2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x49bda0 GJEffectManager::getOpacityActionForGroup(int) 28 B
- 0x4a3684 GJEffectManager::getPersistentStateString(void) 654 B
- 0x49be0e GJEffectManager::hasPulseEffectForGroupID(int) 36 B
- 0x49fb14 GJEffectManager::registerCollisionTrigger(int,int,int,bool,bool,std::vector<int,std::allocator<int>> const&,int,int) 168 B
- 0x49a6d4 GJEffectManager::traverseInheritanceChain(InheritanceNode *) 84 B
- 0x499b34 GJEffectManager::calculateBaseActiveColors(void) 182 B
- 0x4a5462 GJEffectManager::createPlayerFollowCommand(float,float,int,float,float,int,int,int) 112 B
- 0x49ed0c GJEffectManager::loadPersistentStateString(std::string) 462 B
- 0x4a28a8 GJEffectManager::controlActionsForControlID(int,GJActionCommand) 796 B
- 0x49e68a GJEffectManager::updateActiveOpacityEffects(void) 58 B
- 0x499bf0 GJEffectManager::addAllInheritedColorActions(cocos2d::CCArray *) 74 B
- 0x49c7d4 GJEffectManager::processCopyColorPulseActions(void) 342 B
- 0x49b3b2 GJEffectManager::removePersistentFromAllItems(void) 8 B
- 0x49b430 GJEffectManager::removePersistentFromAllTimers(void) 8 B
- 0x4a6ca0 GJEffectManager::init(void) 828 B
- 0x4a3f84 GJEffectManager::reset(void) 174 B
- 0x4a4a3c GJEffectManager::create(void) 60 B
- 0x4a438c GJEffectManager::GJEffectManager(void) 1702 B
- 0x4a4378 GJEffectManager::~GJEffectManager() 18 B
- 0x4a403c GJEffectManager::~GJEffectManager() 822 B
- 0x3be828 GJFriendRequest::init(void) 4 B
- 0x3cb9d4 GJFriendRequest::create(cocos2d::CCDictionary *) 438 B
- 0x3cb964 GJFriendRequest::create(void) 102 B
- 0x3be1ac GJFriendRequest::~GJFriendRequest() 18 B
- 0x3be180 GJFriendRequest::~GJFriendRequest() 40 B
- 0x46c2b8 GJGradientLayer::init(void) 108 B
- 0x47c848 GJGradientLayer::create(void) 260 B
- 0x46ca6c GJGradientLayer::~GJGradientLayer() 18 B
- 0x46ca10 GJGradientLayer::~GJGradientLayer() 80 B
- 0x4560e0 GJObjectDecoder::sharedDecoder(void) 88 B
- 0x456060 GJObjectDecoder::getDecodedObject(int,DS_Dictionary *) 62 B
- 0x456148 GJObjectDecoder::init(void) 4 B
- 0x4560cc GJObjectDecoder::~GJObjectDecoder() 18 B
- 0x4560a8 GJObjectDecoder::~GJObjectDecoder() 32 B
- 0x53b310 GJSmartTemplate::dataLoaded(DS_Dictionary *) 348 B
- 0x539ac0 GJSmartTemplate::getPrefabs(std::string) 6 B
- 0x53b510 GJSmartTemplate::savePrefab(std::string,std::string) 178 B
- 0x53b230 GJSmartTemplate::isUnrequired(std::string) 222 B
- 0x539ca6 GJSmartTemplate::offsetForDir(GJSmartDirection,int) 144 B
- 0x539c60 GJSmartTemplate::removePrefab(std::string,int) 70 B
- 0x53af32 GJSmartTemplate::flipBlockType(SmartBlockType,bool,bool) 38 B
- 0x539d38 GJSmartTemplate::offsetForType(SmartBlockType) 76 B
- 0x53c35c GJSmartTemplate::scanForPrefab(std::string) 1100 B
- 0x53ae42 GJSmartTemplate::flipBlockTypeX(SmartBlockType) 120 B
- 0x53aeba GJSmartTemplate::flipBlockTypeY(SmartBlockType) 120 B
- 0x5399c4 GJSmartTemplate::getNoCornerKey(std::string) 138 B
- 0x53b48c GJSmartTemplate::createWithCoder(DS_Dictionary *) 20 B
- 0x5394f4 GJSmartTemplate::encodeWithCoder(DS_Dictionary *) 116 B
- 0x539c28 GJSmartTemplate::getPrefabWithID(std::string,int) 56 B
- 0x539b3c GJSmartTemplate::getRandomPrefab(std::string) 230 B
- 0x53a03c GJSmartTemplate::offsetForObject(SmartGameObject *) 78 B
- 0x53ae24 GJSmartTemplate::rotateBlockType(SmartBlockType,int) 30 B
