2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x33d6bc PlayerObject::updateLastGroundObject(GameObject *) 32 B
- 0x340b00 PlayerObject::updatePlayerRobotFrame(int) 18 B
- 0x340e68 PlayerObject::updatePlayerSwingFrame(int) 318 B
- 0x33deb0 PlayerObject::createFadeOutDartStreak(void) 144 B
- 0x344d16 PlayerObject::removePendingCheckpoint(void) 46 B
- 0x348ae0 PlayerObject::unrotatePreSlopeObjects(void) 24 B
- 0x340b12 PlayerObject::updatePlayerSpiderFrame(int) 18 B
- 0x340b24 PlayerObject::updatePlayerSpriteExtra(std::string) 152 B
- 0x33efd8 PlayerObject::convertToClosestRotation(float) 190 B
- 0x341300 PlayerObject::updatePlayerJetpackFrame(int) 318 B
- 0x34b4b8 PlayerObject::collidedWithSlopeInternal(float,GameObject *,bool) 3866 B
- 0x33d2b0 PlayerObject::exitPlatformerAnimateJump(void) 88 B
- 0x34464c PlayerObject::updateRobotAnimationSpeed(void) 550 B
- 0x345338 PlayerObject::collidedWithObjectInternal(float,GameObject *,cocos2d::CCRect,bool) 5178 B
- 0x34c5d4 PlayerObject::handleRotatedSlopeCollision(float,GameObject *,bool) 78 B
- 0x33d30c PlayerObject::stopPlatformerJumpAnimation(void) 80 B
- 0x34c4cc PlayerObject::handleRotatedObjectCollision(float,GameObject *,cocos2d::CCRect,bool) 74 B
- 0x34c3d8 PlayerObject::handleRotatedCollisionInternal(float,GameObject *,cocos2d::CCRect,bool,bool,bool) 238 B
- 0x350c34 PlayerObject::init(int,int,GJBaseGameLayer *,cocos2d::CCLayer *,bool) 3278 B
- 0x351940 PlayerObject::create(int,int,GJBaseGameLayer *,cocos2d::CCLayer *,bool) 3034 B
- 0x34ef60 PlayerObject::update(float) 2806 B
- 0x33df56 PlayerObject::flipMod(void) 16 B
- 0x344fb8 PlayerObject::speedUp(void) 24 B
- 0x33efbe PlayerObject::isFlying(void) 26 B
- 0x342028 PlayerObject::pushDown(void) 30 B
- 0x34e030 PlayerObject::ringJump(RingObject *,bool) 2272 B
- 0x33c198 PlayerObject::setColor(cocos2d::_ccColor3B const&) 86 B
- 0x33c1f6 PlayerObject::setFlipX(bool) 74 B
- 0x33c088 PlayerObject::setFlipY(bool) 4 B
- 0x33bf6c PlayerObject::setScale(float) 4 B
- 0x344ff8 PlayerObject::yStartUp(void) 24 B
- 0x344f78 PlayerObject::gravityUp(void) 24 B
- 0x344188 PlayerObject::hitGround(GameObject *,bool) 1162 B
- 0x344f74 PlayerObject::logValues(void) 2 B
- 0x33bf64 PlayerObject::setScaleX(float) 4 B
- 0x33bf68 PlayerObject::setScaleY(float) 4 B
- 0x344fd8 PlayerObject::speedDown(void) 24 B
- 0x347e88 PlayerObject::~PlayerObject() 18 B
- 0x347d64 PlayerObject::~PlayerObject() 286 B
- 0x3ad9d8 SearchButton::init(char const*,char const*,float,char const*) 440 B
- 0x3adba0 SearchButton::create(char const*,char const*,float,char const*) 120 B
- 0x3ac180 SearchButton::~SearchButton() 18 B
- 0x3ac154 SearchButton::~SearchButton() 40 B
- 0x4eca44 SecretLayer2::getMessage(void) 88 B
- 0x4ec3f8 SecretLayer2::nodeWithTag(int) 22 B
- 0x4ec2f0 SecretLayer2::textChanged(CCTextInputNode *) 62 B
