2.2074 / ios / Geometry Jump
broma · done
Functions (1)
Callers (20)
- cocos2d::CCNode::getActionByTag CCAnimatedSprite::tweenToAnimation
- cocos2d::CCNode::getActionByTag CurrencyRewardLayer::pulseSprite
- cocos2d::CCNode::getActionByTag PlayerObject::exitPlatformerAnimateJump
- cocos2d::CCNode::getActionByTag PlayerObject::fadeOutStreak2
- cocos2d::CCNode::getActionByTag PlayerObject::update
- cocos2d::CCNode::getActionByTag ShaderLayer::preBulgeShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preChromaticGlitchShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preChromaticShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preColorChangeShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preGrayscaleShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preHueShiftShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preInvertColorShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preLensCircleShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preMotionBlurShader
- cocos2d::CCNode::getActionByTag ShaderLayer::prePinchShader
- cocos2d::CCNode::getActionByTag ShaderLayer::prePixelateShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preRadialBlurShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preSepiaShader
- cocos2d::CCNode::getActionByTag ShaderLayer::preSplitScreenShader
- cocos2d::CCNode::getActionByTag SpriteAnimationManager::offsetCurrentAnimation