2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x2f2e18 SpriteAnimationManager::callAnimationFinished(void) 116 B
- 0x2f34e0 SpriteAnimationManager::playSoundForAnimation(std::string) 170 B
- 0x2f39f8 SpriteAnimationManager::offsetCurrentAnimation(float) 52 B
- 0x2f349c SpriteAnimationManager::storeSoundForAnimation(cocos2d::CCString *,std::string,float) 60 B
- 0x2f3a50 SpriteAnimationManager::switchToFirstFrameOfAnimation(std::string) 170 B
- 0x2f362a SpriteAnimationManager::getPrio(std::string) 24 B
- 0x2f3b04 SpriteAnimationManager::doCleanup(void) 22 B
- 0x2f34dc SpriteAnimationManager::playSound(std::string) 2 B
- 0x2f2e04 SpriteAnimationManager::~SpriteAnimationManager() 18 B
- 0x2f2d9c SpriteAnimationManager::~SpriteAnimationManager() 98 B
- 0x3fbfd8 TimerTriggerGameObject::getSaveString(GJBaseGameLayer *) 1078 B
- 0x3ee9cc TimerTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 116 B
- 0x3e3904 TimerTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 378 B
- 0x3ec428 TimerTriggerGameObject::init(char const*) 4 B
- 0x3ec42c TimerTriggerGameObject::create(char const*) 146 B
- 0x3e6004 TimerTriggerGameObject::~TimerTriggerGameObject() 18 B
- 0x3e5fd8 TimerTriggerGameObject::~TimerTriggerGameObject() 40 B
- 0x408508 BoomScrollLayerDelegate::scrollLayerMoved(cocos2d::CCPoint) 2 B
- 0x408506 BoomScrollLayerDelegate::scrollLayerScrolledToPage(BoomScrollLayer *,int) 2 B
- 0x408504 BoomScrollLayerDelegate::scrollLayerScrollingStarted(BoomScrollLayer *) 2 B
- 0x40850a BoomScrollLayerDelegate::scrollLayerWillScrollToPage(BoomScrollLayer *,int) 2 B
- 0x3fb53c CameraTriggerGameObject::getSaveString(GJBaseGameLayer *) 2480 B
- 0x3ee5e0 CameraTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 424 B
- 0x3e4100 CameraTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 1098 B
- 0x3ec398 CameraTriggerGameObject::init(char const*) 4 B
- 0x3ec39c CameraTriggerGameObject::create(char const*) 136 B
- 0x3e6044 CameraTriggerGameObject::~CameraTriggerGameObject() 18 B
- 0x3e6018 CameraTriggerGameObject::~CameraTriggerGameObject() 40 B
- 0x3fe254 ChanceTriggerGameObject::getTargetIDs(std::vector<int,std::allocator<int>> &) 50 B
- 0x3eb4a8 ChanceTriggerGameObject::containsTargetID(int) 28 B
- 0x3eb484 ChanceTriggerGameObject::editChanceObject(int,int) 36 B
- 0x3eb46e ChanceTriggerGameObject::revertChanceRemap(void) 22 B
- 0x3eb43c ChanceTriggerGameObject::remapChanceObjects(std::unordered_map<int,int,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,int>>> const*) 50 B
- 0x3eb420 ChanceTriggerGameObject::init(char const*) 4 B
- 0x3e650c ChanceTriggerGameObject::~ChanceTriggerGameObject() 18 B
- 0x3e64d4 ChanceTriggerGameObject::~ChanceTriggerGameObject() 52 B
- 0x45dad2 CustomSongLayerDelegate::customSongLayerClosed(void) 2 B
- 0x4a6fe6 DownloadMessageDelegate::downloadMessageFailed(int) 2 B
- 0x4a6fe4 DownloadMessageDelegate::downloadMessageFinished(GJUserMessage *) 2 B
- 0x465f98 GJAccountBackupDelegate::backupAccountFailed(BackupAccountError,int) 2 B
- 0x465f96 GJAccountBackupDelegate::backupAccountFinished(void) 2 B
- 0x420fca GJDropDownLayerDelegate::dropDownLayerWillClose(GJDropDownLayer *) 2 B
- 0x58ea22 LevelListDeleteDelegate::levelListDeleteFailed(int) 2 B
- 0x58ea20 LevelListDeleteDelegate::levelListDeleteFinished(int) 2 B
- 0x3fd7c4 ObjectControlGameObject::getSaveString(GJBaseGameLayer *) 206 B
- 0x3e8e56 ObjectControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 42 B
- 0x3e8be8 ObjectControlGameObject::init(void) 8 B
- 0x3ec99c ObjectControlGameObject::create(void) 86 B
- 0x3e5e84 ObjectControlGameObject::~ObjectControlGameObject() 18 B
- 0x3e5e58 ObjectControlGameObject::~ObjectControlGameObject() 40 B
- 0x3fd574 PlayerControlGameObject::getSaveString(GJBaseGameLayer *) 538 B
