2.206 / android64 / libcocos2dcpp.so
raw · done
- 0x87647c GJEffectManager::hasActiveDualTouch(void) 68 B
- 0x889344 GJEffectManager::keyForGroupIDColor(int,cocos2d::_ccColor3B const&,bool) 472 B
- 0x875810 GJEffectManager::opacityModForGroup(int) 144 B
- 0x88719c GJEffectManager::postCollisionCheck(void) 396 B
- 0x885620 GJEffectManager::prepareMoveActions(float,bool) 4356 B
- 0x8762a4 GJEffectManager::resetToggledGroups(void) 472 B
- 0x875714 GJEffectManager::updateColorEffects(float) 132 B
- 0x88c720 GJEffectManager::updateCountForItem(int,int) 1124 B
- 0x8758a0 GJEffectManager::updatePulseEffects(float) 716 B
- 0x88e708 GJEffectManager::activeColorForIndex(int) 128 B
- 0x88e788 GJEffectManager::colorForPulseEffect(cocos2d::_ccColor3B const&,PulseEffectAction *) 600 B
- 0x8830b0 GJEffectManager::createFollowCommand(float,float,float,int,int,int,int) 196 B
- 0x882e34 GJEffectManager::createRotateCommand(float,float,int,int,int,float,bool,bool,bool,int,int) 296 B
- 0x87fd8c GJEffectManager::getLoadedMoveOffset(std::unordered_map<int,std::pair<double,double>,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,std::pair<double,double>>>> &) 240 B
- 0x87a980 GJEffectManager::getTempGroupCommand(void) 216 B
- 0x88ee74 GJEffectManager::processPulseActions(void) 228 B
- 0x886ba0 GJEffectManager::updateOpacityAction(OpacityEffectAction *) 164 B
- 0x875c74 GJEffectManager::updateSpawnTriggers(float) 1036 B
- 0x876a90 GJEffectManager::getMoveCommandObject(void) 80 B
- 0x887c40 GJEffectManager::toggleItemPersistent(int,bool) 188 B
- 0x886808 GJEffectManager::updateOpacityEffects(float) 176 B
- 0x88eb90 GJEffectManager::activeOpacityForIndex(int) 48 B
- 0x88ebc4 GJEffectManager::calculateLightBGColor(cocos2d::_ccColor3B) 288 B
- 0x88a180 GJEffectManager::createKeyframeCommand(int,cocos2d::CCArray *,GameObject *,int,int,bool,float,float,float,float,float,float,std::vector<int,std::allocator<int>> const&) 3140 B
- 0x886f84 GJEffectManager::handleObjectCollision(bool,int,int) 536 B
- 0x875be8 GJEffectManager::removeAllPulseActions(void) 140 B
- 0x886d64 GJEffectManager::toggleTimerPersistent(int,bool) 244 B
- 0x8754f8 GJEffectManager::tryGetMoveCommandNode(int) 112 B
- 0x882f5c GJEffectManager::createTransformCommand(double,double,double,double,bool,float,int,int,int,float,bool,bool,int,int) 340 B
- 0x88ffe4 GJEffectManager::processInheritedColors(void) 620 B
- 0x87aa58 GJEffectManager::resetTempGroupCommands(bool) 452 B
- 0x87c248 GJEffectManager::runTouchTriggerCommand(int,bool,TouchTriggerType,TouchTriggerControl,bool,std::vector<int,std::allocator<int>> const&,int,int) 264 B
- 0x88fc54 GJEffectManager::calculateInheritedColor(int,ColorAction *) 752 B
- 0x875568 GJEffectManager::processMoveCalculations(void) 372 B
- 0x8852a0 GJEffectManager::registerRotationCommand(GroupCommandObject2 *,bool) 896 B
- 0x8868f8 GJEffectManager::runOpacityActionOnGroup(int,float,float,int,int) 536 B
- 0x8877d8 GJEffectManager::transferPersistentItems(void) 248 B
- 0x88ef58 GJEffectManager::controlActionsForTrigger(EffectGameObject *,GJActionCommand) 2264 B
- 0x87579c GJEffectManager::getOpacityActionForGroup(int) 116 B
- 0x875b6c GJEffectManager::hasPulseEffectForGroupID(int) 124 B
- 0x879944 GJEffectManager::registerCollisionTrigger(int,int,int,bool,bool,std::vector<int,std::allocator<int>> const&,int,int) 296 B
- 0x88ff48 GJEffectManager::traverseInheritanceChain(InheritanceNode *) 156 B
- 0x874fac GJEffectManager::calculateBaseActiveColors(void) 292 B
- 0x883174 GJEffectManager::createPlayerFollowCommand(float,float,int,float,float,int,int,int) 216 B
- 0x884894 GJEffectManager::controlActionsForControlID(int,GJActionCommand) 1952 B
