GJBaseGameLayer::checkCollisions
3160 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::checkCollisions
- PlayerObject::preCollision
- PlayerObject::isFlying
- sub_100026E04
- GJBaseGameLayer::getMaxPortalY
- GJBaseGameLayer::getMinPortalY
- PlayerObject::isSafeFlip
- PlayerObject::hitGround
- PlayerObject::updateCollide
- PlayerObject::destroyFromHitHead
- PlayerObject::getYVelocity
- PlayerObject::canStickToGround
- PlayerObject::isSafeHeadTest
- PlayerObject::pushDown
- loc_1001E8C2C
- loc_1001E8D6C
- loc_1001E8DD0
- PlayerObject::setYVelocity
- loc_1001E8DFC
- sub_10020CE94
- loc_1001E9090
- GJBaseGameLayer::collisionCheckObjects
- loc_1001E90D0
- sub_1000270B4
- sub_1000270C4
- sub_1000270CC
- sub_1000270DC
- GameObject::getGroupDisabled
- GameObject::getObjectRectPointer
- PlayerObject::testForMoving
- PlayerObject::collidedWithObject
- sub_100027034
- loc_1001E9258
- PlayerObject::removePlacedCheckpoint
- GJBaseGameLayer::playerCircleCollision
- OBB2D::overlaps1Way
- PlayerObject::postCollision