GJBaseGameLayer::processSongState
2580 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::processSongState
- ??2@YAPEAX_K@Z
- FMODAudioEngine::FMODAudioEngine
- loc_1402454C6
- FMODAudioEngine::pitchForIdx
- loc_140245617
- loc_1402456D6
- FMODAudioEngine::stopAndRemoveMusic
- loc_14024574D
- sub_14005E310
- FMODAudioEngine::setChannelPitch
- sub_140060B20
- loc_140245910
- loc_1402459AF
- FMODAudioEngine::setChannelVolume
- loc_140245B6E
- loc_140245C0D
- sub_14005F8D0
- sub_140061560
- FMODAudioEngine::channelForChannelID
- ?getLoopPoints@Channel@FMOD@@QEAA?AW4FMOD_RESULT@@PEAII0I@Z
- loc_140245CEE
- loc_140245D03
- sub_140052E40