2.206 / android64 / libcocos2dcpp.so
raw · done
- 0x64606c GJBaseGameLayer::testTime(void) 4 B
- 0x8384f4 GJBaseGameLayer::addPoints(int) 24 B
- 0x842948 GJBaseGameLayer::~GJBaseGameLayer() 36 B
- 0x8419d0 GJBaseGameLayer::~GJBaseGameLayer() 3952 B
- 0x948028 GJBigSpriteNode::init(void) 4 B
- 0x94a120 GJBigSpriteNode::create(void) 260 B
- 0x948898 GJBigSpriteNode::~GJBigSpriteNode() 192 B
- 0x9487e0 GJBigSpriteNode::~GJBigSpriteNode() 184 B
- 0x788918 GJChallengeItem::dataLoaded(DS_Dictionary *) 516 B
- 0x78857c GJChallengeItem::incrementCount(int) 132 B
- 0x788b24 GJChallengeItem::createWithCoder(DS_Dictionary *) 48 B
- 0x77c1b0 GJChallengeItem::encodeWithCoder(DS_Dictionary *) 232 B
- 0x788250 GJChallengeItem::createFromString(std::string) 552 B
- 0x787fec GJChallengeItem::init(GJChallengeType,int,int,int,std::string) 156 B
- 0x788090 GJChallengeItem::create(GJChallengeType,int,int,int,std::string) 448 B
- 0x788478 GJChallengeItem::create(void) 260 B
- 0x77bf84 GJChallengeItem::canEncode(void) 8 B
- 0x77c9c0 GJChallengeItem::~GJChallengeItem() 192 B
- 0x77c908 GJChallengeItem::~GJChallengeItem() 184 B
- 0x79e4d0 GJDropDownLayer::enterLayer(void) 60 B
- 0x79e47c GJDropDownLayer::customSetup(void) 4 B
- 0x79e5a8 GJDropDownLayer::layerHidden(void) 72 B
- 0x79e5f0 GJDropDownLayer::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x79e600 GJDropDownLayer::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x79e618 GJDropDownLayer::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x79e588 GJDropDownLayer::layerVisible(void) 32 B
- 0x79e50c GJDropDownLayer::keyBackClicked(void) 32 B
- 0x79e60c GJDropDownLayer::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x79e584 GJDropDownLayer::enterAnimFinished(void) 4 B
- 0x79e6d8 GJDropDownLayer::registerWithTouchDispatcher(void) 56 B
- 0x79eeb0 GJDropDownLayer::draw(void) 64 B
- 0x79eea0 GJDropDownLayer::init(char const*) 12 B
- 0x79e91c GJDropDownLayer::init(char const*,float,bool) 1080 B
- 0x79ee90 GJDropDownLayer::create(char const*) 12 B
- 0x79ed64 GJDropDownLayer::create(char const*,float,bool) 300 B
- 0x79e4a8 GJDropDownLayer::enableUI(void) 40 B
- 0x79e480 GJDropDownLayer::disableUI(void) 40 B
- 0x79e534 GJDropDownLayer::exitLayer(cocos2d::CCObject *) 80 B
- 0x79e818 GJDropDownLayer::hideLayer(bool) 260 B
- 0x79e710 GJDropDownLayer::showLayer(bool) 264 B
- 0x79e6ac GJDropDownLayer::~GJDropDownLayer() 36 B
- 0x79e624 GJDropDownLayer::~GJDropDownLayer() 128 B
- 0x881078 GJEffectManager::pauseTimer(int) 208 B
- 0x8764c0 GJEffectManager::playerDied(void) 448 B
- 0x87ba4c GJEffectManager::spawnGroup(int,float,bool,std::vector<int,std::allocator<int>> const&,int,int) 272 B
- 0x880cb0 GJEffectManager::startTimer(int,double,double,bool,bool,bool,float,bool,int,std::vector<int,std::allocator<int>> const&,int,int) 608 B
- 0x8751c8 GJEffectManager::colorExists(int) 44 B
- 0x881148 GJEffectManager::resumeTimer(int) 208 B
- 0x88e3f0 GJEffectManager::saveToState(EffectManagerState &) 384 B
- 0x874f78 GJEffectManager::shouldBlend(int) 52 B
- 0x87be54 GJEffectManager::spawnObject(GameObject *,float,std::vector<int,std::allocator<int>> const&,int,int) 256 B
- 0x8767d0 GJEffectManager::timeForItem(int) 144 B
- 0x8767b0 GJEffectManager::timerExists(int) 32 B
- 0x886e58 GJEffectManager::toggleGroup(int,bool) 300 B
