2.206 / android64 / libcocos2dcpp.so
raw · done
- 0x6353c4 GameObject::opacityModForMode(int,bool) 116 B
- 0x62d9fc GameObject::removeColorSprite(void) 48 B
- 0x62f11c GameObject::resetRScaleForced(void) 88 B
- 0x63543c GameObject::updateMainOpacity(void) 44 B
- 0x632e6c GameObject::updateOrientedBox(void) 428 B
- 0x62dd34 GameObject::updateStartValues(void) 252 B
- 0x60c6ac GameObject::updateTextKerning(int) 4 B
- 0x60c624 GameObject::animationTriggered(void) 4 B
- 0x6332a0 GameObject::canChangeMainColor(void) 20 B
- 0x635068 GameObject::duplicateColorMode(GameObject*) 236 B
- 0x6325c4 GameObject::editorColorForMode(int) 312 B
- 0x60c69c GameObject::getHasRotateAction(void) 8 B
- 0x630da4 GameObject::getObjectDirection(void) 68 B
- 0x63301c GameObject::getOuterObjectRect(void) 68 B
- 0x637144 GameObject::isBasicEnterEffect(int) 52 B
- 0x635ff0 GameObject::isSpawnableTrigger(void) 664 B
- 0x636288 GameObject::isStoppableTrigger(void) 352 B
- 0x630ae8 GameObject::reorderColorSprite(void) 4 B
- 0x631eb8 GameObject::resetGroupDisabled(void) 12 B
- 0x634f10 GameObject::resetMainColorMode(void) 60 B
- 0x60c6c0 GameObject::setObjectRectDirty(bool) 8 B
- 0x94f93c GameObject::setupCustomSprites(std::string) 146796 B
- 0x62b118 GameObject::transferObjectRect(cocos2d::CCRect &) 88 B
- 0x62f1c4 GameObject::updateCustomScaleX(float) 92 B
- 0x62f224 GameObject::updateCustomScaleY(float) 92 B
- 0x62e9c0 GameObject::addCustomBlackChild(std::string,float,bool) 516 B
- 0x62e92c GameObject::addCustomColorChild(std::string) 148 B
- 0x635154 GameObject::duplicateAttributes(GameObject*) 224 B
- 0x97e6fc GameObject::playPickupAnimation(cocos2d::CCSprite *,float,float,float,float) 116 B
- 0x97e480 GameObject::playPickupAnimation(cocos2d::CCSprite *,float,float,float,float,float,float,float,float,bool,float,float) 620 B
- 0x645fd4 GameObject::quickUpdatePosition(void) 148 B
- 0x6357e8 GameObject::updateMainColorOnly(void) 92 B
- 0x62b464 GameObject::updateParticleColor(cocos2d::_ccColor3B const&) 260 B
- 0x97e328 GameObject::usesFreezeAnimation(void) 264 B
- 0x6309b0 GameObject::addColorSpriteToSelf(void) 312 B
- 0x62ed70 GameObject::addInternalGlowChild(std::string,cocos2d::CCPoint) 208 B
- 0x632a90 GameObject::calculateOrientedBox(void) 64 B
- 0x6332d4 GameObject::canChangeCustomColor(void) 56 B
- 0x62f618 GameObject::createAndAddParticle(int,char const*,int,cocos2d::tCCPositionType) 364 B
- 0x63183c GameObject::createGroupContainer(int) 268 B
- 0x62ef10 GameObject::getObjectRectPointer(void) 52 B
- 0x62c5a8 GameObject::getObjectTextureRect(void) 552 B
- 0x636cb0 GameObject::ignoreEditorDuration(void) 912 B
- 0x6370cc GameObject::isConfigurablePortal(void) 120 B
- 0x60c678 GameObject::isSpecialSpawnObject(void) 8 B
- 0x632194 GameObject::loadGroupsFromString(std::string) 548 B
- 0x62b3a4 GameObject::particleWasActivated(void) 4 B
- 0x62eff8 GameObject::quickUpdatePosition2(void) 28 B
- 0x60c6d0 GameObject::setOrientedRectDirty(bool) 8 B
