2.206 / android64 / libcocos2dcpp.so
raw · done
- 0x62bd50 GameObject::setScaleX(float) 144 B
- 0x62bde0 GameObject::setScaleY(float) 144 B
- 0x6329bc GameObject::slopeYPos(cocos2d::CCRect) 96 B
- 0x632a1c GameObject::slopeYPos(GameObject*) 116 B
- 0x632884 GameObject::slopeYPos(float) 312 B
- 0x62cc9c GameObject::~GameObject() 36 B
- 0x62cb68 GameObject::~GameObject() 308 B
- 0x7f9f24 HardStreak::firstSetup(void) 168 B
- 0x7f92c0 HardStreak::stopStroke(void) 52 B
- 0x7f9d6c HardStreak::resumeStroke(void) 16 B
- 0x7f9590 HardStreak::updateStroke(float) 2004 B
- 0x7f93a8 HardStreak::clearAboveXPos(float) 180 B
- 0x7f9460 HardStreak::normalizeAngle(double) 40 B
- 0x7f92f4 HardStreak::clearBehindXPos(float) 180 B
- 0x7f9fcc HardStreak::createDuplicate(void) 340 B
- 0x7f9490 HardStreak::quadCornerOffset(cocos2d::CCPoint,cocos2d::CCPoint,float) 232 B
- 0x7f927c HardStreak::scheduleAutoUpdate(void) 32 B
- 0x7fa120 HardStreak::init(void) 68 B
- 0x7f929c HardStreak::reset(void) 36 B
- 0x7f91ac HardStreak::create(void) 208 B
- 0x7f9ebc HardStreak::addPoint(cocos2d::CCPoint) 104 B
- 0x7f9140 HardStreak::~HardStreak() 36 B
- 0x7f90fc HardStreak::~HardStreak() 68 B
- 0x5f19fc LevelTools::posForTime(float,cocos2d::CCArray *,int,bool,int &) 52 B
- 0x5f2d24 LevelTools::timeForPos(cocos2d::CCPoint,cocos2d::CCArray *,int,int,int,bool,bool,bool,bool,int) 3556 B
- 0x5f1118 LevelTools::getAudioBPM(int) 36 B
- 0x5f05d4 LevelTools::urlForAudio(int) 1412 B
- 0x5f3b0c LevelTools::getLevelList(void) 468 B
- 0x5ed070 LevelTools::getAudioTitle(int) 1444 B
- 0x5f1a54 LevelTools::getSongObject(int) 1364 B
- 0x5f03d4 LevelTools::nameForArtist(int) 512 B
- 0x5f03b4 LevelTools::artistForAudio(int) 32 B
- 0x5f0f38 LevelTools::fbURLForArtist(int) 480 B
- 0x5f113c LevelTools::getAudioString(int) 832 B
- 0x5f0b58 LevelTools::ngURLForArtist(int) 480 B
- 0x5f0d38 LevelTools::ytURLForArtist(int) 512 B
- 0x5f1a30 LevelTools::getLastTimewarp(void) 12 B
- 0x5efe54 LevelTools::getAudioFileName(int) 1376 B
- 0x5f2990 LevelTools::sortSpeedObjects(cocos2d::CCArray *,GJBaseGameLayer *) 916 B
- 0x5f14a0 LevelTools::valueForSpeedMod(int) 40 B
- 0x5f147c LevelTools::offsetBPMForTrack(int) 36 B
- 0x5f21a4 LevelTools::base64DecodeString(std::string) 88 B
- 0x5f214c LevelTools::base64EncodeString(std::string) 88 B
- 0x5f21fc LevelTools::createStarPackDict(void) 920 B
- 0x5f14cc LevelTools::posForTimeInternal(float,cocos2d::CCArray *,int,bool,bool,bool,int &,int) 1324 B
- 0x5ed06c LevelTools::toggleDebugLogging(bool) 4 B
- 0x5f1fa8 LevelTools::verifyLevelIntegrity(std::string,int) 420 B
- 0x5f1a48 LevelTools::getLastGameplayRotated(void) 12 B
- 0x5f1a3c LevelTools::getLastGameplayReversed(void) 12 B
- 0x5f2648 LevelTools::sortChannelOrderObjects(cocos2d::CCArray *,cocos2d::CCDictionary *,bool) 840 B
