2.2081 / win / GeometryDash.exe
broma · done
Functions (30)
- 0x140388d80 PlayerObject::update
- 0x140393ff0 PlayerObject::updateCollide
- 0x140394200 PlayerObject::updateCollideLeft
- 0x1403942a0 PlayerObject::updateCollideRight
- 0x140396d20 PlayerObject::updateDashAnimation
- 0x1403961c0 PlayerObject::updateDashArt
- 0x14039d430 PlayerObject::updateGlowColor
- 0x1403a3f10 PlayerObject::updateInternalActions
- 0x14038b900 PlayerObject::updateJump
- 0x14038a0c0 PlayerObject::updateMove
- 0x140398860 PlayerObject::updatePlayerArt
- 0x14039e2e0 PlayerObject::updatePlayerBirdFrame
- 0x14039e9e0 PlayerObject::updatePlayerDartFrame
- 0x14039dc50 PlayerObject::updatePlayerFrame
- 0x1403a02a0 PlayerObject::updatePlayerGlow
- 0x14039e0b0 PlayerObject::updatePlayerJetpackFrame
- 0x14039e580 PlayerObject::updatePlayerRollFrame
- 0x1403a0220 PlayerObject::updatePlayerScale
- 0x14039de80 PlayerObject::updatePlayerShipFrame
- 0x14039ec10 PlayerObject::updatePlayerSpriteExtra
- 0x14039e7b0 PlayerObject::updatePlayerSwingFrame
- 0x1403a10e0 PlayerObject::updateRobotAnimationSpeed
- 0x140391260 PlayerObject::updateRotation
- 0x140391020 PlayerObject::updateRotation_1
- 0x140390c40 PlayerObject::updateShipRotation
- 0x14039ed20 PlayerObject::updateShipSpriteExtra
- 0x140390bc0 PlayerObject::updateSlopeRotation
- 0x140388ca0 PlayerObject::updateStreakBlend
- 0x14039add0 PlayerObject::updateSwingFire
- 0x1403a0d50 PlayerObject::updateTimeMod
Callers (118)
- PlayerObject::update PlayerObject::update
- PlayerObject::updateCollide GJBaseGameLayer::checkCollisions
- PlayerObject::updateCollide PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateCollide PlayerObject::updateCollide
- PlayerObject::updateCollideLeft PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideLeft PlayerObject::updateCollide
- PlayerObject::updateCollideRight PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideRight PlayerObject::updateCollide
- PlayerObject::updateDashAnimation PlayerObject::update
- PlayerObject::updateDashAnimation PlayerObject::updateDashAnimation
- PlayerObject::updateDashArt GJBaseGameLayer::collisionCheckObjects
- PlayerObject::updateDashArt GJBaseGameLayer::teleportPlayer
- PlayerObject::updateDashArt PlayerObject::startDashing
- PlayerObject::updateDashArt PlayerObject::toggleSpiderMode
- PlayerObject::updateDashArt PlayerObject::updateDashArt
- PlayerObject::updateGlowColor GJBaseGameLayer::createPlayer
- PlayerObject::updateGlowColor MenuGameLayer::init
- PlayerObject::updateGlowColor MenuGameLayer::resetPlayer
- PlayerObject::updateGlowColor PlayerObject::updateGlowColor
- PlayerObject::updateInternalActions GJBaseGameLayer::update
- PlayerObject::updateInternalActions MenuGameLayer::update
- PlayerObject::updateInternalActions PlayerObject::updateInternalActions
- PlayerObject::updateJump PlayerObject::update
- PlayerObject::updateJump PlayerObject::updateJump
- PlayerObject::updateMove PlayerObject::update
- PlayerObject::updateMove PlayerObject::updateMove
- PlayerObject::updatePlayerArt GJBaseGameLayer::collisionCheckObjects
- PlayerObject::updatePlayerArt GJBaseGameLayer::loadStartPosObject
- PlayerObject::updatePlayerArt GJBaseGameLayer::setupLevelStart
- PlayerObject::updatePlayerArt PlayerObject::doReversePlayer
- PlayerObject::updatePlayerArt PlayerObject::flipGravity
- PlayerObject::updatePlayerArt PlayerObject::loadFromCheckpoint
- PlayerObject::updatePlayerArt PlayerObject::rotateGameplay
- PlayerObject::updatePlayerArt PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerArt PlayerObject::toggleDartMode
- PlayerObject::updatePlayerArt PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRollMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerArt PlayerObject::updatePlayerArt
- PlayerObject::updatePlayerBirdFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerBirdFrame PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerBirdFrame PlayerObject::updatePlayerBirdFrame
