2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x5ab15e cocos2d::extension::CCEditBox::onExit(void) 26 B
- 0x5aade4 cocos2d::extension::CCEditBox::getText(void) 30 B
- 0x5ab144 cocos2d::extension::CCEditBox::onEnter(void) 26 B
- 0x5aae0c cocos2d::extension::CCEditBox::setFont(char const*,int) 44 B
- 0x5aadc0 cocos2d::extension::CCEditBox::setText(char const*) 36 B
- 0x5aabc4 cocos2d::extension::CCEditBox::CCEditBox(void) 194 B
- 0x5ab090 cocos2d::extension::CCEditBox::~CCEditBox() 18 B
- 0x5aafe8 cocos2d::extension::CCEditBox::~CCEditBox() 146 B
- 0x5ad27e cocos2d::extension::WebSocket::getReadyState(void) 4 B
- 0x5acbe8 cocos2d::extension::WebSocket::onSubThreadLoop(void) 40 B
- 0x5ad306 cocos2d::extension::WebSocket::onSocketCallback(lws *,lws_callback_reasons,void *,void *,unsigned int) 452 B
- 0x5acb68 cocos2d::extension::WebSocket::onSubThreadEnded(void) 2 B
- 0x5acc10 cocos2d::extension::WebSocket::onSubThreadStarted(void) 188 B
- 0x5acb6c cocos2d::extension::WebSocket::onUIThreadReceiveMessage(cocos2d::extension::WsMessage *) 120 B
- 0x5aceec cocos2d::extension::WebSocket::init(cocos2d::extension::WebSocket::Delegate const&,std::string const&,std::vector<std::string,std::allocator<std::string>> const*) 534 B
- 0x5ad186 cocos2d::extension::WebSocket::send(unsigned char const*,unsigned int) 82 B
- 0x5ad12c cocos2d::extension::WebSocket::send(std::string const&) 90 B
- 0x5ad1d8 cocos2d::extension::WebSocket::close(void) 54 B
- 0x5aceb4 cocos2d::extension::WebSocket::WebSocket(void) 46 B
- 0x5ad26c cocos2d::extension::WebSocket::~WebSocket() 18 B
- 0x5ad210 cocos2d::extension::WebSocket::~WebSocket() 86 B
- 0x5f197c cocos2d::unzOpen64(void const*) 8 B
- 0x5f1e50 cocos2d::unztell64(void *) 24 B
- 0x37e3ec EditorUI::createGlow(void) 2 B
- 0x39dbf4 EditorUI::createLoop(void) 974 B
- 0x37fe8c EditorUI::editObject(cocos2d::CCObject *) 2352 B
- 0x37c8c8 EditorUI::getModeBtn(char const*,int) 50 B
- 0x381030 EditorUI::moveObject(GameObject *,cocos2d::CCPoint) 178 B
- 0x37d9c4 EditorUI::onPlayback(cocos2d::CCObject *) 444 B
- 0x3a3398 EditorUI::onPlaytest(cocos2d::CCObject *) 292 B
- 0x37c0c0 EditorUI::onSettings(cocos2d::CCObject *) 66 B
- 0x385e04 EditorUI::shouldSnap(GameObject *) 38 B
- 0x37e64c EditorUI::toggleMode(cocos2d::CCObject *) 152 B
- 0x37bb28 EditorUI::toggleSnap(cocos2d::CCObject *) 68 B
- 0x3872d8 EditorUI::updateZoom(float) 326 B
- 0x385308 EditorUI::applyOffset(GameObject *) 92 B
- 0x3a63d0 EditorUI::copyObjects(cocos2d::CCArray *,bool,bool) 610 B
- 0x3a2cb8 EditorUI::deselectAll(void) 92 B
- 0x37fa68 EditorUI::editObject2(cocos2d::CCObject *) 6 B
- 0x37fa6e EditorUI::editObject3(cocos2d::CCObject *) 6 B
- 0x37e190 EditorUI::getNeighbor(int,cocos2d::CCPoint,GJSmartDirection,cocos2d::CCArray *) 166 B
- 0x39d00c EditorUI::onCopyState(cocos2d::CCObject *) 38 B
- 0x3a2d14 EditorUI::onDeleteAll(cocos2d::CCObject *) 20 B
- 0x3a68d4 EditorUI::onDuplicate(cocos2d::CCObject *) 280 B
- 0x3809c8 EditorUI::onEditColor(cocos2d::CCObject *) 48 B
- 0x380c7c EditorUI::onGoToLayer(cocos2d::CCObject *) 108 B
- 0x380d0c EditorUI::onGroupDown(cocos2d::CCObject *) 22 B
