2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x3a5f6c EditorUI::doPasteInPlace(bool) 104 B
- 0x3a5e04 EditorUI::doPasteObjects(bool) 344 B
- 0x386008 EditorUI::findSnapObject(cocos2d::CCPoint,float) 170 B
- 0x385e2c EditorUI::findSnapObject(cocos2d::CCArray *,float) 458 B
- 0x381754 EditorUI::getGroupCenter(cocos2d::CCArray *,bool) 368 B
- 0x387600 EditorUI::keyBackClicked(void) 6 B
- 0x380e18 EditorUI::moveForCommand(EditCommand) 346 B
- 0x39f75c EditorUI::moveObjectCall(EditCommand) 298 B
- 0x39f88c EditorUI::moveObjectCall(cocos2d::CCObject *) 24 B
- 0x37dfc2 EditorUI::onCreateButton(cocos2d::CCObject *) 38 B
- 0x3a3afc EditorUI::onCreateObject(int) 1300 B
- 0x3a5fd8 EditorUI::onPasteInPlace(cocos2d::CCObject *) 6 B
- 0x39cfdc EditorUI::onStickyToggle(cocos2d::CCObject *) 42 B
- 0x3874b4 EditorUI::onStopPlaytest(cocos2d::CCObject *) 42 B
- 0x37d230 EditorUI::playCircleAnim(cocos2d::CCPoint,float,float) 72 B
- 0x3a4780 EditorUI::redoLastAction(cocos2d::CCObject *) 62 B
- 0x37e3f0 EditorUI::replaceGroupID(GameObject *,int,int) 374 B
- 0x39e7e0 EditorUI::scaleXYChanged(float,float,bool) 130 B
- 0x37ddf4 EditorUI::selectBuildTab(int) 200 B
- 0x37bad8 EditorUI::toggleFreeMove(cocos2d::CCObject *) 68 B
- 0x3a4742 EditorUI::undoLastAction(cocos2d::CCObject *) 62 B
- 0x37e592 EditorUI::updateEditMenu(void) 24 B
- 0x3a2d28 EditorUI::FLAlert_Clicked(FLAlertLayer *,bool) 116 B
- 0x37d7e2 EditorUI::addSnapPosition(cocos2d::CCPoint) 34 B
- 0x3a5c48 EditorUI::assignNewGroups(bool) 248 B
- 0x37d804 EditorUI::canSelectObject(GameObject *) 126 B
- 0x3a4a18 EditorUI::clickOnPosition(cocos2d::CCPoint) 250 B
- 0x537400 EditorUI::createRockBases(cocos2d::CCArray *) 1492 B
- 0x536aa4 EditorUI::createRockEdges(cocos2d::CCArray *) 486 B
- 0x37e56c EditorUI::findTriggerTest(void) 38 B
- 0x382054 EditorUI::getCycledObject(cocos2d::CCArray *,bool) 98 B
- 0x37c6a8 EditorUI::getSimpleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),cocos2d::CCMenu *) 152 B
- 0x37c648 EditorUI::getSpriteButton(char const*,void (cocos2d::CCObject::*)(cocos2d::CCObject*),cocos2d::CCMenu *,float) 86 B
- 0x37c5e4 EditorUI::getSpriteButton(char const*,void (cocos2d::CCObject::*)(cocos2d::CCObject*),cocos2d::CCMenu *,float,int,cocos2d::CCPoint) 94 B
- 0x37c4fc EditorUI::getSpriteButton(cocos2d::CCSprite *,void (cocos2d::CCObject::*)(cocos2d::CCObject*),cocos2d::CCMenu *,float,int,cocos2d::CCPoint) 202 B
- 0x380ce8 EditorUI::onGoToBaseLayer(cocos2d::CCObject *) 18 B
- 0x37b970 EditorUI::onGroupIDFilter(cocos2d::CCObject *) 168 B
- 0x3a6650 EditorUI::onNewCustomItem(cocos2d::CCObject *) 420 B
- 0x37c822 EditorUI::onToggleTraceIn(GameObject *) 34 B
- 0x39cfb6 EditorUI::onUngroupSticky(cocos2d::CCObject *) 38 B
- 0x387424 EditorUI::playtestStopped(void) 140 B
- 0x38835c EditorUI::setupCreateMenu(void) 80746 B
- 0x37c900 EditorUI::setupDeleteMenu(void) 2060 B
- 0x535b98 EditorUI::smartTypeForKey(int) 20 B
- 0x38567c EditorUI::transformObject(GameObject *,EditCommand,bool) 1046 B
- 0x37b6d8 EditorUI::anchorPointMoved(cocos2d::CCPoint) 84 B
- 0x39d5ec EditorUI::angleChangeBegin(void) 8 B
- 0x37e048 EditorUI::angleChangeEnded(void) 4 B
