2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x4c3c78 FriendsProfilePage::create(UserListType) 256 B
- 0x4c3dd2 FriendsProfilePage::onClose(cocos2d::CCObject *) 122 B
- 0x4c34e0 FriendsProfilePage::onUpdate(cocos2d::CCObject *) 56 B
- 0x4c3d7c FriendsProfilePage::onBlocked(cocos2d::CCObject *) 86 B
- 0x4c3438 FriendsProfilePage::~FriendsProfilePage() 18 B
- 0x4c338c FriendsProfilePage::~FriendsProfilePage() 160 B
- 0x4ab8bc GJCommentListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,bool) 556 B
- 0x4abb00 GJCommentListLayer::create(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,bool) 162 B
- 0x4a7da4 GJCommentListLayer::~GJCommentListLayer() 18 B
- 0x4a7d34 GJCommentListLayer::~GJCommentListLayer() 98 B
- 0x4b3b4c GJDifficultySprite::getDifficultyFrame(int,GJDifficultyName) 114 B
- 0x4b3d50 GJDifficultySprite::updateFeatureState(GJFeatureState) 406 B
- 0x4b3c84 GJDifficultySprite::updateDifficultyFrame(int,GJDifficultyName) 198 B
- 0x4b3f08 GJDifficultySprite::updateFeatureStateFromLevel(GJGameLevel *) 56 B
- 0x4b3bd4 GJDifficultySprite::init(int,GJDifficultyName) 66 B
- 0x4b3c1c GJDifficultySprite::create(int,GJDifficultyName) 100 B
- 0x4a958c GJDifficultySprite::~GJDifficultySprite() 18 B
- 0x4a9560 GJDifficultySprite::~GJDifficultySprite() 40 B
- 0x47cd2c GJGameLoadingLayer::gameLayerDidUnload(void) 60 B
- 0x47cce0 GJGameLoadingLayer::transitionToLoadingLayer(GJGameLevel *,bool) 70 B
- 0x46c260 GJGameLoadingLayer::onEnterTransitionDidFinish(void) 4 B
- 0x47cb98 GJGameLoadingLayer::init(GJGameLevel *,bool) 180 B
- 0x47cc5c GJGameLoadingLayer::create(GJGameLevel *,bool) 128 B
- 0x46c25c GJGameLoadingLayer::onEnter(void) 4 B
- 0x46c328 GJGameLoadingLayer::loadLevel(void) 78 B
- 0x46b798 GJGameLoadingLayer::~GJGameLoadingLayer() 18 B
- 0x46b740 GJGameLoadingLayer::~GJGameLoadingLayer() 76 B
- 0x4e1700 GJPurchaseDelegate::didPurchaseItem(GJStoreItem *) 2 B
- 0x3a0418 GJTransformControl::loadValues(GameObject *,cocos2d::CCArray *,std::unordered_map<int,GameObjectEditorState,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,GameObjectEditorState>>> &) 156 B
- 0x3878e8 GJTransformControl::finishTouch(void) 30 B
- 0x39d150 GJTransformControl::saveToState(GJTransformState &) 98 B
- 0x39d0d2 GJTransformControl::spriteByTag(int) 10 B
- 0x39d5fc GJTransformControl::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 304 B
- 0x39fca0 GJTransformControl::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 330 B
- 0x39f8a4 GJTransformControl::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 992 B
- 0x387268 GJTransformControl::scaleButtons(float) 108 B
- 0x39fdfc GJTransformControl::applyRotation(float) 68 B
- 0x39d0dc GJTransformControl::loadFromState(GJTransformState &) 112 B
- 0x39ed00 GJTransformControl::updateButtons(bool,bool) 2382 B
- 0x39f658 GJTransformControl::refreshControl(void) 252 B
- 0x37b57a GJTransformControl::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x39d0d0 GJTransformControl::logCurrentZeroPos(void) 2 B
- 0x37b7e0 GJTransformControl::onToggleLockScale(cocos2d::CCObject *) 72 B
- 0x39d7ec GJTransformControl::updateAnchorSprite(cocos2d::CCPoint) 38 B
- 0x39d738 GJTransformControl::updateMinMaxPositions(void) 176 B
- 0x39d098 GJTransformControl::calculateRotationOffset(void) 46 B
- 0x387720 GJTransformControl::init(void) 416 B
- 0x387168 GJTransformControl::create(void) 250 B
