PlayerObject::update
3156 BPseudocode
Assembly
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Called functions
- PlayerObject::update
- GameToolbox::multipliedColorValue
- loc_10021A3E8
- PlayerObject::setSecondColor
- GameObject::getLastPosition
- cocos2d::ccpDistance
- sub_100026E54
- PlayerObject::updateJump
- PlayerObject::isInNormalMode
- loc_10021A6A0
- PlayerObject::runNormalRotation
- PlayerObject::updateMove
- sub_100026E04
- sub_100026E60
- PlayerObject::levelFlipping
- loc_10021A878
- cocos2d::CCParticleSystem::stopSystem
- cocos2d::CCNode::getActionByTag
- cocos2d::CCDelayTime::create
- cocos2d::CCCallFunc::create
- sub_10018DA90
- cocos2d::CCNode::runAction
- loc_10021A938
- cocos2d::CCParticleSystem::resumeSystem
- loc_10021A950
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GameManager::sharedState
- HardStreak::clearAboveXPos
- loc_10021AA00
- HardStreak::clearBehindXPos
- cocos2d::CCNode::stopAllActions
- cocos2d::CCScaleTo::create
- cocos2d::CCHide::create
- loc_10021AAA0
- loc_10021AAD4
- sub_100026E3C
- loc_10021AD04
- loc_10021AD14
- PlayerObject::updateDashAnimation
- loc_10021ADC0
- PlayerObject::updateStateVariables
- cocos2d::CCTextureCache::sharedTextureCache
- sub_100217D98
- cocos2d::CCTextureCache::addImage
- loc_10021AE44
- __ZdlPv
- PlayerObject::stopDashing
- loc_10021AF0C
- cocos2d::CCNode::stopActionByTag