2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0x870b24 GJBaseGameLayer::~GJBaseGameLayer() 36 B
- 0x86fae8 GJBaseGameLayer::~GJBaseGameLayer() 4148 B
- 0x97d1b0 GJBigSpriteNode::init(void) 4 B
- 0x97f2a8 GJBigSpriteNode::create(void) 260 B
- 0x97da20 GJBigSpriteNode::~GJBigSpriteNode() 192 B
- 0x97d968 GJBigSpriteNode::~GJBigSpriteNode() 184 B
- 0x7ae08c GJChallengeItem::dataLoaded(DS_Dictionary *) 516 B
- 0x7adcf0 GJChallengeItem::incrementCount(int) 132 B
- 0x7ae298 GJChallengeItem::createWithCoder(DS_Dictionary *) 48 B
- 0x7a1118 GJChallengeItem::encodeWithCoder(DS_Dictionary *) 232 B
- 0x7ad9c4 GJChallengeItem::createFromString(std::string) 552 B
- 0x7ad760 GJChallengeItem::init(GJChallengeType,int,int,int,std::string) 156 B
- 0x7ad804 GJChallengeItem::create(GJChallengeType,int,int,int,std::string) 448 B
- 0x7adbec GJChallengeItem::create(void) 260 B
- 0x7a0eec GJChallengeItem::canEncode(void) 8 B
- 0x7a1928 GJChallengeItem::~GJChallengeItem() 192 B
- 0x7a1870 GJChallengeItem::~GJChallengeItem() 184 B
- 0x7c60b8 GJDropDownLayer::enterLayer(void) 60 B
- 0x7c6064 GJDropDownLayer::customSetup(void) 4 B
- 0x7c6190 GJDropDownLayer::layerHidden(void) 72 B
- 0x7c61d8 GJDropDownLayer::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x7c61e8 GJDropDownLayer::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x7c6200 GJDropDownLayer::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x7c6170 GJDropDownLayer::layerVisible(void) 32 B
- 0x7c60f4 GJDropDownLayer::keyBackClicked(void) 32 B
- 0x7c61f4 GJDropDownLayer::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x7c616c GJDropDownLayer::enterAnimFinished(void) 4 B
- 0x7c62c0 GJDropDownLayer::registerWithTouchDispatcher(void) 56 B
- 0x7c6a98 GJDropDownLayer::draw(void) 64 B
- 0x7c6a88 GJDropDownLayer::init(char const*) 12 B
- 0x7c6504 GJDropDownLayer::init(char const*,float,bool) 1080 B
- 0x7c6a78 GJDropDownLayer::create(char const*) 12 B
- 0x7c694c GJDropDownLayer::create(char const*,float,bool) 300 B
- 0x7c6090 GJDropDownLayer::enableUI(void) 40 B
- 0x7c6068 GJDropDownLayer::disableUI(void) 40 B
- 0x7c611c GJDropDownLayer::exitLayer(cocos2d::CCObject *) 80 B
- 0x7c6400 GJDropDownLayer::hideLayer(bool) 260 B
- 0x7c62f8 GJDropDownLayer::showLayer(bool) 264 B
- 0x7c6294 GJDropDownLayer::~GJDropDownLayer() 36 B
- 0x7c620c GJDropDownLayer::~GJDropDownLayer() 128 B
- 0x8b0780 GJEffectManager::pauseTimer(int) 208 B
- 0x8a55f0 GJEffectManager::playerDied(void) 448 B
- 0x8aad34 GJEffectManager::spawnGroup(int,float,bool,std::vector<int,std::allocator<int>> const&,int,int) 272 B
- 0x8b02e4 GJEffectManager::startTimer(int,double,double,bool,bool,bool,float,bool,int,std::vector<int,std::allocator<int>> const&,int,int) 612 B
- 0x8a42d0 GJEffectManager::colorExists(int) 44 B
- 0x8a58c4 GJEffectManager::itemWasUsed(int) 4 B
- 0x8b06b0 GJEffectManager::resumeTimer(int) 208 B
- 0x8bf278 GJEffectManager::saveToState(EffectManagerState &) 384 B
- 0x8a4080 GJEffectManager::shouldBlend(int) 52 B
- 0x8ab13c GJEffectManager::spawnObject(GameObject *,float,std::vector<int,std::allocator<int>> const&,int,int) 256 B
- 0x8a598c GJEffectManager::timeForItem(int) 144 B
- 0x8a596c GJEffectManager::timerExists(int) 32 B
- 0x8b6e88 GJEffectManager::toggleGroup(int,bool) 300 B