- 0x5f2594 LevelTools::moveTriggerObjectsToArray(cocos2d::CCArray *,cocos2d::CCDictionary *,int) 180 B
- 0x5ed614 LevelTools::getLevel(int,bool) 10296 B
- 0x6a39c4 PauseLayer::onSettings(cocos2d::CCObject *) 40 B
- 0x6a4b58 PauseLayer::customSetup(void) 2928 B
- 0x6a3ac4 PauseLayer::onNormalMode(cocos2d::CCObject *) 52 B
- 0x6a3b78 PauseLayer::onRestartFull(cocos2d::CCObject *) 64 B
- 0x6a39ec PauseLayer::tryShowBanner(float) 44 B
- 0x6a5a78 PauseLayer::keyBackClicked(void) 28 B
- 0x6a3af8 PauseLayer::onPracticeMode(cocos2d::CCObject *) 64 B
- 0x6a5a9c PauseLayer::FLAlert_Clicked(FLAlertLayer *,bool) 80 B
- 0x6a56e8 PauseLayer::onRecordReplays(cocos2d::CCObject *) 48 B
- 0x6a3a50 PauseLayer::sfxSliderChanged(cocos2d::CCObject *) 52 B
- 0x6a40d8 PauseLayer::setupProgressBars(void) 2652 B
- 0x6a3ed8 PauseLayer::createToggleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),bool,cocos2d::CCMenu *,cocos2d::CCPoint) 500 B
- 0x6a3a18 PauseLayer::musicSliderChanged(cocos2d::CCObject *) 52 B
- 0x6a3ce0 PauseLayer::init(bool) 8 B
- 0x6a3930 PauseLayer::keyUp(cocos2d::enumKeyCodes) 4 B
- 0x6a3ce8 PauseLayer::create(bool) 228 B
- 0x6a3bb8 PauseLayer::goEdit(void) 104 B
- 0x6a3c20 PauseLayer::onEdit(cocos2d::CCObject *) 192 B
- 0x6a5718 PauseLayer::onHelp(cocos2d::CCObject *) 32 B
- 0x6a5738 PauseLayer::onQuit(cocos2d::CCObject *) 292 B
- 0x6a3dcc PauseLayer::onTime(cocos2d::CCObject *) 4 B
- 0x6a59cc PauseLayer::keyDown(cocos2d::enumKeyCodes) 164 B
- 0x6a5860 PauseLayer::tryQuit(cocos2d::CCObject *) 360 B
- 0x6a3dd0 PauseLayer::onReplay(cocos2d::CCObject *) 264 B
- 0x6a3a88 PauseLayer::onResume(cocos2d::CCObject *) 60 B
- 0x6a3b38 PauseLayer::onRestart(cocos2d::CCObject *) 64 B
- 0x6a3998 PauseLayer::~PauseLayer() 36 B
- 0x6a393c PauseLayer::~PauseLayer() 84 B
- 0x57d020 PriceLabel::setOpacity(float) 84 B
- 0x57ce18 PriceLabel::init(int) 280 B
- 0x57cf34 PriceLabel::create(int) 152 B
- 0x57cfcc PriceLabel::setColor(cocos2d::_ccColor3B) 84 B
- 0x57ccc0 PriceLabel::setPrice(int) 344 B
- 0x57cc8c PriceLabel::~PriceLabel() 52 B
- 0x57cc78 PriceLabel::~PriceLabel() 20 B
- 0x725bf8 RingObject::resetObject(void) 48 B
- 0x7258e8 RingObject::setRotation(float) 4 B
- 0x7312a0 RingObject::spawnCircle(void) 240 B
- 0x75881c RingObject::getSaveString(GJBaseGameLayer *) 980 B
- 0x731394 RingObject::powerOnObject(int) 88 B
- 0x72478c RingObject::triggerActivated(float) 28 B
- 0x72b8a8 RingObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 236 B
- 0x7247a8 RingObject::shouldDrawEditorHitbox(void) 16 B
- 0x735288 RingObject::init(char const*) 52 B
- 0x735ac8 RingObject::create(char const*) 2032 B
- 0x7258f0 RingObject::setScale(float) 56 B
- 0x725e48 RingObject::setRScale(float) 56 B
- 0x724a88 RingObject::~RingObject() 68 B