtra
- 0x1002248e8 PlayerObject::updateSlopeRotation
- 0x10021e1a0 PlayerObject::updateSpecial
- 0x10021d4fc PlayerObject::updateStateVariables
- 0x10022d70c PlayerObject::updateStaticForce
- 0x10021a244 PlayerObject::updateStreakBlend
- 0x100229e5c PlayerObject::updateSwingFire
- 0x100219b6c PlayerObject::updateTimeMod
Callers (125)
- PlayerObject::update PlayerObject::update
- PlayerObject::updateCheckpointMode GJBaseGameLayer::createPlayer
- PlayerObject::updateCheckpointTest GJBaseGameLayer::update
- PlayerObject::updateCheckpointTest PlayerObject::updateCheckpointTest
- PlayerObject::updateCollide GJBaseGameLayer::checkCollisions
- PlayerObject::updateCollide PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateCollide PlayerObject::updateCollide
- PlayerObject::updateCollideBottom PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideLeft PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideRight PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideTop PlayerObject::collidedWithObjectInternal
- PlayerObject::updateDashAnimation PlayerObject::update
- PlayerObject::updateDashAnimation PlayerObject::updateDashAnimation
- PlayerObject::updateDashArt PlayerObject::redirectDash
- PlayerObject::updateDashArt PlayerObject::rotateGameplay
- PlayerObject::updateDashArt PlayerObject::startDashing
- PlayerObject::updateDashArt PlayerObject::toggleBirdMode
- PlayerObject::updateDashArt PlayerObject::toggleFlyMode
- PlayerObject::updateDashArt PlayerObject::toggleRobotMode
- PlayerObject::updateDashArt PlayerObject::toggleSpiderMode
- PlayerObject::updateDashArt PlayerObject::updateDashArt
- PlayerObject::updateEffects GJBaseGameLayer::update
- PlayerObject::updateEffects MenuGameLayer::resetPlayer
- PlayerObject::updateEffects MenuGameLayer::update
- PlayerObject::updateGlowColor GJBaseGameLayer::createPlayer
- PlayerObject::updateGlowColor MenuGameLayer::init
- PlayerObject::updateGlowColor MenuGameLayer::resetPlayer
- PlayerObject::updateGlowColor PlayerObject::updateGlowColor
- PlayerObject::updateInternalActions GJBaseGameLayer::update
- PlayerObject::updateInternalActions MenuGameLayer::update
- PlayerObject::updateJump PlayerObject::pushButton
- PlayerObject::updateJump PlayerObject::update
- PlayerObject::updateJump PlayerObject::updateJump
- PlayerObject::updateMove PlayerObject::update
- PlayerObject::updateMove PlayerObject::updateMove
- PlayerObject::updatePlayerArt PlayerObject::doReversePlayer
- PlayerObject::updatePlayerArt PlayerObject::flipGravity
- PlayerObject::updatePlayerArt PlayerObject::loadFromCheckpoint
- PlayerObject::updatePlayerArt PlayerObject::modeDidChange
- PlayerObject::updatePlayerArt PlayerObject::rotateGameplay
- PlayerObject::updatePlayerArt PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerArt PlayerObject::toggleDartMode
- PlayerObject::updatePlayerArt PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRollMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerArt PlayerObject::updatePlayerArt
- PlayerObject::updatePlayerBirdFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerBirdFrame PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerBirdFrame PlayerObject::updatePlayerBirdFrame
- PlayerObject::updatePlayerDartFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerDartFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerDartFrame PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerForce PlayerObject::updateStaticForce
- PlayerObject::updatePlayerFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerFrame PlayerObject::togglePlayerScale
- PlayerObject::updatePlayerFrame PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerFrame PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerGlow PlayerObject::doReversePlayer
- PlayerObject::updatePlayerGlow PlayerObject::resetPlayerIcon
- PlayerObject::updatePlayerGlow PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerGlow PlayerObject::updatePlayerGlow
- PlayerObject::updatePlayerJetpackFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerJetpackFrame PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updatePlayerRobotFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerRollFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerRollFrame PlayerObject::togglePlayerScale
- PlayerObject::updatePlayerRollFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerRollFrame PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerShipFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerShipFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerShipFrame PlayerObject::updatePlayerShipFrame
- PlayerObject::updatePlayerSpiderFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerSpriteExtra PlayerObject::init
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSpriteExtra
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSwingFrame
- PlayerObject::updatePlayerSwingFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerSwingFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerSwingFrame PlayerObject::updatePlayerSwingFrame
- PlayerObject::updateRobotAnimationSpeed PlayerObject::togglePlayerScale
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateRobotAnimationSpeed
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateTimeMod
- PlayerObject::updateRotation GJBaseGameLayer::update
- PlayerObject::updateRotation MenuGameLayer::update
- PlayerObject::updateRotation PlayerObject::updateRotation
- PlayerObject::updateRotation_1 PlayerObject::updateMove
- PlayerObject::updateRotation_1 PlayerObject::updateRotation
- PlayerObject::updateRotation_1 PlayerObject::updateRotation_1
- PlayerObject::updateShipRotation PlayerObject::updateRotation
- PlayerObject::updateShipRotation PlayerObject::updateShipRotation
- PlayerObject::updateShipSpriteExtra PlayerObject::init
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerBirdFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerShipFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updateShipSpriteExtra
- PlayerObject::updateSlopeRotation PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateSlopeRotation PlayerObject::updateRotation
- PlayerObject::updateSlopeRotation PlayerObject::updateSlopeRotation
- PlayerObject::updateSpecial GJBaseGameLayer::update
- PlayerObject::updateStateVariables PlayerObject::update
- PlayerObject::updateStateVariables PlayerObject::updateStateVariables
- PlayerObject::updateStaticForce GJBaseGameLayer::teleportPlayer
- PlayerObject::updateStaticForce PlayerObject::updateStaticForce
- PlayerObject::updateStreakBlend GJBaseGameLayer::togglePlayerStreakBlend
- PlayerObject::updateStreakBlend PlayerObject::updateStreakBlend
- PlayerObject::updateSwingFire PlayerObject::toggleSwingMode
- PlayerObject::updateSwingFire PlayerObject::updateSwingFire
- PlayerObject::updateTimeMod GJBaseGameLayer::updateTimeMod
- PlayerObject::updateTimeMod MenuGameLayer::resetPlayer
- PlayerObject::updateTimeMod PlayerObject::copyAttributes
- PlayerObject::updateTimeMod PlayerObject::init
- PlayerObject::updateTimeMod PlayerObject::loadFromCheckpoint
- PlayerObject::updateTimeMod PlayerObject::resetObject
- PlayerObject::updateTimeMod PlayerObject::updateTimeMod