GJBaseGameLayer::checkCollisions
4455 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::checkCollisions
- sub_14005D290
- sub_14024E530
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- loc_140213A9C
- PlayerObject::hitGround
- PlayerObject::updateCollide
- GJBaseGameLayer::getMaxPortalY
- GJBaseGameLayer::getMinPortalY
- loc_140213E55
- round
- loc_14021410E
- loc_14021415B
- PlayerObject::setYVelocity
- sub_140251360
- loc_140214417
- GJBaseGameLayer::collisionCheckObjects
- loc_140214473
- ?getMaxX@CCRect@cocos2d@@QEBAMXZ
- ?getMinX@CCRect@cocos2d@@QEBAMXZ
- ?getMaxY@CCRect@cocos2d@@QEBAMXZ
- ?getMinY@CCRect@cocos2d@@QEBAMXZ
- loc_140214524
- ??0CCPoint@cocos2d@@QEAA@AEBV01@@Z
- ??0CCRect@cocos2d@@QEAA@AEBV01@@Z
- ?intersectsRect@CCRect@cocos2d@@QEBA_NAEBV12@@Z
- PlayerObject::collidedWithObject
- ??4CCRect@cocos2d@@QEAAAEAV01@AEBV01@@Z
- ??2@YAPEAX_K@Z
- sub_14017AB00
- PlayLayer::removeCheckpoint
- loc_1402147ED
- GJBaseGameLayer::playerCircleCollision
- OBB2D::overlaps1Way
- loc_1402148F4
- PlayerObject::postCollision
- loc_140214950