- 0x8b0548 GJEffectManager::updateTimer(int,double) 344 B
- 0x8a57b0 GJEffectManager::countForItem(int) 144 B
- 0x8b74a8 GJEffectManager::playerButton(bool,bool) 656 B
- 0x8b7900 GJEffectManager::resetEffects(void) 648 B
- 0x8b669c GJEffectManager::setFollowing(int,int,bool) 220 B
- 0x8a58c8 GJEffectManager::timerWasUsed(int) 4 B
- 0x8a401c GJEffectManager::updateColors(cocos2d::_ccColor3B,cocos2d::_ccColor3B) 100 B
- 0x8abc40 GJEffectManager::updateTimers(float,float) 1248 B
- 0x8a5b20 GJEffectManager::wasFollowing(int,int) 40 B
- 0x8bfc74 GJEffectManager::colorForIndex(int) 96 B
- 0x8a5a1c GJEffectManager::getMixedColor(cocos2d::_ccColor3B,cocos2d::_ccColor3B,float) 256 B
- 0x8b9718 GJEffectManager::getSaveString(void) 484 B
- 0x8c10d8 GJEffectManager::loadFromState(EffectManagerState &) 780 B
- 0x8c1654 GJEffectManager::processColors(void) 52 B
- 0x8b6310 GJEffectManager::updateEffects(float) 64 B
- 0x8bd13c GJEffectManager::addCountToItem(int,int) 96 B
- 0x8a43c4 GJEffectManager::checkCollision(int const&,int const&) 272 B
- 0x8a431c GJEffectManager::colorForEffect(cocos2d::_ccColor3B,cocos2d::_ccHSVValue) 68 B
- 0x8bfbf4 GJEffectManager::getColorAction(int) 128 B
- 0x8bf4e8 GJEffectManager::getColorSprite(int) 168 B
- 0x8a537c GJEffectManager::isGroupEnabled(int) 88 B
- 0x8af8e0 GJEffectManager::runPulseEffect(int,bool,float,float,float,PulseEffectType,cocos2d::_ccColor3B,cocos2d::_ccHSVValue,int,bool,bool,bool,bool,int,int) 892 B
- 0x8bfb78 GJEffectManager::setColorAction(ColorAction *,int) 124 B
- 0x8bf868 GJEffectManager::colorForGroupID(int,cocos2d::_ccColor3B const&,bool) 432 B
- 0x8b7358 GJEffectManager::objectsCollided(int,int) 336 B
- 0x8bfcd4 GJEffectManager::opacityForIndex(int) 40 B
- 0x8af240 GJEffectManager::postMoveActions(void) 224 B
- 0x8afe54 GJEffectManager::runCountTrigger(int,int,bool,int,bool,std::vector<int,std::allocator<int>> const&,int,int) 536 B
- 0x8ab8d0 GJEffectManager::runDeathTrigger(int,bool,std::vector<int,std::allocator<int>> const&,int,int) 200 B
- 0x8b0c34 GJEffectManager::runTimerTrigger(int,double,bool,int,std::vector<int,std::allocator<int>> const&,int,int) 448 B
- 0x8c06b8 GJEffectManager::setupFromString(std::string) 1060 B
- 0x8a4248 GJEffectManager::wouldCreateLoop(InheritanceNode *,int) 36 B
- 0x8a5304 GJEffectManager::hasBeenTriggered(int,int) 120 B
- 0x8b0fbc GJEffectManager::resetMoveActions(void) 160 B
- 0x8a51b0 GJEffectManager::storeTriggeredID(int,int) 340 B
- 0x8b255c GJEffectManager::createMoveCommand(cocos2d::CCPoint,int,float,int,float,bool,bool,bool,bool,float,float,int,int) 404 B
- 0x8a44d4 GJEffectManager::preCollisionCheck(void) 24 B
- 0x8a426c GJEffectManager::removeColorAction(int) 100 B
- 0x8a85d8 GJEffectManager::removeTriggeredID(int,int) 432 B
- 0x8a8574 GJEffectManager::resetTriggeredIDs(void) 100 B
- 0x8af1d8 GJEffectManager::saveCompletedMove(int,double,double) 104 B
- 0x8a47e8 GJEffectManager::updateColorAction(ColorAction *) 48 B
- 0x8aa5e0 GJEffectManager::addMoveCalculation(CCMoveCNode *,cocos2d::CCPoint,GameObject *) 208 B
- 0x8a42fc GJEffectManager::colorActionChanged(ColorAction *) 32 B
- 0x8a3f6c GJEffectManager::getAllColorActions(void) 88 B
- 0x8a3fc4 GJEffectManager::getAllColorSprites(void) 88 B
- 0x8aec0c GJEffectManager::getMoveCommandNode(GroupCommandObject2 *) 428 B