- PlayerObject::updatePlayerDartFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerDartFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerDartFrame PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerFrame PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerGlow PlayerObject::doReversePlayer
- PlayerObject::updatePlayerGlow PlayerObject::resetPlayerIcon
- PlayerObject::updatePlayerGlow PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerGlow PlayerObject::updatePlayerGlow
- PlayerObject::updatePlayerJetpackFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerJetpackFrame PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updatePlayerRollFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerRollFrame PlayerObject::togglePlayerScale
- PlayerObject::updatePlayerRollFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerRollFrame PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerScale PlayerObject::flipGravity
- PlayerObject::updatePlayerScale PlayerObject::resetPlayerIcon
- PlayerObject::updatePlayerScale PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerScale PlayerObject::toggleDartMode
- PlayerObject::updatePlayerScale PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerScale PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerScale PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerScale PlayerObject::updatePlayerScale
- PlayerObject::updatePlayerShipFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerShipFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerShipFrame PlayerObject::updatePlayerShipFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::init
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSpriteExtra
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSwingFrame
- PlayerObject::updatePlayerSwingFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerSwingFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerSwingFrame PlayerObject::updatePlayerSwingFrame
- PlayerObject::updateRobotAnimationSpeed PlayerObject::togglePlayerScale
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateRobotAnimationSpeed
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateTimeMod
- PlayerObject::updateRotation PlayerObject::updateMove
- PlayerObject::updateRotation PlayerObject::updateRotation
- PlayerObject::updateRotation PlayerObject::updateRotation_1
- PlayerObject::updateRotation_1 GJBaseGameLayer::update
- PlayerObject::updateRotation_1 MenuGameLayer::update
- PlayerObject::updateRotation_1 PlayerObject::updateRotation_1
- PlayerObject::updateShipRotation PlayerObject::updateShipRotation
- PlayerObject::updateShipSpriteExtra PlayerObject::init
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerBirdFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerShipFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updateShipSpriteExtra
- PlayerObject::updateSlopeRotation PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateSlopeRotation PlayerObject::updateSlopeRotation
- PlayerObject::updateStreakBlend GJBaseGameLayer::processOptionsTrigger
- PlayerObject::updateStreakBlend PlayLayer::loadFromCheckpoint
- PlayerObject::updateStreakBlend PlayerObject::updateStreakBlend
- PlayerObject::updateSwingFire PlayerObject::flipGravity
- PlayerObject::updateSwingFire PlayerObject::toggleSwingMode
- PlayerObject::updateSwingFire PlayerObject::updateSwingFire
- PlayerObject::updateTimeMod GJBaseGameLayer::setupLevelStart
- PlayerObject::updateTimeMod GJBaseGameLayer::update
- PlayerObject::updateTimeMod MenuGameLayer::resetPlayer
- PlayerObject::updateTimeMod PlayerObject::copyAttributes
- PlayerObject::updateTimeMod PlayerObject::init
- PlayerObject::updateTimeMod PlayerObject::loadFromCheckpoint
- PlayerObject::updateTimeMod PlayerObject::resetObject
- PlayerObject::updateTimeMod PlayerObject::updateTimeMod