- 0x62b840 GameObject::updateSecondaryColor(cocos2d::_ccColor3B const&) 28 B
- 0x635844 GameObject::updateSecondaryColor(void) 104 B
- 0x97e440 GameObject::usesSpecialAnimation(void) 64 B
- 0x631480 GameObject::addMainSpriteToParent(bool) 272 B
- 0x60c65c GameObject::canAllowMultiActivate(void) 8 B
- 0x6365f4 GameObject::dontCountTowardsLimit(void) 16 B
- 0x635568 GameObject::getActiveColorForMode(int,bool) 304 B
- 0x60c694 GameObject::getHasSyncedAnimation(void) 8 B
- 0x633354 GameObject::getSecondaryColorMode(void) 72 B
- 0x62ef68 GameObject::getUnmodifiedPosition(void) 80 B
- 0x94f844 GameObject::perspectiveColorFrame(char const*,int) 248 B
- 0x97ea48 GameObject::playDestroyObjectAnim(GJBaseGameLayer *) 3844 B
- 0x634ed4 GameObject::setSecondaryColorMode(int) 60 B
- 0x635494 GameObject::updateCustomColorType(short) 52 B
- 0x62c9a0 GameObject::updateParticleOpacity(unsigned char) 152 B
- 0x631590 GameObject::addColorSpriteToParent(bool) 508 B
- 0x6333dc GameObject::commonInteractiveSetup(void) 212 B
- 0x635008 GameObject::getRelativeSpriteColor(int) 96 B
- 0x62b85c GameObject::shouldDrawEditorHitbox(void) 8 B
- 0x635468 GameObject::updateSecondaryOpacity(void) 44 B
- 0x6332b4 GameObject::canChangeSecondaryColor(void) 32 B
- 0x630aec GameObject::determineSlopeDirection(void) 580 B
- 0x634f4c GameObject::resetSecondaryColorMode(void) 60 B
- 0x63339c GameObject::setDefaultMainColorMode(int) 64 B
- 0x97e430 GameObject::shouldNotHideAnimFreeze(void) 16 B
- 0x97e780 GameObject::shouldShowPickupEffects(void) 116 B
- 0x6326fc GameObject::updateObjectEditorColor(void) 316 B
- 0x632534 GameObject::editorColorForCustomMode(int) 144 B
- 0x60c62c GameObject::hasBeenActivatedByPlayer(PlayerObject *) 8 B
- 0x635d78 GameObject::isEditorSpawnableTrigger(void) 632 B
- 0x6358ac GameObject::updateSecondaryColorOnly(void) 88 B
- 0x631af0 GameObject::createColorGroupContainer(int) 268 B
- 0x60c668 GameObject::updateMainParticleOpacity(unsigned char) 4 B
- 0x62efb8 GameObject::updateUnmodifiedPositions(void) 64 B
- 0x97e7f4 GameObject::spawnDefaultPickupParticle(GJBaseGameLayer *) 584 B
- 0x62ebc8 GameObject::addInternalCustomColorChild(std::string,cocos2d::CCPoint,int) 216 B
- 0x631cd0 GameObject::createOpacityGroupContainer(int) 268 B
- 0x6334b0 GameObject::setDefaultSecondaryColorMode(int) 64 B
- 0x60c66c GameObject::updateSecondaryParticleOpacity(unsigned char) 4 B
- 0x62e30c GameObject::init(char const*) 64 B
- 0x62b114 GameObject::update(float) 4 B
- 0x62d1a8 GameObject::addGlow(std::string) 1800 B
- 0x62b224 GameObject::isFlipX(void) 8 B
- 0x62b22c GameObject::isFlipY(void) 8 B
- 0x60c6e0 GameObject::setType(GameObjectType) 8 B
- 0x62d0dc GameObject::resetMID(void) 16 B
- 0x62c474 GameObject::setFlipX(bool) 76 B
- 0x62c4c0 GameObject::setFlipY(bool) 76 B
- 0x62be70 GameObject::setScale(float) 144 B
- 0x635b00 GameObject::isTrigger(void) 632 B
- 0x62b2c4 GameObject::setRScale(float) 72 B