LevelEditorLayer::updateGameObjects
2388 BPseudocode
Assembly
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Called functions
- loc_100358658
- GJEffectManager::reset
- LevelEditorLayer::updateGameObjects
- GJBaseGameLayer::updateMGOffsetY
- loc_100358698
- _memset_pattern16
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_100022980
- cocos2d::CCNode::convertToNodeSpace
- GameObject::resetGroupDisabled
- loc_100358804
- EffectGameObject::resetSpawnTrigger
- sub_1000229D0
- DrawGridLayer::updateTimeMarkers
- LevelTools::sortChannelOrderObjects
- sub_1000229B8
- DrawGridLayer::timeForPos
- loc_100358968
- _qsort
- loc_100358988
- LevelEditorLayer::transferDefaultColors
- GJEffectManager::updateEffects
- GJEffectManager::processColors
- GJEffectManager::activeColorForIndex
- loc_100358A14
- GJEffectManager::calculateLightBGColor
- GJBaseGameLayer::resetSpawnChannelIndex
- ShaderLayer::resetAllShaders
- GJBaseGameLayer::resetGradientLayers
- LevelEditorLayer::resetDelayedSpawnNodes
- loc_100358B68
- sub_10020AA24
- sub_10024A36C
- sub_10024A388
- sub_1000115B8
- LevelEditorLayer::spawnGroupPreview
- LevelEditorLayer::activateTriggerEffect
- loc_100358D58
- loc_100358DA4
- GJShaderState::timesyncShaderActions
- GJBaseGameLayer::updateShaderLayer
- loc_100358DF0
- GJBaseGameLayer::updateLevelColors
- LevelEditorLayer::updateToggledGroups
- LevelEditorLayer::updateBlendValues
- GJBaseGameLayer::processActivatedAudioTriggers
- GJBaseGameLayer::clearActivatedAudioTriggers
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::setChannelVolumeMod
- GameObject::getObjectDirection