- 0x3e3f18 PlayerControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 172 B
- 0x3e8bdc PlayerControlGameObject::init(void) 8 B
- 0x3ec930 PlayerControlGameObject::create(void) 104 B
- 0x3e5ec4 PlayerControlGameObject::~PlayerControlGameObject() 18 B
- 0x3e5e98 PlayerControlGameObject::~PlayerControlGameObject() 40 B
- 0x5275a8 SetupCameraRotatePopup2::init(EffectGameObject *,cocos2d::CCArray *) 638 B
- 0x52787c SetupCameraRotatePopup2::create(EffectGameObject *,cocos2d::CCArray *) 158 B
- 0x52619a SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 18 B
- 0x52610c SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 104 B
- 0x57e640 SetupObjectControlPopup::init(ObjectControlGameObject *,cocos2d::CCArray *) 384 B
- 0x57e7f0 SetupObjectControlPopup::create(ObjectControlGameObject *,cocos2d::CCArray *) 158 B
- 0x577f02 SetupObjectControlPopup::~SetupObjectControlPopup() 18 B
- 0x5779f4 SetupObjectControlPopup::~SetupObjectControlPopup() 104 B
- 0x508d88 SetupObjectOptionsPopup::onDontFade(cocos2d::CCObject *) 64 B
- 0x508fc8 SetupObjectOptionsPopup::onIceBlock(cocos2d::CCObject *) 64 B
- 0x508ec8 SetupObjectOptionsPopup::onPassable(cocos2d::CCObject *) 64 B
- 0x5090c8 SetupObjectOptionsPopup::onDontBoost(cocos2d::CCObject *) 64 B
- 0x508d48 SetupObjectOptionsPopup::onDontEnter(cocos2d::CCObject *) 64 B
- 0x509008 SetupObjectOptionsPopup::onGripSlope(cocos2d::CCObject *) 64 B
- 0x508f48 SetupObjectOptionsPopup::onNonStickX(cocos2d::CCObject *) 64 B
- 0x508f88 SetupObjectOptionsPopup::onNonStickY(cocos2d::CCObject *) 64 B
- 0x508f08 SetupObjectOptionsPopup::onAlwaysHide(cocos2d::CCObject *) 64 B
- 0x509108 SetupObjectOptionsPopup::onDontBoostX(cocos2d::CCObject *) 64 B
- 0x508c06 SetupObjectOptionsPopup::onHighDetail(cocos2d::CCObject *) 64 B
- 0x508e08 SetupObjectOptionsPopup::onNoParticle(cocos2d::CCObject *) 64 B
- 0x508d08 SetupObjectOptionsPopup::onDisableGlow(cocos2d::CCObject *) 64 B
- 0x509088 SetupObjectOptionsPopup::onExtraSticky(cocos2d::CCObject *) 64 B
- 0x508dc8 SetupObjectOptionsPopup::onHideEffects(cocos2d::CCObject *) 64 B
- 0x508368 SetupObjectOptionsPopup::keyBackClicked(void) 10 B
- 0x509148 SetupObjectOptionsPopup::onCenterEffect(cocos2d::CCObject *) 80 B
- 0x508cc8 SetupObjectOptionsPopup::onNoAudioScale(cocos2d::CCObject *) 64 B
- 0x508aa0 SetupObjectOptionsPopup::onDisableObject(cocos2d::CCObject *) 130 B
- 0x509048 SetupObjectOptionsPopup::onApplyScaleStick(cocos2d::CCObject *) 64 B
- 0x508e88 SetupObjectOptionsPopup::onToggleAreaParent(cocos2d::CCObject *) 64 B
- 0x508b22 SetupObjectOptionsPopup::onExtendedCollision(cocos2d::CCObject *) 84 B
- 0x509198 SetupObjectOptionsPopup::onSinglePlayerTouch(cocos2d::CCObject *) 80 B
- 0x508e48 SetupObjectOptionsPopup::onToggleGroupParent(cocos2d::CCObject *) 64 B
- 0x50851a SetupObjectOptionsPopup::determineStartValues(void) 434 B
- 0x50bbec SetupObjectOptionsPopup::init(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 4570 B
- 0x5084e6 SetupObjectOptionsPopup::show(void) 52 B
- 0x50cdd8 SetupObjectOptionsPopup::create(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 252 B
- 0x50837a SetupObjectOptionsPopup::onClose(cocos2d::CCObject *) 30 B
- 0x5091e8 SetupObjectOptionsPopup::onReverse(cocos2d::CCObject *) 92 B
- 0x5084cc SetupObjectOptionsPopup::~SetupObjectOptionsPopup() 18 B
- 0x50844c SetupObjectOptionsPopup::~SetupObjectOptionsPopup() 116 B
- 0x4f8592 SetupPickupTriggerPopup::updateState(void) 66 B
- 0x4f8bb8 SetupPickupTriggerPopup::onPlusButton(cocos2d::CCObject *) 166 B
- 0x4f85d4 SetupPickupTriggerPopup::onCustomToggleTriggerValue(cocos2d::CCObject *) 108 B
- 0x4f8640 SetupPickupTriggerPopup::init(EffectGameObject *,cocos2d::CCArray *) 980 B