GJBaseGameLayer::processActivatedAudioTriggers
2492 BPseudocode
Assembly
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Called functions
- loc_100206648
- GJBaseGameLayer::activateSongTrigger
- GJBaseGameLayer::processActivatedAudioTriggers
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::pitchForIdx
- MusicDownloadManager::sharedState
- MusicDownloadManager::pathForSong
- FMODAudioEngine::loadMusic
- loc_1002066C0
- __ZdlPv
- loc_100206710
- FMODAudioEngine::startMusic
- sub_100018814
- sub_10001A284
- GJBaseGameLayer::processSongState
- loc_10020678C
- sub_10001C1B0
- GJGameLevel::getAudioFileName
- loc_100206810
- loc_1002068A8
- FMODAudioEngine::stopMusicNotInSet
- GJBaseGameLayer::canProcessSFX
- sub_10000CBA8
- sub_10001D150
- GJBaseGameLayer::getGroup
- sub_10024A36C
- loc_100206B70
- GJBaseGameLayer::processSFXState
- sub_100018054
- loc_100206C04
- loc_100206C24
- sub_1002064CC
- loc_100206C40
- sub_100017A98
- FMODAudioEngine::updateChannel
- loc_100206DD8
- GJBaseGameLayer::activateSFXEditTrigger
- GJBaseGameLayer::activateSFXTrigger
- FMODAudioEngine::channelForChannelID
- loc_100206EB4
- FMOD::Channel::setLoopCount
- FMOD::Channel::setPosition
- sub_100017A1C