- 0x53986c GJSmartTemplate::saveRemapToDict(std::string,std::string,cocos2d::CCDictionary *) 154 B
- 0x53a168 GJSmartTemplate::getSimplifiedKey(std::string) 1028 B
- 0x53ca04 GJSmartTemplate::getTemplateState(std::vector<SmartPrefabResult,std::allocator<SmartPrefabResult>> &) 442 B
- 0x53a0c8 GJSmartTemplate::keyFromNeighbors(SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType,SmartBlockType) 150 B
- 0x53ab74 GJSmartTemplate::keyFromNeighbors(cocos2d::CCPoint,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *) 412 B
- 0x53cc90 GJSmartTemplate::generateRemapDict(void) 536 B
- 0x53990c GJSmartTemplate::getSimplifiedType(SmartBlockType,bool &) 30 B
- 0x53c8c0 GJSmartTemplate::logTemplateStatus(bool) 314 B
- 0x53adac GJSmartTemplate::rotateBlockType90(SmartBlockType) 120 B
- 0x539e8c GJSmartTemplate::smartObjectToType(SmartGameObject *,cocos2d::CCPoint) 418 B
- 0x53cbc4 GJSmartTemplate::keyFromNeighborsOld(bool,bool,bool,bool,bool,bool,bool,bool) 200 B
- 0x53bfd0 GJSmartTemplate::resetScannedPrefabs(void) 28 B
- 0x539d90 GJSmartTemplate::shouldDiscardObject(SmartBlockType,GJSmartDirection) 98 B
- 0x53992c GJSmartTemplate::getVerySimplifiedKey(std::string) 136 B
- 0x53a098 GJSmartTemplate::smartTypeToObjectKey(SmartBlockType) 44 B
- 0x539ac8 GJSmartTemplate::getTotalChanceForPrefab(std::string) 112 B
- 0x539df4 GJSmartTemplate::applyTransformationsForType(SmartBlockType,cocos2d::CCSprite *) 136 B
- 0x539784 GJSmartTemplate::init(void) 96 B
- 0x5397e4 GJSmartTemplate::create(void) 126 B
- 0x53b0c4 GJSmartTemplate::flipKey(std::string,bool,bool) 358 B
- 0x53946e GJSmartTemplate::canEncode(void) 4 B
- 0x53ad14 GJSmartTemplate::getPrefab(cocos2d::CCPoint,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *,SmartGameObject *) 148 B
- 0x53a814 GJSmartTemplate::getPrefab(std::string,bool,bool) 854 B
- 0x53af58 GJSmartTemplate::rotateKey(std::string,int) 360 B
- 0x53a56c GJSmartTemplate::saveRemap(std::string) 676 B
- 0x53c05c GJSmartTemplate::~GJSmartTemplate() 18 B
- 0x53bfec GJSmartTemplate::~GJSmartTemplate() 106 B
- 0x4b9ab0 InfoAlertButton::init(std::string,std::string,float) 98 B
- 0x4b9b18 InfoAlertButton::create(std::string,std::string,float) 400 B
- 0x4b9a28 InfoAlertButton::activate(void) 124 B
- 0x4b9a14 InfoAlertButton::~InfoAlertButton() 18 B
- 0x4b99dc InfoAlertButton::~InfoAlertButton() 50 B
- 0x49939c InheritanceNode::init(int,InheritanceNode*) 8 B
- 0x4993a4 InheritanceNode::create(int,InheritanceNode*) 92 B
- 0x498824 InheritanceNode::~InheritanceNode() 18 B
- 0x498808 InheritanceNode::~InheritanceNode() 22 B
- 0x3e0e76 LabelGameObject::setOpacity(unsigned char) 32 B
- 0x3eb2a8 LabelGameObject::createLabel(std::string) 164 B
- 0x3eb23c LabelGameObject::removeLabel(void) 102 B
- 0x3e0fe6 LabelGameObject::resetObject(void) 10 B
- 0x3eb1a4 LabelGameObject::updateLabel(std::string) 42 B
- 0x3eb1d0 LabelGameObject::updateLabel(float) 74 B
- 0x3f82f0 LabelGameObject::getSaveString(GJBaseGameLayer *) 540 B
- 0x3e0bf8 LabelGameObject::getTextKerning(void) 6 B
- 0x3e112c LabelGameObject::setObjectColor(cocos2d::_ccColor3B const&) 38 B
- 0x3eb220 LabelGameObject::queueUpdateLabel(std::string) 26 B
- 0x3eb418 LabelGameObject::unlockLabelColor(void) 8 B
- 0x3eb0a0 LabelGameObject::updateLabelAlign(int) 90 B