- 0x880f10 GJEffectManager::updateTimer(int,double) 344 B
- 0x876680 GJEffectManager::countForItem(int) 144 B
- 0x887478 GJEffectManager::playerButton(bool,bool) 656 B
- 0x8878d0 GJEffectManager::resetEffects(void) 620 B
- 0x886c44 GJEffectManager::setFollowing(int,int,bool) 288 B
- 0x874f14 GJEffectManager::updateColors(cocos2d::_ccColor3B,cocos2d::_ccColor3B) 100 B
- 0x87a150 GJEffectManager::updateTimers(float,float) 1460 B
- 0x876964 GJEffectManager::wasFollowing(int,int) 40 B
- 0x88edec GJEffectManager::colorForIndex(int) 96 B
- 0x876860 GJEffectManager::getMixedColor(cocos2d::_ccColor3B,cocos2d::_ccColor3B,float) 256 B
- 0x889160 GJEffectManager::getSaveString(void) 484 B
- 0x890250 GJEffectManager::loadFromState(EffectManagerState &) 780 B
- 0x8907cc GJEffectManager::processColors(void) 52 B
- 0x8868b8 GJEffectManager::updateEffects(float) 64 B
- 0x88cb84 GJEffectManager::addCountToItem(int,int) 96 B
- 0x8752bc GJEffectManager::checkCollision(int const&,int const&) 272 B
- 0x875214 GJEffectManager::colorForEffect(cocos2d::_ccColor3B,cocos2d::_ccHSVValue) 68 B
- 0x88ed6c GJEffectManager::getColorAction(int) 128 B
- 0x88e660 GJEffectManager::getColorSprite(int) 168 B
- 0x87624c GJEffectManager::isGroupEnabled(int) 88 B
- 0x8802ac GJEffectManager::runPulseEffect(int,bool,float,float,float,PulseEffectType,cocos2d::_ccColor3B,cocos2d::_ccHSVValue,int,bool,bool,bool,bool,int,int) 892 B
- 0x88ecf0 GJEffectManager::setColorAction(ColorAction *,int) 124 B
- 0x88e9e0 GJEffectManager::colorForGroupID(int,cocos2d::_ccColor3B const&,bool) 432 B
- 0x887328 GJEffectManager::objectsCollided(int,int) 336 B
- 0x88ee4c GJEffectManager::opacityForIndex(int) 40 B
- 0x87fc0c GJEffectManager::postMoveActions(void) 224 B
- 0x880820 GJEffectManager::runCountTrigger(int,int,bool,int,bool,std::vector<int,std::allocator<int>> const&,int,int) 536 B
- 0x87c5e8 GJEffectManager::runDeathTrigger(int,bool,std::vector<int,std::allocator<int>> const&,int,int) 200 B
- 0x881410 GJEffectManager::runTimerTrigger(int,double,bool,int,std::vector<int,std::allocator<int>> const&,int,int) 448 B
- 0x88f830 GJEffectManager::setupFromString(std::string) 1060 B
- 0x875140 GJEffectManager::wouldCreateLoop(InheritanceNode *,int) 36 B
- 0x8761d4 GJEffectManager::hasBeenTriggered(int,int) 120 B
- 0x881798 GJEffectManager::resetMoveActions(void) 160 B
- 0x876080 GJEffectManager::storeTriggeredID(int,int) 340 B
- 0x882ca0 GJEffectManager::createMoveCommand(cocos2d::CCPoint,int,float,int,float,bool,bool,bool,bool,float,float,int,int) 404 B
- 0x8753cc GJEffectManager::preCollisionCheck(void) 24 B
- 0x875164 GJEffectManager::removeColorAction(int) 100 B
- 0x878d10 GJEffectManager::removeTriggeredID(int,int) 432 B
- 0x878cac GJEffectManager::resetTriggeredIDs(void) 100 B
- 0x87fba4 GJEffectManager::saveCompletedMove(int,double,double) 104 B
- 0x8756e0 GJEffectManager::updateColorAction(ColorAction *) 48 B
- 0x87b2f8 GJEffectManager::addMoveCalculation(CCMoveCNode *,cocos2d::CCPoint,GameObject *) 208 B
- 0x8751f4 GJEffectManager::colorActionChanged(ColorAction *) 32 B
- 0x874e64 GJEffectManager::getAllColorActions(void) 88 B
- 0x874ebc GJEffectManager::getAllColorSprites(void) 88 B
- 0x87f5d8 GJEffectManager::getMoveCommandNode(GroupCommandObject2 *) 428 B