- 0x37b504 EditorUI::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x5363c4 EditorUI::convertToBaseKey(int) 154 B
- 0x39d1c6 EditorUI::createUndoObject(UndoCommand,bool) 180 B
- 0x37f1c4 EditorUI::editButtonUsable(void) 844 B
- 0x37e0cc EditorUI::getSmartNeighbor(SmartGameObject *,cocos2d::CCPoint,GJSmartDirection,cocos2d::CCArray *) 192 B
- 0x37b370 EditorUI::getTransformNode(void) 6 B
- 0x3a4558 EditorUI::onDeleteSelected(cocos2d::CCObject *) 200 B
- 0x3a2dd2 EditorUI::onDeleteStartPos(cocos2d::CCObject *) 22 B
- 0x37dfe8 EditorUI::onSelectBuildTab(cocos2d::CCObject *) 24 B
- 0x381158 EditorUI::onTargetIDChange(int) 170 B
- 0x37c844 EditorUI::onToggleTraceOut(EffectGameObject *) 34 B
- 0x381f24 EditorUI::playerTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 210 B
- 0x382000 EditorUI::playerTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 84 B
- 0x39d27a EditorUI::scaleChangeBegin(void) 8 B
- 0x37e030 EditorUI::scaleChangeEnded(void) 4 B
- 0x3a2f10 EditorUI::setIDPopupClosed(SetIDPopup *,int) 240 B
- 0x37dcf4 EditorUI::showMaxCoinError(void) 134 B
- 0x37db8c EditorUI::songStateChanged(void) 4 B
- 0x39e870 EditorUI::transformObjects(cocos2d::CCArray *,cocos2d::CCPoint,float,float,float,float,float,float) 684 B
- 0x37b8f4 EditorUI::triggerSwipeMode(void) 116 B
- 0x37debc EditorUI::updateCreateMenu(bool) 262 B
- 0x37d670 EditorUI::updateDeleteMenu(void) 36 B
- 0x380d50 EditorUI::colorSelectClosed(cocos2d::_ccColor3B) 6 B
- 0x380dd4 EditorUI::colorSelectClosed(cocos2d::CCNode *) 60 B
- 0x388064 EditorUI::createCustomItems(void) 476 B
- 0x5379dc EditorUI::createExtraObject(int,cocos2d::CCPoint,GameObject *,cocos2d::CCArray *,int,int) 178 B
- 0x37f580 EditorUI::editButton2Usable(void) 430 B
- 0x37f734 EditorUI::editObjectSpecial(int) 814 B
- 0x381e34 EditorUI::getGridSnappedPos(cocos2d::CCPoint) 146 B
- 0x535bb0 EditorUI::getRandomStartKey(int) 452 B
- 0x385224 EditorUI::getRelativeOffset(GameObject *) 58 B
- 0x535d78 EditorUI::getSmartObjectKey(int,GJSmartDirection) 1612 B
- 0x39d1b2 EditorUI::getTransformState(void) 20 B
- 0x3882e2 EditorUI::orderUpCustomItem(cocos2d::CCObject *) 60 B
- 0x388270 EditorUI::reloadCustomItems(void) 62 B
- 0x37dc44 EditorUI::showMaxBasicError(void) 146 B
- 0x37dd90 EditorUI::updateGroupIDBtn2(void) 30 B
- 0x37d914 EditorUI::updatePlaybackBtn(void) 158 B
- 0x385ce8 EditorUI::applySpecialOffset(cocos2d::CCPoint,GameObject *,cocos2d::CCPoint) 274 B
- 0x37f550 EditorUI::arrayContainsClass(cocos2d::CCArray *,int) 48 B
- 0x3807d0 EditorUI::closeLiveHSVSelect(void) 24 B
- 0x3a6030 EditorUI::dynamicGroupUpdate(bool) 924 B
- 0x380f94 EditorUI::getLimitedPosition(cocos2d::CCPoint) 144 B
- 0x37d898 EditorUI::getSelectedObjects(void) 88 B
- 0x3a5d4c EditorUI::onAssignNewGroupID(void) 180 B
- 0x3882b8 EditorUI::onDeleteCustomItem(cocos2d::CCObject *) 42 B
- 0x37c868 EditorUI::recreateButtonTabs(void) 88 B
- 0x380f78 EditorUI::rotationforCommand(EditCommand) 22 B
- 0x37d12c EditorUI::shouldDeleteObject(GameObject *) 122 B
- 0x39d034 EditorUI::toggleEnableRotate(cocos2d::CCObject *) 86 B
- 0x37c740 EditorUI::updateGridNodeSize(int) 36 B
- 0x37c764 EditorUI::updateGridNodeSize(void) 156 B