- 0x380d24 EditorUI::onLockLayer(cocos2d::CCObject *) 38 B
- 0x38767c EditorUI::scrollWheel(float,float) 150 B
- 0x37ba88 EditorUI::toggleSwipe(cocos2d::CCObject *) 68 B
- 0x39d29c EditorUI::alignObjects(cocos2d::CCArray *,bool) 830 B
- 0x381c24 EditorUI::angleChanged(float) 232 B
- 0x3a69f4 EditorUI::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 1020 B
- 0x3a540c EditorUI::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 1588 B
- 0x3a4b18 EditorUI::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 908 B
- 0x53941c EditorUI::createExtras(cocos2d::CCArray *) 82 B
- 0x37d704 EditorUI::createObject(int,cocos2d::CCPoint) 122 B
- 0x3a40c0 EditorUI::createPrefab(GJSmartTemplate *,std::string,int) 550 B
- 0x387954 EditorUI::deleteObject(GameObject *,bool) 58 B
- 0x37c2ec EditorUI::enableButton(CreateMenuItem *) 256 B
- 0x385a98 EditorUI::flipObjectsX(cocos2d::CCArray *) 288 B
- 0x385bc0 EditorUI::flipObjectsY(cocos2d::CCArray *) 288 B
- 0x386318 EditorUI::getCreateBtn(int,int) 834 B
- 0x37f132 EditorUI::getGroupInfo(GameObject *,cocos2d::CCArray *,int &,int &,int &) 144 B
- 0x3810e8 EditorUI::getSnapAngle(GameObject *,cocos2d::CCArray *) 112 B
- 0x3820b8 EditorUI::offsetForKey(int) 12586 B
- 0x37b838 EditorUI::onDeleteInfo(cocos2d::CCObject *) 94 B
- 0x37ba60 EditorUI::onFindObject(cocos2d::CCObject *) 40 B
- 0x3a5c14 EditorUI::onPasteColor(cocos2d::CCObject *) 52 B
- 0x3a5be0 EditorUI::onPasteState(cocos2d::CCObject *) 52 B
- 0x3a3628 EditorUI::pasteObjects(std::string,bool,bool) 1212 B
- 0x3852a8 EditorUI::removeOffset(GameObject *) 92 B
- 0x39e448 EditorUI::scaleObjects(cocos2d::CCArray *,float,float,cocos2d::CCPoint,ObjectScaleType,bool) 618 B
- 0x3a2de8 EditorUI::selectObject(GameObject *,bool) 150 B
- 0x37db98 EditorUI::showMaxError(void) 142 B
- 0x37c2e6 EditorUI::toggleLockUI(bool) 6 B
- 0x381728 EditorUI::updateSlider(void) 42 B
- 0x37c3fc EditorUI::disableButton(CreateMenuItem *) 180 B
- 0x3a6814 EditorUI::doCopyObjects(bool) 180 B
- 0x53676c EditorUI::edgeForObject(int,int) 556 B
- 0x381ecc EditorUI::getTouchPoint(cocos2d::CCTouch *,cocos2d::CCEvent *) 84 B
- 0x3813e4 EditorUI::moveGamelayer(cocos2d::CCPoint) 82 B
- 0x37ba28 EditorUI::onColorFilter(cocos2d::CCObject *) 52 B
- 0x3a3370 EditorUI::onDeselectAll(cocos2d::CCObject *) 40 B
- 0x39cf90 EditorUI::onGroupSticky(cocos2d::CCObject *) 38 B
- 0x37e002 EditorUI::onToggleGuide(EffectGameObject *) 46 B
- 0x381948 EditorUI::rotateObjects(cocos2d::CCArray *,float,cocos2d::CCPoint) 710 B
- 0x39e6c0 EditorUI::scaleXChanged(float,bool) 130 B
- 0x39e750 EditorUI::scaleYChanged(float,bool) 130 B
- 0x3a301c EditorUI::selectObjects(cocos2d::CCArray *,bool) 818 B
- 0x37f120 EditorUI::setupEditMenu(void) 18 B
- 0x381628 EditorUI::sliderChanged(cocos2d::CCObject *) 108 B
- 0x39caec EditorUI::updateButtons(void) 1074 B
- 0x381698 EditorUI::valueFromXPos(float) 134 B
- 0x3815c8 EditorUI::xPosFromValue(float) 90 B
- 0x387610 EditorUI::zoomGameLayer(bool) 92 B
- 0x37e818 EditorUI::createMoveMenu(void) 2268 B
- 0x536c9c EditorUI::createOutlines(cocos2d::CCArray *) 1886 B
- 0x37fda0 EditorUI::deselectObject(GameObject *) 74 B
- 0x37fd64 EditorUI::deselectObject(void) 54 B