- 0x886b10 GJEffectManager::updateActiveOpacityEffects(void) 144 B
- 0x8750d0 GJEffectManager::addAllInheritedColorActions(cocos2d::CCArray *) 112 B
- 0x89055c GJEffectManager::processCopyColorPulseActions(void) 624 B
- 0x876710 GJEffectManager::removePersistentFromAllItems(void) 80 B
- 0x876760 GJEffectManager::removePersistentFromAllTimers(void) 80 B
- 0x890800 GJEffectManager::init(void) 684 B
- 0x887b3c GJEffectManager::reset(void) 256 B
- 0x88324c GJEffectManager::create(void) 2420 B
- 0x881e60 GJEffectManager::~GJEffectManager() 36 B
- 0x881838 GJEffectManager::~GJEffectManager() 1576 B
- 0x6cbcc8 GJFriendRequest::init(void) 4 B
- 0x6ef5dc GJFriendRequest::create(cocos2d::CCDictionary *) 1836 B
- 0x6ef52c GJFriendRequest::create(void) 176 B
- 0x6cc24c GJFriendRequest::~GJFriendRequest() 36 B
- 0x6cc134 GJFriendRequest::~GJFriendRequest() 280 B
- 0x82857c GJGradientLayer::init(void) 188 B
- 0x83e0b8 GJGradientLayer::create(void) 432 B
- 0x828474 GJGradientLayer::~GJGradientLayer() 108 B
- 0x828420 GJGradientLayer::~GJGradientLayer() 76 B
- 0x7f9068 GJObjectDecoder::sharedDecoder(void) 148 B
- 0x7f8f90 GJObjectDecoder::getDecodedObject(int,DS_Dictionary *) 116 B
- 0x7f9064 GJObjectDecoder::init(void) 4 B
- 0x7f9028 GJObjectDecoder::~GJObjectDecoder() 60 B
- 0x7f900c GJObjectDecoder::~GJObjectDecoder() 28 B
- 0x9a0d14 GJSmartTemplate::dataLoaded(DS_Dictionary *) 928 B
- 0x99c400 GJSmartTemplate::getPrefabs(std::string) 8 B
- 0x9a11a8 GJSmartTemplate::savePrefab(std::string,std::string) 504 B
- 0x9a0a3c GJSmartTemplate::isUnrequired(std::string) 728 B
- 0x99c8b4 GJSmartTemplate::offsetForDir(GJSmartDirection,int) 364 B
- 0x99c820 GJSmartTemplate::removePrefab(std::string,int) 148 B
- 0x9a01ac GJSmartTemplate::flipBlockType(SmartBlockType,bool,bool) 104 B
- 0x99ca20 GJSmartTemplate::offsetForType(SmartBlockType) 224 B
- 0x9a3690 GJSmartTemplate::scanForPrefab(std::string) 9156 B
- 0x9a0024 GJSmartTemplate::flipBlockTypeX(SmartBlockType) 196 B
- 0x9a00e8 GJSmartTemplate::flipBlockTypeY(SmartBlockType) 196 B
- 0x99c25c GJSmartTemplate::getNoCornerKey(std::string) 420 B
- 0x9a10b4 GJSmartTemplate::createWithCoder(DS_Dictionary *) 48 B
- 0x99b8b0 GJSmartTemplate::encodeWithCoder(DS_Dictionary *) 188 B
- 0x99c7a4 GJSmartTemplate::getPrefabWithID(std::string,int) 124 B
- 0x99c554 GJSmartTemplate::getRandomPrefab(std::string) 588 B
- 0x99cf54 GJSmartTemplate::offsetForObject(SmartGameObject *) 148 B
- 0x99ffe4 GJSmartTemplate::rotateBlockType(SmartBlockType,int) 64 B
- 0x99bf20 GJSmartTemplate::saveRemapToDict(std::string,std::string,cocos2d::CCDictionary *) 464 B
- 0x99d48c GJSmartTemplate::getSimplifiedKey(std::string) 2056 B
- 0x9a6114 GJSmartTemplate::getTemplateState(std::vector<SmartPrefabResult,std::allocator<SmartPrefabResult>> &) 1904 B
- 0x99d024 GJSmartTemplate::keyFromNeighbors(SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType) 1128 B
- 0x99fa50 GJSmartTemplate::keyFromNeighbors(cocos2d::CCPoint,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *) 848 B
- 0x9a6a80 GJSmartTemplate::generateRemapDict(void) 1632 B
- 0x99c0f0 GJSmartTemplate::getSimplifiedType(SmartBlockType,bool &) 52 B
- 0x9a5ce4 GJSmartTemplate::logTemplateStatus(bool) 1072 B
- 0x99ff20 GJSmartTemplate::rotateBlockType90(SmartBlockType) 196 B
- 0x99cca8 GJSmartTemplate::smartObjectToType(SmartGameObject *,cocos2d::CCPoint) 676 B
- 0x9a6884 GJSmartTemplate::keyFromNeighborsOld(bool,bool,bool,bool,bool,bool,bool,bool) 508 B
- 0x9a2d18 GJSmartTemplate::resetScannedPrefabs(void) 468 B
- 0x99cb00 GJSmartTemplate::shouldDiscardObject(SmartBlockType,GJSmartDirection) 144 B