- 0x37b688 GJTransformControl::~GJTransformControl() 18 B
- 0x37b58c GJTransformControl::~GJTransformControl() 86 B
- 0x3a7888 GameEffectsManager::scaleParticle(cocos2d::CCParticleSystemQuad *,float) 290 B
- 0x3a79b0 GameEffectsManager::addParticleEffect(cocos2d::CCParticleSystemQuad *,int) 2 B
- 0x3a782a GameEffectsManager::init(PlayLayer *) 8 B
- 0x3a7834 GameEffectsManager::create(PlayLayer *) 78 B
- 0x3a7818 GameEffectsManager::~GameEffectsManager() 18 B
- 0x3a77fc GameEffectsManager::~GameEffectsManager() 22 B
- 0x3f6e84 GameOptionsTrigger::getSaveString(GJBaseGameLayer *) 1076 B
- 0x3e3280 GameOptionsTrigger::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 316 B
- 0x3e898e GameOptionsTrigger::init(char const*) 4 B
- 0x3e8994 GameOptionsTrigger::create(char const*) 152 B
- 0x3e6184 GameOptionsTrigger::~GameOptionsTrigger() 18 B
- 0x3e6158 GameOptionsTrigger::~GameOptionsTrigger() 40 B
- 0x309d24 GooglePlayDelegate::googlePlaySignedIn(void) 2 B
- 0x46b59c KeybindingsManager::dataLoaded(DS_Dictionary *) 92 B
- 0x46b520 KeybindingsManager::firstSetup(void) 74 B
- 0x46b328 KeybindingsManager::sharedState(void) 76 B
- 0x46b56c KeybindingsManager::encodeDataTo(DS_Dictionary *) 38 B
- 0x46b384 KeybindingsManager::commandForKey(cocos2d::enumKeyCodes,GJKeyGroup,bool,bool,bool) 10 B
- 0x46b3ec KeybindingsManager::keyForCommand(GJKeyCommand) 4 B
- 0x46b3f0 KeybindingsManager::groupForCommand(GJKeyCommand) 16 B
- 0x46b3a0 KeybindingsManager::commandForKeyMods(cocos2d::enumKeyCodes,GJKeyGroup) 76 B
- 0x46b38e KeybindingsManager::commandForKeyNoMods(cocos2d::enumKeyCodes,GJKeyGroup) 18 B
- 0x46b490 KeybindingsManager::commandToKeyForGroup(GJKeyGroup) 136 B
- 0x46b400 KeybindingsManager::keyToCommandForGroup(GJKeyGroup) 136 B
- 0x46b2d4 KeybindingsManager::init(void) 4 B
- 0x46b314 KeybindingsManager::~KeybindingsManager() 18 B
- 0x46b2d8 KeybindingsManager::~KeybindingsManager() 52 B
- 0x3e0e14 KeyframeGameObject::setOpacity(unsigned char) 90 B
- 0x3f8994 KeyframeGameObject::getSaveString(GJBaseGameLayer *) 1426 B
- 0x3e3550 KeyframeGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 540 B
- 0x3eb7e8 KeyframeGameObject::updateShadowObjects(GJBaseGameLayer *,EditorUI *) 396 B
- 0x3e8b48 KeyframeGameObject::init(void) 32 B
- 0x3eb73c KeyframeGameObject::create(void) 168 B
- 0x3e639c KeyframeGameObject::~KeyframeGameObject() 18 B
- 0x3e6364 KeyframeGameObject::~KeyframeGameObject() 52 B
- 0x56fbb0 LevelOptionsLayer2::setupOptions(void) 346 B
- 0x573114 LevelOptionsLayer2::init(LevelSettingsObject *) 162 B
- 0x5731c8 LevelOptionsLayer2::create(LevelSettingsObject *) 160 B
- 0x56fb94 LevelOptionsLayer2::~LevelOptionsLayer2() 18 B
- 0x56fb20 LevelOptionsLayer2::~LevelOptionsLayer2() 104 B
- 0x56f8c8 LevelSettingsLayer::onLiveEdit(cocos2d::CCObject *) 42 B
- 0x5730fc LevelSettingsLayer::onSettings(cocos2d::CCObject *) 22 B
- 0x5704cc LevelSettingsLayer::showPicker(ColorAction *) 30 B
- 0x5700b4 LevelSettingsLayer::textChanged(CCTextInputNode *) 126 B
- 0x56f908 LevelSettingsLayer::onSelectFont(cocos2d::CCObject *) 22 B
- 0x570378 LevelSettingsLayer::onSelectMode(cocos2d::CCObject *) 106 B
- 0x5704ea LevelSettingsLayer::onShowPicker(cocos2d::CCObject *) 40 B
- 0x5703e4 LevelSettingsLayer::onSelectSpeed(cocos2d::CCObject *) 222 B
- 0x56f2ee LevelSettingsLayer::keyBackClicked(void) 6 B
- 0x5701c0 LevelSettingsLayer::onGameplayMode(cocos2d::CCObject *) 36 B