- 0x4eaae8 SecretLayer2::dialogClosed(DialogLayer *) 62 B
- 0x4eab38 SecretLayer2::onSecretLevel(cocos2d::CCObject *) 248 B
- 0x4ec368 SecretLayer2::selectAThread(void) 144 B
- 0x4eb27a SecretLayer2::keyBackClicked(void) 6 B
- 0x4ecd30 SecretLayer2::playCoinEffect(void) 766 B
- 0x4e9e7e SecretLayer2::FLAlert_Clicked(FLAlertLayer *,bool) 2 B
- 0x4ec7ec SecretLayer2::getBasicMessage(void) 464 B
- 0x4ecaa0 SecretLayer2::getErrorMessage(void) 524 B
- 0x4ec0c8 SecretLayer2::showSecretLevel(void) 164 B
- 0x4ec2a4 SecretLayer2::textInputClosed(CCTextInputNode *) 62 B
- 0x4eb194 SecretLayer2::textInputOpened(CCTextInputNode *) 136 B
- 0x4ec410 SecretLayer2::getThreadMessage(void) 760 B
- 0x4ec174 SecretLayer2::updateSearchLabel(char const*) 286 B
- 0x4ea010 SecretLayer2::showCompletedLevel(void) 1102 B
- 0x4ec33c SecretLayer2::updateMessageLabel(std::string) 36 B
- 0x4ee608 SecretLayer2::init(void) 2452 B
- 0x4ec0a4 SecretLayer2::scene(void) 34 B
- 0x4ebfdc SecretLayer2::create(void) 196 B
- 0x4eb230 SecretLayer2::onBack(cocos2d::CCObject *) 74 B
- 0x4ede5c SecretLayer2::onDoor(cocos2d::CCObject *) 414 B
- 0x4ebfa8 SecretLayer2::onExit(void) 44 B
- 0x4ed380 SecretLayer2::onSubmit(cocos2d::CCObject *) 2472 B
- 0x4e9fc0 SecretLayer2::~SecretLayer2() 18 B
- 0x4e9e98 SecretLayer2::~SecretLayer2() 110 B
- 0x4eb3ec SecretLayer3::animateEyes(void) 156 B
- 0x4ee5b8 SecretLayer3::revealStep1(void) 76 B
- 0x4ea6f4 SecretLayer3::revealStep2(void) 376 B
- 0x4ee22c SecretLayer3::revealStep3(void) 114 B
- 0x4eae70 SecretLayer3::revealStep4(void) 724 B
- 0x4ea894 SecretLayer3::revealStep5(void) 532 B
- 0x4ee2a8 SecretLayer3::dialogClosed(DialogLayer *) 422 B
- 0x4ee120 SecretLayer3::keyBackClicked(void) 6 B
- 0x4eac44 SecretLayer3::showUnlockDialog(void) 490 B
- 0x4ee03c SecretLayer3::firstInteractionStep1(void) 138 B
- 0x4eb498 SecretLayer3::firstInteractionStep2(void) 458 B
- 0x4ee130 SecretLayer3::firstInteractionStep3(void) 240 B
- 0x4ea4f8 SecretLayer3::firstInteractionStep4(void) 450 B
- 0x4ef00c SecretLayer3::init(void) 3490 B
- 0x4ede38 SecretLayer3::scene(void) 34 B
- 0x4edda8 SecretLayer3::create(void) 140 B
- 0x4ee0cc SecretLayer3::onBack(cocos2d::CCObject *) 80 B
- 0x4eb288 SecretLayer3::onExit(void) 34 B
- 0x4eb698 SecretLayer3::onClick(cocos2d::CCObject *) 1912 B
- 0x4eb2b4 SecretLayer3::onChest01(cocos2d::CCObject *) 148 B
- 0x4eb350 SecretLayer3::onChest02(cocos2d::CCObject *) 148 B
- 0x4e9ff4 SecretLayer3::~SecretLayer3() 18 B
- 0x4e9f60 SecretLayer3::~SecretLayer3() 84 B
- 0x4f0df8 SecretLayer4::getMessage(void) 88 B
- 0x4f031c SecretLayer4::showDialog(int) 992 B
- 0x4f0a00 SecretLayer4::nodeWithTag(int) 22 B
- 0x4f08f8 SecretLayer4::textChanged(CCTextInputNode *) 62 B
- 0x4efe1c SecretLayer4::dialogClosed(DialogLayer *) 2 B
- 0x4f0970 SecretLayer4::selectAThread(void) 144 B
- 0x4f0194 SecretLayer4::keyBackClicked(void) 6 B